Player Matchup

Kukulkan
Kukulkan
alkaleretour
Kukulkan
Level 24
God Stats
1W - 2L
1,289 SR
Queue Stats
5W - 5L
1,154 Elo+
Solo
Gilgamesh
Gilgamesh
kakuniek500
Gilgamesh
Level 30
God Stats
18W - 22L
1,621 SR
Queue Stats
95W - 111L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
sigiderking
Jormungandr
Level 21
God Stats
2W - 3L
1,717 SR
Queue Stats
23W - 20L
1,598 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,395 Elo+

VS

Team Averages
Level 24
1,501 SR
1,358 Elo+
He Bo
He Bo
A4D1L_M1H4WK
He Bo
Level 27
God Stats
2W - 10L
1,536 SR
Queue Stats
50W - 55L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
Monkey_D_Zahoor
Gilgamesh
Level 27
God Stats
22W - 14L
1,604 SR
Queue Stats
74W - 88L
1,381 Elo+
Party 2
Ymir
Ymir
soban_farooq8
Ymir
Level 18
God Stats
6W - 11L
1,363 SR
Queue Stats
111W - 126L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
alkaleretour
Kukulkan
18
7 / 1 / 10
13,542
713
29,117
8,852
3,677
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kakuniek500
Gilgamesh
15
10 / 7 / 6
13,297
700
15,645
18,623
10,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
sigiderking
Jormungandr
16
3 / 3 / 15
12,442
655
12,229
14,192
7,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
12,244
644
10,765
17,082
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Monkey_D_Zahoor
Gilgamesh
15
5 / 8 / 4
12,056
635
9,470
21,607
11,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 5
12,596
663
12,242
25,404
23,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
10
11
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Gilgamesh
Monkey_D_Zahoor
Gilgamesh
5
8
4
0.88
W
Kukulkan
alkaleretour
Kukulkan
7
1
10
12
W
Gilgamesh
kakuniek500
Gilgamesh
10
7
6
1.86
W
Jormungandr
sigiderking
Jormungandr
3
3
15
3.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,991
Damage
32,477
41,667
Taken
64,093
20,906
Mitigated
41,868
9,030
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,765
819
243
2,941
17,082
6,843
544
10,046
7,036
38,327
0
L
Gilgamesh
Monkey_D_Zahoor
Gilgamesh
9,470
1,367
556
4,009
21,607
11,712
236
14,926
6,681
0
37,571
W
Kukulkan
alkaleretour
Kukulkan
29,117
1,359
0
1,644
8,852
3,677
1,697
4,052
4,732
109,790
0
W
Gilgamesh
kakuniek500
Gilgamesh
15,645
5,511
549
2,429
18,623
10,175
1,298
11,455
6,836
0
49,294
W
Jormungandr
sigiderking
Jormungandr
12,229
1,929
891
3,517
14,192
7,054
531
6,985
7,044
32,179
0
L
12,242
1,872
183
3,177
25,404
23,313
35
16,454
8,950
54,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
36,896
214
Minions Killed
167
0
Camps Cleared
0
1,023,065
Distance Traveled
985,715
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,244
644
63
3
0
298,401
0
L
Gilgamesh
12,056
635
50
3
0
348,104
2
W
Kukulkan
13,542
713
139
7
0
344,347
1
W
Gilgamesh
13,297
700
43
2
0
356,145
3
W
Jormungandr
12,442
655
32
2
0
322,573
4
L
Ymir
12,596
663
54
3
0
339,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role