Player Matchup

Sol
Sol
ExpIicitShooter
Sol
Level 30
God Stats
9W - 6L
1,373 SR
Queue Stats
334W - 408L
1,315 Elo+
Solo
Odin
Odin
FarmHeroGirl
Odin
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
182W - 211L
1,478 Elo+
Solo
Loki
Loki
Lordpavo1862
Loki
Level 29
God Stats
22W - 40L
1,150 SR
Queue Stats
237W - 283L
1,343 Elo+
Solo
Nox
Nox
StarroPup
Nox
Level 14
God Stats
5W - 0L
1,844 SR
Queue Stats
86W - 66L
1,515 Elo+
Solo
Freya
Freya
gold-line2009
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,430 Elo+

VS

Team Averages
Level 14
1,506 SR
1,268 Elo+
Susano
Susano
Jero-Juan-Pro
Susano
Level 15
God Stats
2W - 7L
1,342 SR
Queue Stats
4W - 24L
1,108 Elo+
Party 1
Bellona
Bellona
MURILOZORKRL
Bellona
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
300W - 321L
1,241 Elo+
Solo
Amaterasu
Amaterasu
patrielcrack5
Amaterasu
Level 13
God Stats
2W - 2L
1,451 SR
Queue Stats
6W - 27L
1,190 Elo+
Party 1
Eset
Eset
wwe5533405
Eset
Level 27
God Stats
2W - 1L
1,736 SR
Queue Stats
98W - 78L
1,528 Elo+
Solo
Merlin
Merlin
xx-GinoDN-xx
Merlin
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 15L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 16
10,962
522
18,997
13,346
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 3 / 3
11,915
567
7,156
11,664
12,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
17 / 2 / 9
12,519
596
16,087
13,892
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
12 / 0 / 11
12,802
610
12,430
9,538
8,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 9 / 12
9,610
458
5,065
13,112
5,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 3
7,758
369
3,998
18,247
8,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
MURILOZORKRL
Bellona
16
9 / 7 / 4
10,503
500
12,993
21,145
13,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
patrielcrack5
Amaterasu
10
2 / 9 / 4
7,196
343
4,311
17,295
6,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 7 / 3
8,289
395
9,723
11,269
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
10
2 / 12 / 3
7,381
351
2,586
13,460
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
43
Kills
19
19
Deaths
46
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
W
4
3
3
1.83
L
1
11
3
0.23
W
17
2
9
10.75
L
Bellona
MURILOZORKRL
Bellona
9
7
4
1.57
W
12
0
11
17.5
W
3
9
12
1
L
Amaterasu
patrielcrack5
Amaterasu
2
9
4
0.44
L
5
7
3
0.93
L
Merlin
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,735
Damage
33,611
61,552
Taken
81,416
36,663
Mitigated
36,077
15,090
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,997
7,039
0
3,775
13,346
4,488
2,011
2,409
10,819
58,358
0
W
7,156
2,483
0
2,013
11,664
12,693
1,479
772
10,808
0
81,908
L
3,998
1,134
286
530
18,247
8,648
0
7,789
10,458
0
39,954
W
16,087
6,339
0
3,830
13,892
5,652
570
2,040
11,678
0
72,107
L
Bellona
MURILOZORKRL
Bellona
12,993
5,908
0
5,358
21,145
13,943
0
9,548
11,597
0
50,555
W
12,430
1,757
0
3,059
9,538
8,658
6,677
2,970
6,124
70,495
0
W
5,065
1,849
0
2,413
13,112
5,172
853
3,022
9,814
19,719
0
L
Amaterasu
patrielcrack5
Amaterasu
4,311
2,368
0
302
17,295
6,512
492
8,491
8,804
0
17,142
L
9,723
670
187
1,285
11,269
3,213
0
6,426
4,843
36,928
0
L
Merlin
2,586
1,650
0
1,390
13,460
3,761
452
4,238
9,222
17,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
41,127
514
Minions Killed
268
0
Camps Cleared
0
1,836,262
Distance Traveled
1,492,450
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,962
522
85
4
0
321,841
1
W
Odin
11,915
567
160
8
0
365,209
5
L
Susano
7,758
369
55
3
0
268,268
0
W
Loki
12,519
596
99
5
0
409,446
1
L
Bellona
10,503
500
100
5
0
321,376
0
W
Nox
12,802
610
144
7
0
386,420
5
W
Freya
9,610
458
26
1
0
353,346
1
L
Amaterasu
7,196
343
23
1
0
301,202
0
L
Eset
8,289
395
57
3
0
270,934
4
L
Merlin
7,381
351
33
2
0
330,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role