Player Matchup

Vulcan
Vulcan
Ashleythedweeb
Vulcan
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
105W - 149L
1,203 Elo+
Solo
Medusa
Medusa
Bombelu
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 97L
1,536 Elo+
Party 1
Ymir
Ymir
HoLu89
Ymir
Level 18
God Stats
26W - 14L
1,787 SR
Queue Stats
46W - 28L
1,485 Elo+
Party 1
Fafnir
Fafnir
KetaWas
Fafnir
Level 12
God Stats
4W - 6L
1,667 SR
Queue Stats
86W - 111L
1,267 Elo+
Party 1
Thoth
Thoth
noch5minuten
Thoth
Level 17
God Stats
41W - 30L
1,536 SR
Queue Stats
101W - 83L
1,479 Elo+
Party 1
Team Averages
Level 39
1,598 SR
1,394 Elo+

VS

Team Averages
Level 25
1,428 SR
1,475 Elo+
Fenrir
Fenrir
BerkutO
Fenrir
Level 16
God Stats
3W - 9L
1,201 SR
Queue Stats
39W - 54L
1,324 Elo+
Party 3
Nemesis
Nemesis
Berkutovich
Nemesis
Level 23
God Stats
0W - 5L
1,120 SR
Queue Stats
103W - 132L
1,355 Elo+
Party 3
Ymir
Ymir
KaptainKimchi
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 2
Ra
Ra
Khur123
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Walkingbomb
Gilgamesh
Level 27
God Stats
3W - 2L
1,821 SR
Queue Stats
7W - 10L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 13
10,939
994
12,427
10,000
4,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Bombelu
Medusa
20
21 / 0 / 14
16,985
1,544
46,684
7,710
4,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
HoLu89
Ymir
20
2 / 1 / 31
13,354
1,214
13,324
19,008
21,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
KetaWas
Fafnir
19
2 / 7 / 24
12,037
1,094
3,879
11,689
14,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
12 / 6 / 13
13,510
1,228
25,143
9,621
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BerkutO
Fenrir
17
6 / 12 / 11
11,608
1,055
14,200
27,049
11,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Berkutovich
Nemesis
17
3 / 9 / 16
11,301
1,027
7,002
23,061
10,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
3 / 5 / 15
11,630
1,057
10,895
21,857
22,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 9 / 12
10,669
970
7,233
16,599
6,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Walkingbomb
Gilgamesh
18
5 / 5 / 13
11,973
1,088
15,752
21,175
11,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
87
40
Kills
20
20
Deaths
40
95
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
L
Fenrir
BerkutO
Fenrir
6
12
11
0.96
L
Nemesis
Berkutovich
Nemesis
3
9
16
1.22
W
Medusa
Bombelu
Medusa
21
0
14
28
W
Ymir
HoLu89
Ymir
2
1
31
17.5
L
3
5
15
2.1
W
Fafnir
KetaWas
Fafnir
2
7
24
2
L
3
9
12
1
L
Gilgamesh
Walkingbomb
Gilgamesh
5
5
13
2.3
W
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,457
Damage
55,082
58,028
Taken
109,741
49,794
Mitigated
62,370
5,467
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,427
6,760
132
310
10,000
4,887
0
2,499
7,501
17,281
0
L
Fenrir
BerkutO
Fenrir
14,200
4,032
473
1,477
27,049
11,127
0
13,536
13,513
0
28,665
L
Nemesis
Berkutovich
Nemesis
7,002
1,686
0
714
23,061
10,566
0
10,071
12,990
0
14,529
W
Medusa
Bombelu
Medusa
46,684
34,314
0
3,203
7,710
4,219
0
2,937
4,773
0
83,257
W
Ymir
HoLu89
Ymir
13,324
1,720
0
1,250
19,008
21,283
0
5,572
13,436
39,148
0
L
10,895
1,406
0
116
21,857
22,832
0
11,334
10,523
23,722
0
W
Fafnir
KetaWas
Fafnir
3,879
1,705
0
386
11,689
14,791
0
4,601
7,088
14,394
0
L
7,233
423
2,814
792
16,599
6,104
0
10,362
6,237
31,909
0
L
Gilgamesh
Walkingbomb
Gilgamesh
15,752
3,946
0
1,023
21,175
11,741
0
9,470
11,705
0
36,725
W
25,143
918
0
186
9,621
4,614
0
2,519
7,102
40,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,825
Gold Earned
57,181
218
Minions Killed
158
9
Camps Cleared
3
949,767
Distance Traveled
1,117,480
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,939
994
13
1
0
166,528
0
L
Fenrir
11,608
1,055
29
3
0
246,725
2
L
Nemesis
11,301
1,027
17
2
0
239,905
2
W
Medusa
16,985
1,544
94
9
6
250,445
0
W
Ymir
13,354
1,214
45
4
0
209,421
0
L
Ymir
11,630
1,057
23
2
2
193,379
1
W
Fafnir
12,037
1,094
26
2
1
157,638
2
L
Ra
10,669
970
49
4
0
194,363
0
L
Gilgamesh
11,973
1,088
40
4
1
243,108
2
W
Thoth
13,510
1,228
40
4
2
165,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role