Player Matchup

Cthulhu
Cthulhu
Andmodeus
Cthulhu
Level 29
God Stats
15W - 19L
1,311 SR
Queue Stats
283W - 288L
1,522 Elo+
Party 1
Pele
Pele
Cyskow
Pele
Level 26
God Stats
39W - 31L
1,728 SR
Queue Stats
136W - 132L
1,485 Elo+
Party 1
Bellona
Bellona
Erkablander
Bellona
Level 30
God Stats
2W - 3L
1,551 SR
Queue Stats
100W - 104L
1,486 Elo+
Party 1
Ymir
Ymir
Noobeateer
Ymir
Level 27
God Stats
2W - 4L
1,665 SR
Queue Stats
46W - 36L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rage0kevin
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,825 SR
Queue Stats
32W - 21L
1,649 Elo+
Solo
Team Averages
Level 28
1,616 SR
1,543 Elo+

VS

Team Averages
Level 18
1,625 SR
1,621 Elo+
Nu Wa
Nu Wa
CaptivityFox
Nu Wa
Level 21
God Stats
20W - 11L
1,801 SR
Queue Stats
80W - 51L
1,643 Elo+
Solo
Nox
Nox
Djudaiiime
Nox
Level 27
God Stats
5W - 2L
1,634 SR
Queue Stats
85W - 70L
1,539 Elo+
Solo
Vulcan
Vulcan
FarlopaDeLaBuena
Vulcan
Level 8
God Stats
7W - 1L
1,903 SR
Queue Stats
24W - 14L
1,663 Elo+
Solo
Mercury
Mercury
RasterBlaster
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,837 Elo+
Solo
Neith
Neith
zYashishz
Neith
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
76W - 78L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andmodeus
Cthulhu
8
2 / 2 / 2
5,470
497
4,270
7,369
4,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Cyskow
Pele
9
0 / 4 / 3
5,558
505
2,933
8,077
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Erkablander
Bellona
10
1 / 3 / 1
5,728
521
3,330
6,766
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 6 / 0
6,769
615
5,704
10,968
4,254
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
rage0kevin
Ah Muzen Cab
9
2 / 1 / 2
5,944
540
3,878
5,908
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,683
698
7,115
5,439
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 2
5,624
511
3,421
6,241
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 4
7,161
651
8,131
7,228
2,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
5 / 0 / 3
7,578
689
3,601
7,009
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
zYashishz
Neith
10
3 / 2 / 2
6,063
551
4,772
6,166
1,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
16
16
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andmodeus
Cthulhu
2
2
2
1.5
W
3
1
4
5
L
Pele
Cyskow
Pele
0
4
3
0.38
W
1
1
2
2
L
Bellona
Erkablander
Bellona
1
3
1
0.5
W
4
4
4
1.5
L
3
6
0
0.5
W
Mercury
5
0
3
6.5
L
Ah Muzen Cab
rage0kevin
Ah Muzen Cab
2
1
2
3
W
Neith
zYashishz
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
27,040
39,088
Taken
32,083
17,018
Mitigated
10,491
7,596
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andmodeus
Cthulhu
4,270
161
0
518
7,369
4,520
0
3,151
4,218
13,975
0
W
7,115
2,026
0
2,050
5,439
1,673
1,981
324
5,115
50,351
0
L
Pele
Cyskow
Pele
2,933
560
0
2,276
8,077
2,639
0
3,427
4,650
0
26,507
W
3,421
978
357
2,903
6,241
2,176
142
1,780
4,236
8,211
0
L
Bellona
Erkablander
Bellona
3,330
352
0
542
6,766
4,028
0
3,523
3,243
0
18,575
W
8,131
2,082
0
1,097
7,228
2,588
57
3,894
3,334
45,471
0
L
5,704
1,447
0
1,391
10,968
4,254
0
6,976
3,992
36,952
0
W
Mercury
3,601
1,554
0
2,719
7,009
2,269
0
1,049
5,935
0
49,304
L
Ah Muzen Cab
rage0kevin
Ah Muzen Cab
3,878
1,784
0
2,869
5,908
1,577
168
1,590
4,318
0
31,356
W
Neith
zYashishz
Neith
4,772
2,435
0
1,875
6,166
1,785
736
2,477
3,489
0
27,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
34,109
266
Minions Killed
380
0
Camps Cleared
0
1,128,627
Distance Traveled
1,072,502
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,470
497
28
3
0
240,202
3
W
Nu Wa
7,683
698
111
10
0
179,496
0
L
Pele
5,558
505
58
5
0
236,411
1
W
Nox
5,624
511
17
2
0
220,131
6
L
Bellona
5,728
521
46
4
0
212,042
2
W
Vulcan
7,161
651
82
7
0
200,909
1
L
Ymir
6,769
615
74
7
0
195,443
1
W
Mercury
7,578
689
106
10
0
269,007
2
L
Ah Muzen Cab
5,944
540
60
5
0
244,529
1
W
Neith
6,063
551
64
6
0
202,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role