Player Matchup

Cthulhu
Cthulhu
A Washermashen
Cthulhu
Level 25
God Stats
21W - 17L
1,374 SR
Queue Stats
57W - 88L
1,346 Elo+
Solo
Susano
Susano
Okaynbadwrds
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,665 Elo+
Solo
Anubis
Anubis
PabIoTescobar
Anubis
Level 26
God Stats
6W - 8L
1,286 SR
Queue Stats
6W - 8L
1,335 Elo+
Solo
Cernunnos
Cernunnos
TrippleA1283
Cernunnos
Level 8
God Stats
12W - 12L
1,776 SR
Queue Stats
47W - 52L
1,472 Elo+
Solo
Achilles
Achilles
YTVcarlos
Achilles
Level 24
God Stats
10W - 12L
1,544 SR
Queue Stats
81W - 68L
1,570 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,478 Elo+

VS

Team Averages
Level 19
1,727 SR
1,604 Elo+
Baron Samedi
Baron Samedi
Conrad4534
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRealWormbait
Ah Muzen Cab
Level 10
God Stats
2W - 2L
1,817 SR
Queue Stats
8W - 12L
1,663 Elo+
Solo
Discordia
Discordia
WSJ Breeze
Discordia
Level 28
God Stats
5W - 4L
1,930 SR
Queue Stats
346W - 342L
1,561 Elo+
Solo
He Bo
He Bo
eddy_23999
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 257L
1,472 Elo+
Solo
Tyr
Tyr
lil Bibbson Sr
Tyr
Level 28
God Stats
34W - 10L
1,887 SR
Queue Stats
150W - 81L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
15,049
502
10,461
26,045
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
20
23 / 6 / 7
19,568
652
37,884
25,485
24,196
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 6 / 3
14,134
471
15,017
19,650
9,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
TrippleA1283
Cernunnos
19
2 / 8 / 3
13,185
440
7,427
23,110
9,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
YTVcarlos
Achilles
20
4 / 2 / 7
14,666
489
17,851
24,449
33,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conrad4534
Baron Samedi
8
0 / 14 / 2
9,062
302
1,296
10,003
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
TheRealWormbait
Ah Muzen Cab
18
3 / 11 / 7
12,580
419
13,920
21,234
10,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
WSJ Breeze
Discordia
20
4 / 9 / 6
15,352
512
13,915
25,020
10,989
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
20
5 / 8 / 4
15,267
509
17,382
27,581
11,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 6 / 5
17,655
589
34,301
42,250
56,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
44
Kills
25
26
Deaths
48
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Baron Samedi
Conrad4534
Baron Samedi
0
14
2
0.07
W
Susano
23
6
7
4.42
W
10
6
3
1.92
L
Ah Muzen Cab
TheRealWormbait
Ah Muzen Cab
3
11
7
0.59
W
Cernunnos
TrippleA1283
Cernunnos
2
8
3
0.44
L
Discordia
WSJ Breeze
Discordia
4
9
6
0.78
W
Achilles
YTVcarlos
Achilles
4
2
7
3.75
L
He Bo
5
8
4
0.88
L
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,640
Damage
80,814
118,739
Taken
126,088
102,769
Mitigated
94,048
21,352
Healing
38,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,461
148
0
3,109
26,045
26,102
581
8,190
17,531
54,283
0
L
Baron Samedi
Conrad4534
Baron Samedi
1,296
166
0
276
10,003
4,383
0
4,105
5,898
9,373
0
W
Susano
37,884
11,967
0
1,304
25,485
24,196
2,646
5,456
19,869
0
186,096
W
15,017
283
0
6,907
19,650
9,854
2,107
9,212
10,056
86,752
0
L
Ah Muzen Cab
TheRealWormbait
Ah Muzen Cab
13,920
5,254
0
3,232
21,234
10,815
1,092
5,371
15,838
0
49,045
W
Cernunnos
TrippleA1283
Cernunnos
7,427
4,587
0
4,032
23,110
9,070
6,506
7,717
15,329
0
71,934
L
Discordia
WSJ Breeze
Discordia
13,915
1,147
0
3,555
25,020
10,989
774
8,164
16,806
118,821
0
W
Achilles
YTVcarlos
Achilles
17,851
6,024
0
6,000
24,449
33,547
478
4,180
20,129
0
76,114
L
He Bo
17,382
1,895
935
10,031
27,581
11,498
144
6,569
20,867
114,513
0
L
34,301
5,198
0
20,092
42,250
56,363
2,484
4,752
36,411
369
137,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,602
Gold Earned
69,916
707
Minions Killed
640
0
Camps Cleared
0
2,707,596
Distance Traveled
2,240,416
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,049
502
84
3
0
529,882
4
L
Baron Samedi
9,062
302
11
0
0
245,460
0
W
Susano
19,568
652
225
8
0
548,194
4
W
Anubis
14,134
471
147
5
0
498,419
0
L
Ah Muzen Cab
12,580
419
58
2
0
461,254
1
W
Cernunnos
13,185
440
136
5
0
508,458
0
L
Discordia
15,352
512
190
6
0
467,839
9
W
Achilles
14,666
489
115
4
0
622,643
2
L
He Bo
15,267
509
160
5
0
503,696
1
L
Tyr
17,655
589
221
7
0
562,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role