Player Matchup

Athena
Athena
 
Athena
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ArcaneJc
Cu Chulainn
Level 42
God Stats
6W - 11L
1,342 SR
Queue Stats
79W - 118L
1,327 Elo+
Solo
Bakasura
Bakasura
Fim0ses
Bakasura
Level 27
God Stats
24W - 26L
1,743 SR
Queue Stats
383W - 411L
1,399 Elo+
Party 1
He Bo
He Bo
ThisWesleySL
He Bo
Level 29
God Stats
4W - 12L
1,400 SR
Queue Stats
222W - 259L
1,260 Elo+
Party 1
Izanami
Izanami
wL Henrique
Izanami
Level 65
God Stats
8W - 20L
1,242 SR
Queue Stats
393W - 428L
1,357 Elo+
Party 1
Team Averages
Level 41
1,445 SR
1,369 Elo+

VS

Team Averages
Level 90
1,391 SR
1,384 Elo+
Pele
Pele
Jose-online-
Pele
Level 54
God Stats
11W - 4L
1,260 SR
Queue Stats
168W - 269L
1,319 Elo+
Party 2
Anubis
Anubis
Mau_-04
Anubis
Level 79
God Stats
20W - 16L
1,349 SR
Queue Stats
224W - 336L
1,300 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Punk4Dead
Ah Muzen Cab
Level 129
God Stats
5W - 7L
1,520 SR
Queue Stats
407W - 367L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Sparco0110
Gilgamesh
Level 157
God Stats
10W - 7L
1,651 SR
Queue Stats
212W - 215L
1,514 Elo+
Solo
Cerberus
Cerberus
hatake-escolar
Cerberus
Level 29
God Stats
2W - 9L
1,176 SR
Queue Stats
89W - 166L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 6 / 6
7,189
449
5,450
12,967
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
ArcaneJc
Cu Chulainn
5
0 / 1 / 0
5,062
316
1,090
3,530
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
Fim0ses
Bakasura
12
0 / 7 / 2
7,121
445
4,563
12,795
3,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 8 / 0
6,278
392
5,140
9,119
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wL Henrique
Izanami
14
7 / 3 / 0
8,628
539
12,777
14,540
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,042
565
2,032
6,021
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Mau_-04
Anubis
17
8 / 0 / 4
10,196
637
9,049
9,057
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Punk4Dead
Ah Muzen Cab
15
4 / 4 / 6
9,700
606
13,955
15,349
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sparco0110
Gilgamesh
16
6 / 1 / 2
9,734
608
8,387
9,810
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
12
3 / 3 / 9
9,035
565
5,152
11,390
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
24
25
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
6
0.67
L
Cu Chulainn
ArcaneJc
Cu Chulainn
0
1
0
0
L
Bakasura
Fim0ses
Bakasura
0
7
2
0.14
W
3
0
3
4.5
W
Anubis
Mau_-04
Anubis
8
0
4
10
W
Ah Muzen Cab
Punk4Dead
Ah Muzen Cab
4
4
6
1.75
W
Gilgamesh
Sparco0110
Gilgamesh
6
1
2
7
L
0
8
0
0
W
Cerberus
3
3
9
2.5
L
Izanami
wL Henrique
Izanami
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
38,575
52,951
Taken
51,627
17,307
Mitigated
23,743
12,928
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,450
1,004
0
2,035
12,967
5,195
0
5,005
7,962
14,747
0
L
Cu Chulainn
ArcaneJc
Cu Chulainn
1,090
197
0
1,194
3,530
1,701
0
0
3,530
0
11,213
L
Bakasura
Fim0ses
Bakasura
4,563
3,594
0
3,355
12,795
3,749
742
3,852
8,943
0
28,676
W
2,032
84
0
3,967
6,021
2,124
252
462
5,448
0
58,185
W
Anubis
Mau_-04
Anubis
9,049
745
0
6,713
9,057
4,352
1,752
3,883
4,761
67,718
0
W
Ah Muzen Cab
Punk4Dead
Ah Muzen Cab
13,955
7,582
0
7,614
15,349
5,584
1,378
2,246
13,059
0
71,544
W
Gilgamesh
Sparco0110
Gilgamesh
8,387
3,779
0
1,084
9,810
5,924
791
788
8,887
0
65,984
L
5,140
414
147
785
9,119
1,951
87
4,409
4,710
33,455
0
W
Cerberus
5,152
540
0
2,251
11,390
5,759
0
2,797
8,361
16,757
0
L
Izanami
wL Henrique
Izanami
12,777
9,262
0
5,412
14,540
4,711
0
935
13,605
0
58,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
47,707
286
Minions Killed
507
0
Camps Cleared
0
1,194,212
Distance Traveled
1,482,804
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,189
449
25
2
0
280,720
3
L
Cu Chulainn
5,062
316
18
1
0
101,726
1
L
Bakasura
7,121
445
74
5
0
291,209
1
W
Pele
9,042
565
116
7
0
327,436
2
W
Anubis
10,196
637
124
8
0
278,578
0
W
Ah Muzen Cab
9,700
606
126
8
0
265,544
6
W
Gilgamesh
9,734
608
118
7
0
299,895
0
L
He Bo
6,278
392
56
4
0
244,448
0
W
Cerberus
9,035
565
23
1
0
311,351
0
L
Izanami
8,628
539
113
7
0
276,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role