Player Matchup

Athena
Athena
Krazysservant
Athena
Level 7
God Stats
7W - 6L
1,301 SR
Queue Stats
19W - 13L
1,728 Elo+
Solo
Thanatos
Thanatos
Shubs422
Thanatos
Level 29
God Stats
27W - 31L
1,891 SR
Queue Stats
205W - 245L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T4etador
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
dertstreet100
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,647 Elo+
Solo
Merlin
Merlin
hart537
Merlin
Level 29
God Stats
9W - 8L
1,787 SR
Queue Stats
38W - 33L
1,632 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,572 Elo+

VS

Team Averages
Level 15
1,330 SR
1,305 Elo+
Ymir
Ymir
Bombom0531
Ymir
Level 12
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 14L
1,514 Elo+
Party 1
Bellona
Bellona
CipherPoll
Bellona
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 18L
1,313 Elo+
Party 1
Tiamat
Tiamat
Crover409
Tiamat
Level 16
God Stats
2W - 7L
992 SR
Queue Stats
11W - 20L
1,221 Elo+
Party 1
Hachiman
Hachiman
EzShun14
Hachiman
Level 12
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 17L
1,266 Elo+
Party 1
Hades
Hades
nismo28
Hades
Level 18
God Stats
3W - 6L
1,390 SR
Queue Stats
10W - 21L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 20
14,339
494
9,037
28,057
36,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
Shubs422
Thanatos
20
6 / 7 / 12
15,047
519
13,156
22,339
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
T4etador
Ah Muzen Cab
19
5 / 5 / 13
14,033
484
17,567
18,930
10,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
dertstreet100
Sun Wukong
20
14 / 1 / 15
18,312
631
27,617
25,739
15,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
hart537
Merlin
20
13 / 2 / 9
16,894
583
30,804
13,996
6,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 9
12,575
434
11,435
34,521
31,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
CipherPoll
Bellona
20
7 / 6 / 5
15,031
518
10,659
27,901
25,471
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Crover409
Tiamat
16
2 / 15 / 5
11,078
382
15,778
27,091
18,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
EzShun14
Hachiman
10
1 / 2 / 2
8,842
305
807
4,302
954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
nismo28
Hades
20
7 / 8 / 7
15,308
528
15,167
25,159
15,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
43
Kills
20
20
Deaths
43
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
12
9
0.63
L
Bellona
CipherPoll
Bellona
7
6
5
1.58
L
Tiamat
Crover409
Tiamat
2
15
5
0.3
L
Hachiman
EzShun14
Hachiman
1
2
2
1
W
5
5
20
3
W
Thanatos
Shubs422
Thanatos
6
7
12
1.71
W
Ah Muzen Cab
T4etador
Ah Muzen Cab
5
5
13
2.3
W
Sun Wukong
dertstreet100
Sun Wukong
14
1
15
21.5
W
Merlin
hart537
Merlin
13
2
9
8.75
L
Hades
nismo28
Hades
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,181
Damage
53,846
109,061
Taken
118,974
79,369
Mitigated
92,805
38,966
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,435
1,070
0
5,549
34,521
31,969
0
15,743
18,778
56,162
0
L
Bellona
CipherPoll
Bellona
10,659
3,078
0
3,204
27,901
25,471
608
7,535
20,366
0
97,792
L
Tiamat
Crover409
Tiamat
15,778
1,770
0
3,521
27,091
18,491
558
10,094
16,997
51,315
0
L
Hachiman
EzShun14
Hachiman
807
463
0
250
4,302
954
0
277
4,025
0
13,576
W
9,037
1,794
0
2,135
28,057
36,713
1,031
11,221
16,836
45,514
0
W
Thanatos
Shubs422
Thanatos
13,156
3,760
0
20,662
22,339
9,767
474
11,907
10,432
0
95,315
W
Ah Muzen Cab
T4etador
Ah Muzen Cab
17,567
7,725
0
5,559
18,930
10,416
7,660
6,123
12,807
0
82,617
W
Sun Wukong
dertstreet100
Sun Wukong
27,617
5,892
0
6,087
25,739
15,710
4,056
7,024
18,715
0
161,234
W
Merlin
hart537
Merlin
30,804
1,237
740
3,783
13,996
6,763
2,375
6,105
7,891
143,526
0
L
Hades
nismo28
Hades
15,167
1,083
1,160
8,100
25,159
15,920
1,769
6,192
18,967
104,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,625
Gold Earned
62,834
795
Minions Killed
573
0
Camps Cleared
0
2,609,768
Distance Traveled
2,119,735
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,575
434
88
3
0
488,251
4
L
Bellona
15,031
518
203
7
0
498,259
2
L
Tiamat
11,078
382
81
3
0
441,709
4
L
Hachiman
8,842
305
36
1
0
175,191
1
W
Athena
14,339
494
60
2
0
532,001
3
W
Thanatos
15,047
519
140
5
0
545,289
3
W
Ah Muzen Cab
14,033
484
129
4
0
460,759
3
W
Sun Wukong
18,312
631
241
8
0
574,409
0
W
Merlin
16,894
583
225
8
0
497,310
11
L
Hades
15,308
528
165
6
0
516,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role