Player Matchup

Rama
Rama
Ackestrom
Rama
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
58W - 36L
1,659 Elo+
Solo
Set
Set
Jaackz
Set
Level 35
God Stats
3W - 0L
1,667 SR
Queue Stats
38W - 35L
1,565 Elo+
Party 1
Ra
Ra
Lockkyo
Ra
Level 27
God Stats
9W - 4L
1,746 SR
Queue Stats
82W - 74L
1,526 Elo+
Party 1
Bellona
Bellona
Wululul
Bellona
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ohpandawoman
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,346 Elo+
Solo
Team Averages
Level 26
1,583 SR
1,519 Elo+

VS

Team Averages
Level 15
1,400 SR
1,506 Elo+
Mercury
Mercury
AlphaChadd
Mercury
Level 26
God Stats
5W - 6L
1,252 SR
Queue Stats
249W - 268L
1,437 Elo+
Solo
Eset
Eset
EspoirFou
Eset
Level 13
God Stats
32W - 23L
1,512 SR
Queue Stats
568W - 553L
1,702 Elo+
Solo
Apollo
Apollo
USAsuскMydiск
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
asdfadsfasdf
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,683 Elo+
Solo
Ymir
Ymir
mayconperossa
Ymir
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
7 / 1 / 4
9,889
659
10,153
11,599
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Jaackz
Set
14
4 / 3 / 10
8,942
596
6,883
10,042
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 2 / 8
9,524
635
9,963
9,041
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Wululul
Bellona
14
4 / 1 / 6
8,945
596
5,873
10,251
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ohpandawoman
Kukulkan
14
3 / 2 / 6
8,905
594
4,996
6,740
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlphaChadd
Mercury
13
3 / 7 / 2
8,075
538
7,528
13,102
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
10
3 / 6 / 1
6,712
447
4,618
11,079
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
4,515
301
0
0
0
Medusa
11
3 / 9 / 0
7,573
505
6,877
12,235
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 5 / 6
6,625
442
3,108
10,186
7,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
9
9
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
7
1
4
9
L
Mercury
AlphaChadd
Mercury
3
7
2
0.57
L
Eset
3
6
1
0.58
W
Set
Jaackz
Set
4
3
10
3
W
9
2
8
6.5
L
0
0
0
0
W
Bellona
Wululul
Bellona
4
1
6
7
L
Medusa
3
9
0
0.33
L
0
5
6
0.6
W
Kukulkan
ohpandawoman
Kukulkan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,868
Damage
22,131
47,673
Taken
46,602
22,451
Mitigated
17,950
17,371
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,153
5,688
0
6,623
11,599
4,239
4,635
1,501
9,948
0
70,087
L
Mercury
AlphaChadd
Mercury
7,528
2,454
0
500
13,102
4,649
0
2,689
10,191
0
47,299
L
Eset
4,618
423
0
2,241
11,079
3,072
31
3,697
6,970
25,191
0
W
Set
Jaackz
Set
6,883
3,159
0
3,270
10,042
4,267
0
1,011
8,943
0
42,383
W
9,963
1,379
1,844
3,816
9,041
3,677
1,117
1,788
7,229
56,070
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Wululul
Bellona
5,873
2,241
0
375
10,251
7,769
2,397
1,559
8,644
0
36,280
L
Medusa
6,877
3,521
0
0
12,235
3,214
1,895
4,449
7,409
0
24,177
L
3,108
921
0
369
10,186
7,015
0
2,808
7,073
20,786
0
W
Kukulkan
ohpandawoman
Kukulkan
4,996
694
0
1,443
6,740
2,499
2,722
1,369
5,183
42,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
33,500
458
Minions Killed
202
0
Camps Cleared
0
1,518,247
Distance Traveled
1,045,476
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,889
659
123
8
0
275,265
3
L
Mercury
8,075
538
83
6
0
314,535
2
L
Eset
6,712
447
39
3
0
197,451
1
W
Set
8,942
596
63
4
0
339,368
5
W
Ra
9,524
635
87
6
0
301,356
2
L
Apollo
4,515
301
0
0
0
628
0
W
Bellona
8,945
596
92
6
0
334,564
3
L
Medusa
7,573
505
47
3
0
266,845
0
L
Ymir
6,625
442
33
2
0
266,017
5
W
Kukulkan
8,905
594
93
6
0
267,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role