Player Matchup

Bellona
Bellona
BalaAsesinaHD
Bellona
Level 57
God Stats
9W - 11L
1,447 SR
Queue Stats
29W - 47L
1,315 Elo+
Solo
Izanami
Izanami
FlowKev
Izanami
Level 99
God Stats
1W - 2L
1,499 SR
Queue Stats
23W - 23L
1,395 Elo+
Party 3
Chiron
Chiron
Klatuu1976
Chiron
Level 69
God Stats
1W - 1L
1,469 SR
Queue Stats
29W - 45L
1,353 Elo+
Party 3
Scylla
Scylla
astuto964piloto
Scylla
Level 60
God Stats
4W - 5L
1,542 SR
Queue Stats
444W - 465L
1,375 Elo+
Party 2
Mercury
Mercury
willy2004_-_
Mercury
Level 87
God Stats
26W - 22L
1,450 SR
Queue Stats
518W - 539L
1,415 Elo+
Party 2
Team Averages
Level 74
1,481 SR
1,371 Elo+

VS

Team Averages
Level 87
1,292 SR
1,399 Elo+
Achilles
Achilles
Kp I C o wb o y
Achilles
Level 55
God Stats
9W - 9L
1,363 SR
Queue Stats
163W - 194L
1,407 Elo+
Solo
Athena
Athena
StealthyPinky
Athena
Level 74
God Stats
6W - 6L
1,350 SR
Queue Stats
183W - 193L
1,404 Elo+
Solo
Janus
Janus
TiffanyErika
Janus
Level 106
God Stats
3W - 11L
1,119 SR
Queue Stats
383W - 409L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
oNyxous
Heimdallr
Level 118
God Stats
1W - 4L
1,143 SR
Queue Stats
89W - 99L
1,377 Elo+
Solo
Pele
Pele
zanetheprinc3
Pele
Level 84
God Stats
37W - 35L
1,483 SR
Queue Stats
428W - 481L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 3 / 1
6,960
535
6,738
11,148
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
FlowKev
Izanami
14
5 / 3 / 3
8,426
648
8,004
9,731
3,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Klatuu1976
Chiron
9
6 / 2 / 0
6,376
490
4,279
5,552
1,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
6,469
498
3,932
6,173
1,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
willy2004_-_
Mercury
11
1 / 4 / 2
6,637
511
2,812
8,447
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 3 / 2
6,676
514
5,010
9,590
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 1
6,798
523
3,291
11,162
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 2
7,240
557
5,621
6,009
1,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
oNyxous
Heimdallr
11
2 / 7 / 1
6,795
523
5,218
8,490
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
5 / 0 / 1
7,685
591
4,607
9,184
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
16
Kills
14
15
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
3
1
1.17
L
Izanami
FlowKev
Izanami
5
3
3
2.17
L
Chiron
Klatuu1976
Chiron
6
2
0
3
W
Achilles
2
3
2
1
W
2
3
1
0.83
W
3
3
2
1.33
L
1
3
3
0.83
W
Heimdallr
oNyxous
Heimdallr
2
7
1
0.36
L
Mercury
willy2004_-_
Mercury
1
4
2
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
23,747
41,051
Taken
44,435
15,575
Mitigated
21,149
10,277
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,738
935
0
4,143
11,148
6,067
242
1,780
8,993
0
29,181
L
Izanami
FlowKev
Izanami
8,004
5,240
0
3,282
9,731
3,403
888
1,988
7,743
0
62,816
L
Chiron
Klatuu1976
Chiron
4,279
2,058
241
2,281
5,552
1,348
0
1,076
4,476
0
20,435
W
Achilles
5,010
963
0
3,031
9,590
7,767
726
1,275
8,315
0
26,235
W
3,291
644
0
3,054
11,162
5,730
0
0
11,162
24,395
0
W
5,621
67
0
1,295
6,009
1,918
0
2,231
3,778
37,072
0
L
3,932
242
0
0
6,173
1,856
0
2,231
3,867
24,641
0
W
Heimdallr
oNyxous
Heimdallr
5,218
2,697
0
210
8,490
2,503
0
0
8,490
0
37,966
L
Mercury
willy2004_-_
Mercury
2,812
1,478
0
330
8,447
2,901
0
1,837
6,585
0
34,002
W
4,607
868
0
3,436
9,184
3,231
270
426
8,758
0
45,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
35,194
320
Minions Killed
333
0
Camps Cleared
0
1,222,345
Distance Traveled
1,228,125
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,960
535
59
5
0
274,622
4
L
Izanami
8,426
648
116
9
0
256,853
1
L
Chiron
6,376
490
28
2
0
155,272
0
W
Achilles
6,676
514
52
4
0
212,393
1
W
Athena
6,798
523
55
4
0
268,830
3
W
Janus
7,240
557
75
6
0
258,125
3
L
Scylla
6,469
498
54
4
0
257,828
0
W
Heimdallr
6,795
523
62
5
0
194,099
1
L
Mercury
6,637
511
63
5
0
277,770
1
W
Pele
7,685
591
89
7
0
294,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role