Player Matchup

Hades
Hades
ArchadaAerowind
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,220 Elo+
Solo
Ratatoskr
Ratatoskr
Notor-_-
Ratatoskr
Level 29
God Stats
1W - 4L
1,596 SR
Queue Stats
69W - 60L
1,532 Elo+
Solo
Fenrir
Fenrir
dyslexiia
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 31L
1,402 Elo+
Solo
Ymir
Ymir
Čohan
Ymir
Level 28
God Stats
11W - 5L
1,704 SR
Queue Stats
69W - 102L
1,347 Elo+
Solo
Izanami
Izanami
杜甫吃烩菜
Izanami
Level 15
God Stats
1W - 3L
1,332 SR
Queue Stats
2W - 6L
1,322 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,365 Elo+

VS

Team Averages
Level 18
1,533 SR
1,485 Elo+
Athena
Athena
CarbonRedFox
Athena
Level 28
God Stats
13W - 7L
1,543 SR
Queue Stats
108W - 109L
1,394 Elo+
Solo
Nemesis
Nemesis
irisaile
Nemesis
Level 28
God Stats
11W - 5L
1,624 SR
Queue Stats
77W - 87L
1,380 Elo+
Solo
Cupid
Cupid
isaquemarinho
Cupid
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Solo
Danzaburou
Danzaburou
shidfsh
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Raijin
Raijin
timplesimple
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 3
6,667
317
866
4,007
1,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Notor-_-
Ratatoskr
20
7 / 5 / 1
12,880
613
8,863
13,024
9,618
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
dyslexiia
Fenrir
18
20 / 5 / 5
12,594
600
28,632
20,725
12,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Čohan
Ymir
16
5 / 3 / 12
11,096
528
7,206
20,386
18,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 13 / 6
7,312
348
2,633
14,559
4,857

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 4 / 13
11,587
552
8,637
15,176
14,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
irisaile
Nemesis
16
2 / 6 / 4
10,386
495
5,828
13,423
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 6 / 6
11,164
532
9,522
12,800
4,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
shidfsh
Danzaburou
15
7 / 8 / 2
10,438
497
10,430
12,714
4,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
8 / 9 / 6
11,807
562
15,561
16,601
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
33
Kills
28
30
Deaths
33
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Athena
3
4
13
2.38
L
Ratatoskr
Notor-_-
Ratatoskr
7
5
1
1.5
L
Fenrir
dyslexiia
Fenrir
20
5
5
4.5
W
Nemesis
irisaile
Nemesis
2
6
4
0.67
W
8
6
6
1.83
W
Danzaburou
shidfsh
Danzaburou
7
8
2
1
W
Raijin
8
9
6
1.22
L
Ymir
Čohan
Ymir
5
3
12
3.67
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
49,978
72,701
Taken
70,714
46,459
Mitigated
34,979
12,241
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
866
395
0
451
4,007
1,080
58
2,715
1,065
6,073
0
W
Athena
8,637
2,790
0
2,338
15,176
14,520
186
3,114
12,062
37,440
0
L
Ratatoskr
Notor-_-
Ratatoskr
8,863
2,599
0
645
13,024
9,618
2,420
1,704
11,203
0
87,246
L
Fenrir
dyslexiia
Fenrir
28,632
9,329
0
6,435
20,725
12,314
0
5,922
14,607
0
84,419
W
Nemesis
irisaile
Nemesis
5,828
3,094
0
1,325
13,423
5,714
0
630
12,793
0
68,248
W
9,522
5,502
0
2,542
12,800
4,654
2,612
576
12,224
0
62,173
W
Danzaburou
shidfsh
Danzaburou
10,430
7,410
0
2,236
12,714
4,019
2,374
1,070
11,644
0
48,834
W
Raijin
15,561
1,718
0
1,309
16,601
6,072
1,270
2,682
13,919
47,680
0
L
Ymir
Čohan
Ymir
7,206
1,735
0
4,236
20,386
18,590
0
8,954
11,053
36,023
0
L
2,633
2,044
0
474
14,559
4,857
0
3,830
10,575
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,549
Gold Earned
55,382
399
Minions Killed
420
0
Camps Cleared
0
1,542,200
Distance Traveled
1,723,124
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,667
317
10
0
0
132,768
0
W
Athena
11,587
552
41
2
0
385,489
0
L
Ratatoskr
12,880
613
179
9
0
434,849
4
L
Fenrir
12,594
600
118
6
0
374,426
0
W
Nemesis
10,386
495
116
6
0
394,152
0
W
Cupid
11,164
532
105
5
0
318,240
0
W
Danzaburou
10,438
497
76
4
0
272,024
0
W
Raijin
11,807
562
82
4
0
353,219
0
L
Ymir
11,096
528
54
3
0
335,220
1
L
Izanami
7,312
348
38
2
0
264,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role