Player Matchup

Izanami
Izanami
Silver V
Jackzerz
Izanami
Silver V
Level 62
God Stats
21W - 19L
1,620 SR
Queue Stats
238W - 241L
512 MMR
Solo
Discordia
Discordia
Bronze I
SKAYDARK
Discordia
Bronze I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze I
nGiJeJek
Khepri
Bronze I
Level 69
God Stats
2W - 3L
1,550 SR
Queue Stats
48W - 72L
442 MMR
Party 1
Amaterasu
Amaterasu
Silver V
nGiz0s
Amaterasu
Silver V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Silver V
zafrkancija123
Set
Silver V
Level 118
God Stats
0W - 5L
1,195 SR
Queue Stats
290W - 307L
596 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,473 SR
910 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,457 SR
596 MMR
Nu Wa
Nu Wa
Silver IV
BlackShadow1990
Nu Wa
Silver IV
Level 107
God Stats
5W - 5L
1,553 SR
Queue Stats
371W - 397L
670 MMR
Solo
Ganesha
Ganesha
Silver V
MrTBow
Ganesha
Silver V
Level 94
God Stats
2W - 2L
1,236 SR
Queue Stats
142W - 151L
486 MMR
Solo
Hun Batz
Hun Batz
Silver V
Sergica
Hun Batz
Silver V
Level 122
God Stats
30W - 16L
1,564 SR
Queue Stats
630W - 668L
443 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
TeamMate18
Ah Muzen Cab
Silver V
Level 48
God Stats
51W - 50L
1,466 SR
Queue Stats
80W - 96L
414 MMR
Solo
Artemis
Artemis
Silver III
VenomsCrusher
Artemis
Silver III
Level 158
God Stats
23W - 16L
1,464 SR
Queue Stats
348W - 369L
970 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jackzerz
Izanami
14
4 / 6 / 2
8,457
470
14,271
14,933
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
SKAYDARK
Discordia
15
2 / 6 / 2
8,454
470
6,166
11,560
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
nGiJeJek
Khepri
12
2 / 4 / 4
7,655
425
4,736
12,690
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
nGiz0s
Amaterasu
13
0 / 2 / 1
7,406
411
3,055
15,285
9,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 5 / 1
9,198
511
7,071
13,159
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatTsukuyomiDanzaburouJanusScylla

VS

Bans
ApolloBacchusNemesisGuan YuMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
11,069
615
9,697
7,180
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MrTBow
Ganesha
14
0 / 1 / 7
8,438
469
7,063
13,650
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Sergica
Hun Batz
16
5 / 4 / 8
10,155
564
4,419
11,595
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TeamMate18
Ah Muzen Cab
19
4 / 1 / 0
11,162
620
12,957
9,880
3,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
15
5 / 5 / 5
9,255
514
12,969
15,474
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
23
23
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Izanami
Jackzerz
Izanami
4
6
2
0.83
W
Ganesha
MrTBow
Ganesha
0
1
7
3.5
L
Discordia
SKAYDARK
Discordia
2
6
2
0.5
W
Hun Batz
Sergica
Hun Batz
5
4
8
2.25
W
Ah Muzen Cab
TeamMate18
Ah Muzen Cab
4
1
0
4
W
Artemis
5
5
5
1.5
L
Khepri
nGiJeJek
Khepri
2
4
4
1
L
Amaterasu
nGiz0s
Amaterasu
0
2
1
0.25
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
47,105
67,627
Taken
57,779
33,228
Mitigated
23,539
18,544
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,697
2,063
0
2,136
7,180
2,530
675
3,485
3,275
57,905
0
L
Izanami
Jackzerz
Izanami
14,271
10,429
0
5,407
14,933
3,902
0
3,499
11,302
0
65,679
W
Ganesha
MrTBow
Ganesha
7,063
984
0
4,454
13,650
7,755
117
2,688
10,934
36,138
0
L
Discordia
SKAYDARK
Discordia
6,166
279
0
2,651
11,560
3,278
348
4,225
7,016
55,290
0
W
Hun Batz
Sergica
Hun Batz
4,419
386
0
3,097
11,595
4,453
0
2,553
8,918
0
61,981
W
Ah Muzen Cab
TeamMate18
Ah Muzen Cab
12,957
5,560
0
5,483
9,880
3,848
2,832
57
9,621
0
91,122
W
Artemis
12,969
7,832
0
7,800
15,474
4,953
975
1,503
13,929
0
61,566
L
Khepri
nGiJeJek
Khepri
4,736
609
0
1,897
12,690
10,528
0
4,082
8,474
22,189
0
L
Amaterasu
nGiz0s
Amaterasu
3,055
552
0
4,867
15,285
9,103
231
1,125
14,058
0
37,775
L
7,071
1,790
0
3,722
13,159
6,417
0
3,028
10,017
0
66,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
50,079
466
Minions Killed
523
0
Camps Cleared
0
1,589,257
Distance Traveled
1,655,324
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,069
615
110
6
0
322,756
0
L
Izanami
8,457
470
124
7
0
274,740
2
W
Ganesha
8,438
469
17
1
0
369,630
7
L
Discordia
8,454
470
102
6
0
304,604
8
W
Hun Batz
10,155
564
107
6
0
359,235
3
W
Ah Muzen Cab
11,162
620
175
10
0
326,004
1
W
Artemis
9,255
514
114
6
0
277,699
1
L
Khepri
7,655
425
29
2
0
310,294
5
L
Amaterasu
7,406
411
84
5
0
353,490
7
L
Set
9,198
511
127
7
0
346,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role