Player Matchup

Anubis
Anubis
AlexAlexutu
Anubis
Level 129
God Stats
102W - 71L
1,708 SR
Queue Stats
306W - 245L
1,602 Elo+
Party 1
Yemoja
Yemoja
Serafyim
Yemoja
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SoulCleaver6969
Bakasura
Level 97
God Stats
7W - 3L
1,897 SR
Queue Stats
917W - 868L
1,606 Elo+
Solo
King Arthur
King Arthur
VladRobo
King Arthur
Level 124
God Stats
34W - 41L
1,517 SR
Queue Stats
154W - 156L
1,533 Elo+
Party 1
Hachiman
Hachiman
inkerman
Hachiman
Level 120
God Stats
4W - 3L
1,845 SR
Queue Stats
106W - 95L
1,582 Elo+
Solo
Team Averages
Level 124
1,693 SR
1,565 Elo+

VS

Team Averages
Level 143
1,559 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
FrullaThor
Tsukuyomi
Level 149
God Stats
13W - 8L
1,440 SR
Queue Stats
81W - 82L
1,614 Elo+
Solo
Baba Yaga
Baba Yaga
Luaren
Baba Yaga
Level 128
God Stats
2W - 3L
1,517 SR
Queue Stats
76W - 52L
1,610 Elo+
Solo
Artio
Artio
Malerin
Artio
Level 146
God Stats
61W - 50L
1,632 SR
Queue Stats
181W - 157L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
Taurom
Gilgamesh
Level 146
God Stats
30W - 15L
1,705 SR
Queue Stats
154W - 154L
1,588 Elo+
Solo
Danzaburou
Danzaburou
motherwitcheyes
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 4 / 2
11,098
555
14,941
15,374
8,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Serafyim
Yemoja
14
1 / 3 / 6
8,101
405
6,432
12,350
9,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
17
5 / 7 / 4
10,454
523
11,839
18,897
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
VladRobo
King Arthur
15
0 / 7 / 5
9,546
477
13,432
24,277
16,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
inkerman
Hachiman
17
0 / 5 / 0
10,072
504
9,542
16,396
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrullaThor
Tsukuyomi
19
12 / 3 / 3
12,204
610
18,089
14,548
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Luaren
Baba Yaga
16
0 / 3 / 12
9,889
494
12,635
13,346
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Malerin
Artio
16
1 / 3 / 8
10,587
529
5,798
19,685
15,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Taurom
Gilgamesh
20
9 / 4 / 7
12,512
626
21,241
23,787
18,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
motherwitcheyes
Danzaburou
19
4 / 2 / 1
12,242
612
10,629
15,595
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
15
Kills
26
26
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
4
2
2.5
W
Tsukuyomi
FrullaThor
Tsukuyomi
12
3
3
4.5
W
Baba Yaga
Luaren
Baba Yaga
0
3
12
2
W
Artio
Malerin
Artio
1
3
8
1.67
L
Yemoja
Serafyim
Yemoja
1
3
6
1.33
L
Bakasura
5
7
4
1
W
Gilgamesh
Taurom
Gilgamesh
9
4
7
3.13
L
King Arthur
VladRobo
King Arthur
0
7
5
0.36
L
Hachiman
inkerman
Hachiman
0
5
0
0
W
Danzaburou
motherwitcheyes
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
68,392
87,294
Taken
86,961
47,632
Mitigated
52,183
30,827
Healing
29,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,941
359
0
6,693
15,374
8,323
0
5,670
9,344
80,598
0
W
Tsukuyomi
FrullaThor
Tsukuyomi
18,089
4,093
0
6,036
14,548
6,398
351
3,523
10,502
0
72,773
W
Baba Yaga
Luaren
Baba Yaga
12,635
1,058
0
2,168
13,346
5,532
554
6,645
6,211
58,970
0
W
Artio
Malerin
Artio
5,798
340
1,960
4,901
19,685
15,754
185
6,067
13,128
31,895
0
L
Yemoja
Serafyim
Yemoja
6,432
2,037
3,959
4,013
12,350
9,254
0
3,399
8,829
30,669
0
L
Bakasura
11,839
7,398
0
3,009
18,897
7,855
0
2,803
15,996
0
64,092
W
Gilgamesh
Taurom
Gilgamesh
21,241
6,556
0
6,447
23,787
18,274
627
3,004
19,647
0
96,879
L
King Arthur
VladRobo
King Arthur
13,432
1,337
0
6,518
24,277
16,139
0
4,797
19,268
0
59,417
L
Hachiman
inkerman
Hachiman
9,542
5,884
0
6,635
16,396
6,061
0
972
15,424
0
84,761
W
Danzaburou
motherwitcheyes
Danzaburou
10,629
4,280
0
7,578
15,595
6,225
2,916
2,134
12,784
0
100,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,271
Gold Earned
57,434
612
Minions Killed
621
0
Camps Cleared
0
1,760,554
Distance Traveled
1,933,462
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,098
555
157
8
0
302,684
0
W
Tsukuyomi
12,204
610
112
6
0
442,548
3
W
Baba Yaga
9,889
494
133
7
0
386,211
6
W
Artio
10,587
529
49
2
0
367,031
6
L
Yemoja
8,101
405
52
3
0
310,268
8
L
Bakasura
10,454
523
142
7
0
408,211
1
W
Gilgamesh
12,512
626
157
8
0
379,667
5
L
King Arthur
9,546
477
120
6
0
395,002
2
L
Hachiman
10,072
504
141
7
0
344,389
6
W
Danzaburou
12,242
612
170
9
0
358,005
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role