Player Matchup

Ganesha
Ganesha
FlatColt5685673
Ganesha
Level 99
God Stats
4W - 4L
1,547 SR
Queue Stats
98W - 94L
1,547 Elo+
Solo
King Arthur
King Arthur
JustinClay
King Arthur
Level 42
God Stats
25W - 26L
1,713 SR
Queue Stats
513W - 362L
1,736 Elo+
Solo
Hachiman
Hachiman
nando520
Hachiman
Level 103
God Stats
8W - 8L
1,777 SR
Queue Stats
503W - 476L
1,532 Elo+
Solo
Nemesis
Nemesis
sebfer28
Nemesis
Level 132
God Stats
14W - 9L
1,549 SR
Queue Stats
147W - 132L
1,573 Elo+
Party 1
Scylla
Scylla
softlau13
Scylla
Level 81
God Stats
10W - 6L
1,588 SR
Queue Stats
104W - 77L
1,634 Elo+
Party 1
Team Averages
Level 91
1,635 SR
1,604 Elo+

VS

Team Averages
Level 56
1,642 SR
1,565 Elo+
Gilgamesh
Gilgamesh
Crowmocker
Gilgamesh
Level 93
God Stats
17W - 15L
1,464 SR
Queue Stats
248W - 220L
1,572 Elo+
Solo
Aphrodite
Aphrodite
GamerDias
Aphrodite
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 131L
1,481 Elo+
Solo
Apollo
Apollo
Sneaky4
Apollo
Level 45
God Stats
2W - 0L
1,836 SR
Queue Stats
54W - 19L
1,846 Elo+
Solo
Sylvanus
Sylvanus
Zima34
Sylvanus
Level 47
God Stats
6W - 2L
1,613 SR
Queue Stats
164W - 195L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
o3lhano
Ah Muzen Cab
Level 49
God Stats
3W - 0L
1,796 SR
Queue Stats
38W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,317
378
4,855
10,797
8,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
JustinClay
King Arthur
16
0 / 4 / 2
10,227
465
20,077
24,618
19,149
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
nando520
Hachiman
17
0 / 4 / 0
9,876
449
5,828
13,919
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
sebfer28
Nemesis
17
4 / 3 / 3
10,839
493
10,942
18,576
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
softlau13
Scylla
14
3 / 4 / 3
9,315
423
8,129
10,187
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crowmocker
Gilgamesh
20
4 / 2 / 8
12,532
570
15,316
14,988
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
GamerDias
Aphrodite
19
3 / 1 / 4
11,729
533
10,355
21,315
16,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Sneaky4
Apollo
20
9 / 3 / 4
13,009
591
17,053
16,194
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Zima34
Sylvanus
13
0 / 1 / 6
8,678
394
6,602
15,463
12,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
o3lhano
Ah Muzen Cab
18
2 / 0 / 3
11,415
519
6,251
11,922
4,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
18
18
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crowmocker
Gilgamesh
4
2
8
4
L
0
3
4
0.67
W
Aphrodite
GamerDias
Aphrodite
3
1
4
5
L
King Arthur
JustinClay
King Arthur
0
4
2
0.25
W
Apollo
Sneaky4
Apollo
9
3
4
3.67
W
Sylvanus
Zima34
Sylvanus
0
1
6
3
L
Hachiman
nando520
Hachiman
0
4
0
0
W
Ah Muzen Cab
o3lhano
Ah Muzen Cab
2
0
3
3.5
L
Nemesis
sebfer28
Nemesis
4
3
3
1.83
L
Scylla
softlau13
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
55,577
78,097
Taken
79,882
45,069
Mitigated
50,950
24,406
Healing
51,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crowmocker
Gilgamesh
15,316
4,780
0
6,466
14,988
10,817
183
1,929
12,941
0
102,453
L
4,855
188
0
968
10,797
8,550
0
2,509
8,288
29,806
0
W
Aphrodite
GamerDias
Aphrodite
10,355
482
5,572
16,379
21,315
16,416
88
3,197
17,946
83,439
0
L
King Arthur
JustinClay
King Arthur
20,077
1,603
0
9,911
24,618
19,149
0
10,188
14,430
0
77,830
W
Apollo
Sneaky4
Apollo
17,053
11,669
0
7,028
16,194
6,259
884
4,338
11,725
0
102,254
W
Sylvanus
Zima34
Sylvanus
6,602
2,033
2,425
7,154
15,463
12,580
851
3,050
12,237
33,118
0
L
Hachiman
nando520
Hachiman
5,828
2,522
0
5,298
13,919
5,176
1,000
636
13,283
0
75,137
W
Ah Muzen Cab
o3lhano
Ah Muzen Cab
6,251
3,116
0
6,319
11,922
4,878
1,362
679
11,203
0
93,300
L
Nemesis
sebfer28
Nemesis
10,942
5,637
0
6,590
18,576
8,862
0
2,232
16,344
0
74,063
L
Scylla
softlau13
Scylla
8,129
1,010
0
1,639
10,187
3,332
0
1,521
8,666
60,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,574
Gold Earned
57,363
637
Minions Killed
684
0
Camps Cleared
0
2,080,161
Distance Traveled
2,005,283
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,532
570
147
7
0
498,064
3
L
Ganesha
8,317
378
41
2
0
440,592
8
W
Aphrodite
11,729
533
171
8
0
347,226
4
L
King Arthur
10,227
465
158
7
0
397,842
4
W
Apollo
13,009
591
178
8
0
413,777
3
W
Sylvanus
8,678
394
49
2
0
318,222
10
L
Hachiman
9,876
449
156
7
0
345,884
3
W
Ah Muzen Cab
11,415
519
139
6
0
427,994
8
L
Nemesis
10,839
493
141
6
0
489,372
7
L
Scylla
9,315
423
141
6
0
406,471
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role