Player Matchup

Da Ji
Da Ji
AdrianFlame
Da Ji
Level 28
God Stats
26W - 21L
1,541 SR
Queue Stats
402W - 384L
1,511 Elo+
Solo
Fenrir
Fenrir
DoT69
Fenrir
Level 17
God Stats
3W - 2L
1,768 SR
Queue Stats
8W - 14L
1,823 Elo+
Solo
Ullr
Ullr
MayloChurrumino
Ullr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 65L
1,470 Elo+
Solo
Artemis
Artemis
Nekopo
Artemis
Level 27
God Stats
2W - 4L
1,436 SR
Queue Stats
29W - 30L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
VincentDragneel
Gilgamesh
Level 27
God Stats
3W - 11L
1,380 SR
Queue Stats
68W - 77L
1,452 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,540 Elo+

VS

Team Averages
Level 31
1,423 SR
1,336 Elo+
Nemesis
Nemesis
Elliot67_7
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
957 Elo+
Party 2
Cerberus
Cerberus
UREL27
Cerberus
Level 95
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 1
Mercury
Mercury
canape_contido
Mercury
Level 29
God Stats
2W - 1L
1,295 SR
Queue Stats
221W - 257L
1,334 Elo+
Solo
Loki
Loki
karot0604
Loki
Level 16
God Stats
5W - 12L
1,309 SR
Queue Stats
9W - 18L
1,272 Elo+
Party 2
Neith
Neith
xX1NS3RTN4M3Xx
Neith
Level 6
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
15,248
586
18,508
24,735
10,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
DoT69
Fenrir
17
4 / 2 / 4
12,693
488
5,078
15,998
8,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 10 / 9
11,929
459
4,145
13,383
3,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
Nekopo
Artemis
20
12 / 3 / 9
16,899
650
29,352
19,876
7,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
VincentDragneel
Gilgamesh
20
13 / 4 / 9
15,127
582
22,716
18,934
13,990
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elliot67_7
Nemesis
14
2 / 12 / 0
9,888
380
3,761
22,750
10,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
UREL27
Cerberus
18
6 / 5 / 11
12,730
490
16,985
34,845
36,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 7 / 5
12,243
471
5,621
21,408
9,769
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
5 / 8 / 9
12,004
462
11,150
19,164
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
10 / 5 / 9
12,236
471
16,731
16,301
7,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
37
Kills
24
26
Deaths
37
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
7
9
1.64
W
Fenrir
DoT69
Fenrir
4
2
4
3
L
Nemesis
Elliot67_7
Nemesis
2
12
0
0.17
W
1
10
9
0.55
W
Artemis
Nekopo
Artemis
12
3
9
5.5
L
Cerberus
UREL27
Cerberus
6
5
11
2.3
W
Gilgamesh
VincentDragneel
Gilgamesh
13
4
9
4.38
L
1
7
5
0.5
L
Loki
5
8
9
1.19
L
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,799
Damage
54,248
92,926
Taken
114,468
44,467
Mitigated
71,805
37,160
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,508
9,841
391
10,151
24,735
10,548
3,934
4,747
19,956
0
109,091
W
Fenrir
DoT69
Fenrir
5,078
1,626
0
9,628
15,998
8,362
0
1,311
14,687
0
60,095
L
Nemesis
Elliot67_7
Nemesis
3,761
1,508
0
1,888
22,750
10,852
1,828
0
22,750
0
39,543
W
4,145
2,270
0
885
13,383
3,839
209
2,236
11,147
0
24,160
W
Artemis
Nekopo
Artemis
29,352
15,521
697
9,389
19,876
7,728
9,411
7,296
12,580
0
127,371
L
Cerberus
UREL27
Cerberus
16,985
1,351
0
7,145
34,845
36,776
95
0
34,845
58,593
0
W
Gilgamesh
VincentDragneel
Gilgamesh
22,716
7,295
0
6,019
18,934
13,990
3,132
2,433
16,501
0
82,060
L
5,621
2,840
0
3,592
21,408
9,769
694
0
21,408
0
97,995
L
Loki
11,150
782
0
2,855
19,164
7,291
1,296
0
19,164
0
44,487
L
16,731
7,340
0
3,109
16,301
7,117
1,418
0
16,301
0
65,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,896
Gold Earned
59,101
590
Minions Killed
481
0
Camps Cleared
0
2,262,451
Distance Traveled
2,303,556
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,248
586
149
6
0
483,641
1
W
Fenrir
12,693
488
94
4
0
459,056
0
L
Nemesis
9,888
380
81
3
0
441,583
0
W
Ullr
11,929
459
49
2
0
352,482
0
W
Artemis
16,899
650
196
8
0
456,353
4
L
Cerberus
12,730
490
90
3
0
487,305
9
W
Gilgamesh
15,127
582
102
4
0
510,919
1
L
Mercury
12,243
471
140
5
0
453,988
1
L
Loki
12,004
462
64
2
0
483,001
0
L
Neith
12,236
471
106
4
0
437,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role