Player Matchup

Da Ji
Da Ji
LSDinYourCoffee
Da Ji
Level 80
God Stats
14W - 14L
1,673 SR
Queue Stats
54W - 56L
1,497 Elo+
Party 1
Izanami
Izanami
Tra3Kay47
Izanami
Level 81
God Stats
97W - 93L
1,566 SR
Queue Stats
201W - 206L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
XxWckD
Cthulhu
Level 25
God Stats
15W - 16L
1,497 SR
Queue Stats
34W - 41L
1,399 Elo+
Party 1
Chaac
Chaac
daddydekuu
Chaac
Level 15
God Stats
10W - 2L
1,784 SR
Queue Stats
24W - 8L
1,688 Elo+
Party 1
Scylla
Scylla
kingdonfrmdao
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 87L
1,515 Elo+
Party 1
Team Averages
Level 60
1,604 SR
1,515 Elo+

VS

Team Averages
Level 47
1,511 SR
1,384 Elo+
Artemis
Artemis
Criminal_Mind247
Artemis
Level 37
God Stats
29W - 32L
1,366 SR
Queue Stats
210W - 247L
1,325 Elo+
Solo
Achilles
Achilles
Fourth_Hokage876
Achilles
Level 48
God Stats
47W - 53L
1,446 SR
Queue Stats
539W - 559L
1,435 Elo+
Party 2
Sol
Sol
MUSCLEqpHAMSTER
Sol
Level 38
God Stats
10W - 11L
1,490 SR
Queue Stats
161W - 176L
1,408 Elo+
Solo
Neith
Neith
Tbreezy2189
Neith
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 79L
1,308 Elo+
Solo
Nemesis
Nemesis
Ubetter_watchout
Nemesis
Level 69
God Stats
24W - 13L
1,752 SR
Queue Stats
418W - 407L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,656
510
5,695
10,151
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Tra3Kay47
Izanami
11
1 / 2 / 4
6,784
452
3,121
6,998
1,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
XxWckD
Cthulhu
12
1 / 3 / 3
7,305
487
4,307
7,715
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
15
9 / 1 / 0
9,020
601
7,160
8,723
8,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 2 / 1
7,871
525
6,094
6,287
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,899
460
2,932
7,273
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 5
7,188
479
6,020
8,289
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 1
7,329
489
3,388
7,473
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 3 / 3
7,145
476
6,396
9,159
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 4
6,661
444
2,372
8,560
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
17
Kills
10
10
Deaths
17
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
3
5
1.83
W
3
2
3
2.25
L
0
3
1
0.17
L
5
3
3
2.17
W
Izanami
Tra3Kay47
Izanami
1
2
4
1.5
L
2
2
4
2
W
Cthulhu
XxWckD
Cthulhu
1
3
3
0.83
W
Chaac
9
1
0
9
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
21,108
39,874
Taken
40,754
19,630
Mitigated
16,372
10,853
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
839
0
0
7,273
2,842
180
0
7,273
0
38,713
L
6,020
1,617
243
1,774
8,289
4,463
256
2,343
5,930
0
33,223
W
5,695
1,653
112
2,771
10,151
3,581
0
1,269
8,832
0
46,505
L
3,388
177
0
2,261
7,473
2,131
0
2,331
4,872
39,284
0
L
6,396
2,320
0
3,148
9,159
4,040
0
4,195
4,882
0
35,428
W
Izanami
Tra3Kay47
Izanami
3,121
1,498
523
2,688
6,998
1,986
428
358
6,565
0
38,503
L
2,372
701
0
2,961
8,560
2,896
132
1,116
7,396
0
25,118
W
Cthulhu
XxWckD
Cthulhu
4,307
78
156
975
7,715
3,400
396
254
7,241
22,825
0
W
Chaac
7,160
785
0
1,941
8,723
8,592
603
0
8,698
0
52,336
W
6,094
549
0
1,687
6,287
2,071
345
1,507
4,730
36,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
35,222
377
Minions Killed
340
0
Camps Cleared
0
1,398,454
Distance Traveled
1,322,964
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,899
460
70
5
0
209,946
0
L
Achilles
7,188
479
49
3
0
281,747
0
W
Da Ji
7,656
510
85
6
0
295,649
3
L
Sol
7,329
489
100
7
0
291,787
7
L
Neith
7,145
476
65
4
0
250,828
4
W
Izanami
6,784
452
86
6
0
264,810
1
L
Nemesis
6,661
444
56
4
0
288,656
0
W
Cthulhu
7,305
487
32
2
0
302,190
0
W
Chaac
9,020
601
93
6
0
287,278
0
W
Scylla
7,871
525
81
5
0
248,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role