Player Matchup

Danzaburou
Danzaburou
Adolinda
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Fighter2431
Izanami
Level 32
God Stats
19W - 12L
1,766 SR
Queue Stats
41W - 31L
1,585 Elo+
Party 2
Arachne
Arachne
PatisPAK
Arachne
Level 112
God Stats
24W - 24L
1,474 SR
Queue Stats
475W - 499L
1,554 Elo+
Party 3
Kuzenbo
Kuzenbo
ortwan
Kuzenbo
Level 119
God Stats
20W - 26L
1,402 SR
Queue Stats
239W - 258L
1,426 Elo+
Solo
Anubis
Anubis
xMaaZx
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 88
1,528 SR
1,513 Elo+

VS

Team Averages
Level 84
1,492 SR
1,481 Elo+
Serqet
Serqet
B0ngleInJ0ng1e
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BigStrongGorilla
Apollo
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 34L
1,526 Elo+
Party 1
Artio
Artio
Kiloch1
Artio
Level 51
God Stats
5W - 3L
1,421 SR
Queue Stats
186W - 173L
1,439 Elo+
Solo
Janus
Janus
KnockoutXED
Janus
Level 125
God Stats
10W - 6L
1,525 SR
Queue Stats
154W - 154L
1,493 Elo+
Party 1
Bellona
Bellona
Nattmaran
Bellona
Level 26
God Stats
10W - 10L
1,516 SR
Queue Stats
41W - 47L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adolinda
Danzaburou
9
3 / 3 / 0
5,508
612
3,878
6,091
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Fighter2431
Izanami
2
0 / 1 / 0
3,411
379
938
1,207
159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Arachne
PatisPAK
Arachne
9
2 / 3 / 3
5,436
604
2,918
6,600
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ortwan
Kuzenbo
8
0 / 1 / 0
4,669
519
1,581
4,263
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xMaaZx
Anubis
8
1 / 3 / 1
4,838
538
3,038
5,173
2,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,120
680
5,534
5,059
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 0 / 2
5,516
613
2,907
3,278
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Kiloch1
Artio
7
1 / 2 / 1
4,442
494
811
6,275
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 2
5,732
637
3,698
3,832
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Nattmaran
Bellona
9
2 / 3 / 0
4,968
552
1,543
4,855
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
11
11
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adolinda
Danzaburou
3
3
0
1
W
5
0
2
6
W
1
0
2
2
L
Izanami
Fighter2431
Izanami
0
1
0
0
W
Artio
Kiloch1
Artio
1
2
1
0.75
W
2
1
2
3
W
Bellona
Nattmaran
Bellona
2
3
0
0.67
L
Arachne
PatisPAK
Arachne
2
3
3
1.17
L
Kuzenbo
ortwan
Kuzenbo
0
1
0
0
L
Anubis
xMaaZx
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
14,493
23,334
Taken
23,299
8,722
Mitigated
9,491
5,295
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adolinda
Danzaburou
3,878
1,789
0
677
6,091
1,972
501
147
5,500
0
27,485
W
5,534
1,209
0
1,860
5,059
2,291
0
927
4,132
0
25,699
W
2,907
2,252
0
1,892
3,278
980
236
1,440
1,838
0
25,804
L
Izanami
Fighter2431
Izanami
938
798
0
402
1,207
159
0
308
899
0
4,239
W
Artio
Kiloch1
Artio
811
0
120
1,999
6,275
2,068
360
808
5,467
12,133
0
W
3,698
759
0
491
3,832
849
234
1,444
2,388
32,278
0
W
Bellona
Nattmaran
Bellona
1,543
284
0
942
4,855
3,303
182
0
4,855
0
14,797
L
Arachne
PatisPAK
Arachne
2,918
2,025
0
1,770
6,600
1,994
0
1,440
4,976
0
24,991
L
Kuzenbo
ortwan
Kuzenbo
1,581
820
0
240
4,263
2,586
0
239
4,002
13,945
0
L
Anubis
xMaaZx
Anubis
3,038
70
0
2,206
5,173
2,011
0
2,111
2,686
24,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
26,778
175
Minions Killed
259
0
Camps Cleared
0
650,148
Distance Traveled
855,604
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,508
612
46
5
0
133,111
0
W
Serqet
6,120
680
61
7
0
209,264
0
W
Apollo
5,516
613
64
7
0
151,190
2
L
Izanami
3,411
379
8
1
0
47,772
0
W
Artio
4,442
494
23
3
0
169,146
3
W
Janus
5,732
637
74
8
0
169,968
2
W
Bellona
4,968
552
37
4
0
156,036
2
L
Arachne
5,436
604
48
5
0
174,072
0
L
Kuzenbo
4,669
519
25
3
0
185,492
3
L
Anubis
4,838
538
48
5
0
109,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role