Player Matchup

Ah Puch
Ah Puch
Adr_Giu
Ah Puch
Level 84
God Stats
6W - 6L
1,750 SR
Queue Stats
139W - 164L
1,428 Elo+
Solo
Odin
Odin
LionX315
Odin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 161L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
Rojuos2007
Cernunnos
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 130L
1,497 Elo+
Solo
Ymir
Ymir
alexxiiiii1
Ymir
Level 46
God Stats
29W - 25L
1,698 SR
Queue Stats
395W - 375L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
xRw-_ByRoiger_-
Guan Yu
Level 67
God Stats
2W - 2L
1,755 SR
Queue Stats
59W - 91L
1,379 Elo+
Solo
Team Averages
Level 75
1,641 SR
1,492 Elo+

VS

Team Averages
Level 71
1,535 SR
1,592 Elo+
Sun Wukong
Sun Wukong
Avestruz-Karatek
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,452 Elo+
Solo
Agni
Agni
Capixaba7213
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Hercules
Hercules
TheVistec
Hercules
Level 129
God Stats
1W - 3L
1,508 SR
Queue Stats
126W - 127L
1,587 Elo+
Party 2
Apollo
Apollo
oileo
Apollo
Level 45
God Stats
2W - 12L
1,305 SR
Queue Stats
496W - 559L
1,415 Elo+
Solo
Ymir
Ymir
taxespel
Ymir
Level 17
God Stats
4W - 2L
1,862 SR
Queue Stats
16W - 5L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adr_Giu
Ah Puch
17
7 / 2 / 13
11,823
563
16,847
10,322
3,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
11 / 2 / 10
12,569
599
15,533
13,492
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Rojuos2007
Cernunnos
17
9 / 6 / 12
11,567
551
18,616
21,199
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 2 / 17
10,632
506
14,218
17,575
16,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 13
10,273
489
7,323
16,712
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avestruz-Karatek
Sun Wukong
15
2 / 5 / 1
9,334
444
4,972
16,025
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 2
7,422
353
4,880
8,167
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TheVistec
Hercules
17
10 / 4 / 2
10,812
515
22,418
29,759
29,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
oileo
Apollo
13
0 / 12 / 5
8,464
403
5,411
17,711
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
2 / 10 / 5
9,154
436
5,994
19,414
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
37
Kills
15
15
Deaths
37
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adr_Giu
Ah Puch
7
2
13
6.75
L
Sun Wukong
Avestruz-Karatek
Sun Wukong
2
5
1
0.5
L
1
6
2
0.33
W
Odin
11
2
10
8
W
Cernunnos
Rojuos2007
Cernunnos
9
6
12
2.5
L
Hercules
TheVistec
Hercules
10
4
2
2.75
W
8
2
17
8.25
L
Apollo
oileo
Apollo
0
12
5
0.21
L
Ymir
2
10
5
0.45
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,537
Damage
43,675
79,300
Taken
91,076
54,843
Mitigated
60,435
33,688
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adr_Giu
Ah Puch
16,847
338
136
6,296
10,322
3,973
927
1,815
8,407
61,175
0
L
Sun Wukong
Avestruz-Karatek
Sun Wukong
4,972
1,077
0
4,057
16,025
7,099
0
3,191
12,612
0
62,713
L
4,880
88
0
1,471
8,167
2,445
385
3,816
4,040
29,917
0
W
Odin
15,533
4,879
0
4,388
13,492
8,745
1,372
3,439
10,007
0
79,332
W
Cernunnos
Rojuos2007
Cernunnos
18,616
9,735
0
9,004
21,199
9,941
2,671
4,099
16,975
0
84,979
L
Hercules
TheVistec
Hercules
22,418
7,187
0
10,881
29,759
29,553
508
9,377
19,701
19,492
43,257
W
14,218
3,113
504
1,321
17,575
16,777
672
6,262
11,016
48,399
0
L
Apollo
oileo
Apollo
5,411
3,471
219
2,962
17,711
5,793
320
4,000
13,501
0
35,566
L
Ymir
5,994
789
0
802
19,414
15,545
0
9,401
9,469
20,561
0
W
7,323
1,220
3,506
8,533
16,712
15,407
695
5,659
10,582
0
44,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,864
Gold Earned
45,186
502
Minions Killed
351
0
Camps Cleared
0
1,954,537
Distance Traveled
1,730,156
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,823
563
120
6
0
428,857
5
L
Sun Wukong
9,334
444
110
5
0
392,448
0
L
Agni
7,422
353
48
2
0
251,568
3
W
Odin
12,569
599
123
6
0
427,951
3
W
Cernunnos
11,567
551
122
6
0
327,639
6
L
Hercules
10,812
515
95
5
0
373,936
4
W
Ymir
10,632
506
64
3
0
377,274
2
L
Apollo
8,464
403
72
3
0
354,761
4
L
Ymir
9,154
436
26
1
0
357,443
2
W
Guan Yu
10,273
489
73
3
0
392,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role