Player Matchup

Neith
Neith
Ajaksik7
Neith
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 28L
1,105 Elo+
Party 2
Jing Wei
Jing Wei
NailaApollyn
Jing Wei
Level 28
God Stats
43W - 39L
1,518 SR
Queue Stats
559W - 601L
1,394 Elo+
Solo
Ares
Ares
SchogunAres
Ares
Level 13
God Stats
14W - 22L
916 SR
Queue Stats
17W - 31L
896 Elo+
Party 2
Ra
Ra
qmanmatt
Ra
Level 28
God Stats
5W - 8L
1,396 SR
Queue Stats
38W - 59L
1,226 Elo+
Party 2
Odin
Odin
reduset
Odin
Level 18
God Stats
0W - 7L
1,206 SR
Queue Stats
29W - 54L
1,170 Elo+
Party 2
Team Averages
Level 20
1,307 SR
1,158 Elo+

VS

Team Averages
Level 37
1,407 SR
1,362 Elo+
Neith
Neith
ItzBecca
Neith
Level 11
God Stats
8W - 9L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Osiris
Osiris
TheSimpleWindow
Osiris
Level 15
God Stats
3W - 3L
1,183 SR
Queue Stats
32W - 40L
1,323 Elo+
Party 3
Baron Samedi
Baron Samedi
captainmarvel2
Baron Samedi
Level 25
God Stats
10W - 4L
1,517 SR
Queue Stats
50W - 57L
1,305 Elo+
Party 3
Nox
Nox
oRuGeRo
Nox
Level 30
God Stats
6W - 8L
1,335 SR
Queue Stats
62W - 75L
1,345 Elo+
Solo
Ganesha
Ganesha
qulzin
Ganesha
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 75L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajaksik7
Neith
16
0 / 4 / 3
9,808
892
7,166
10,062
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
NailaApollyn
Jing Wei
16
3 / 8 / 1
10,624
966
15,541
18,724
7,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 8 / 2
9,794
890
5,638
20,406
17,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 10 / 2
11,009
1,001
16,654
17,292
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
reduset
Odin
16
0 / 11 / 1
9,466
861
6,780
23,639
17,140
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItzBecca
Neith
19
11 / 0 / 20
12,491
1,136
23,882
8,594
5,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 1 / 13
12,339
1,122
14,740
16,094
15,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
captainmarvel2
Baron Samedi
19
7 / 1 / 21
12,207
1,110
18,057
9,752
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
19
11 / 1 / 20
12,309
1,119
14,598
9,352
4,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
qulzin
Ganesha
18
0 / 2 / 30
11,962
1,087
11,666
16,825
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
144
5
Kills
40
41
Deaths
5
9
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Neith
Ajaksik7
Neith
0
4
3
0.38
W
Neith
ItzBecca
Neith
11
0
20
21
L
Jing Wei
NailaApollyn
Jing Wei
3
8
1
0.44
L
0
8
2
0.13
W
11
1
13
17.5
W
Baron Samedi
captainmarvel2
Baron Samedi
7
1
21
17.5
W
Nox
11
1
20
21
L
2
10
2
0.3
W
Ganesha
qulzin
Ganesha
0
2
30
7.5
L
Odin
reduset
Odin
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,779
Damage
82,943
90,123
Taken
60,617
53,686
Mitigated
57,482
9,461
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ajaksik7
Neith
7,166
2,540
0
1,324
10,062
4,622
0
6,559
3,348
0
16,275
W
Neith
ItzBecca
Neith
23,882
12,442
0
1,707
8,594
5,131
0
2,563
5,971
0
42,825
L
Jing Wei
NailaApollyn
Jing Wei
15,541
10,047
0
821
18,724
7,419
0
8,556
9,900
0
38,582
L
5,638
703
0
570
20,406
17,843
0
9,097
11,020
21,208
0
W
14,740
5,200
0
0
16,094
15,739
0
4,816
10,957
0
32,733
W
Baron Samedi
captainmarvel2
Baron Samedi
18,057
971
3,837
3,515
9,752
5,970
0
3,859
5,763
35,757
0
W
Nox
14,598
3,861
0
123
9,352
4,702
0
3,934
5,212
36,593
0
L
16,654
608
2,095
1,965
17,292
6,662
0
8,959
8,032
35,331
0
W
Ganesha
qulzin
Ganesha
11,666
1,336
0
1,219
16,825
25,940
0
6,058
10,422
18,459
0
L
Odin
reduset
Odin
6,780
1,294
110
2,576
23,639
17,140
0
9,878
13,502
0
17,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
61,308
172
Minions Killed
204
4
Camps Cleared
4
841,884
Distance Traveled
990,905
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,808
892
17
2
1
117,642
1
W
Neith
12,491
1,136
53
5
0
219,059
0
L
Jing Wei
10,624
966
50
5
0
200,607
1
L
Ares
9,794
890
24
2
2
162,321
1
W
Osiris
12,339
1,122
46
4
2
211,480
0
W
Baron Samedi
12,207
1,110
46
4
0
193,249
0
W
Nox
12,309
1,119
59
5
2
186,837
0
L
Ra
11,009
1,001
48
4
0
185,789
0
W
Ganesha
11,962
1,087
0
0
0
180,280
0
L
Odin
9,466
861
33
3
1
175,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role