Player Matchup

Da Ji
Da Ji
Natsfan06
Da Ji
Level 89
God Stats
1W - 0L
1,247 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SocoThunder
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VeteranRangers
Aphrodite
Level 109
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 0L
1,805 Elo+
Party 1
Anubis
Anubis
cesarloboccm
Anubis
Level 21
God Stats
15W - 24L
1,516 SR
Queue Stats
28W - 49L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
corgs111
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,199 SR
Queue Stats
19W - 27L
1,393 Elo+
Solo
Team Averages
Level 75
1,389 SR
1,526 Elo+

VS

Team Averages
Level 71
1,575 SR
1,585 Elo+
King Arthur
King Arthur
CallMeDurian
King Arthur
Level 124
God Stats
19W - 20L
1,531 SR
Queue Stats
281W - 260L
1,568 Elo+
Solo
Ravana
Ravana
LenaePeCausaUwu
Ravana
Level 48
God Stats
0W - 2L
1,575 SR
Queue Stats
72W - 45L
1,739 Elo+
Solo
Ra
Ra
PoodaMagic
Ra
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 2
Neith
Neith
SauceGodSully
Neith
Level 37
God Stats
0W - 3L
1,638 SR
Queue Stats
2W - 6L
1,513 Elo+
Solo
Bacchus
Bacchus
ShadowReaper1202
Bacchus
Level 45
God Stats
1W - 1L
1,630 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Natsfan06
Da Ji
15
4 / 7 / 8
10,835
722
7,407
13,525
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
SocoThunder
Kumbhakarna
18
4 / 0 / 19
12,757
850
12,849
23,940
28,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
VeteranRangers
Aphrodite
19
11 / 1 / 12
13,594
906
16,919
15,038
16,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
2 / 3 / 13
11,353
757
8,884
10,718
5,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
corgs111
Ah Muzen Cab
20
6 / 3 / 12
13,402
893
23,445
17,797
9,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CallMeDurian
King Arthur
17
4 / 6 / 3
10,512
701
12,390
19,662
24,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 4 / 2
12,184
812
17,670
18,080
14,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 5
10,602
707
17,814
9,734
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 8 / 2
8,823
588
7,906
15,035
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 4
8,994
600
9,292
19,628
22,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
27
Kills
14
14
Deaths
27
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CallMeDurian
King Arthur
4
6
3
0.92
L
7
4
2
2
W
Da Ji
Natsfan06
Da Ji
4
7
8
1.14
L
3
3
5
1.83
L
0
8
2
0.13
L
0
6
4
0.33
W
Kumbhakarna
SocoThunder
Kumbhakarna
4
0
19
13.5
W
Aphrodite
VeteranRangers
Aphrodite
11
1
12
17
W
Anubis
2
3
13
2.83
W
Ah Muzen Cab
corgs111
Ah Muzen Cab
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,504
Damage
65,072
81,018
Taken
82,139
65,905
Mitigated
71,932
42,490
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CallMeDurian
King Arthur
12,390
1,749
0
948
19,662
24,438
0
9,777
9,885
0
37,702
L
17,670
3,950
0
1,140
18,080
14,637
0
7,601
10,479
0
47,445
W
Da Ji
Natsfan06
Da Ji
7,407
2,747
0
289
13,525
5,763
402
4,753
8,431
0
14,547
L
17,814
754
1,567
852
9,734
5,111
0
4,897
4,837
43,582
0
L
7,906
2,054
744
2,961
15,035
5,288
32
6,391
8,644
0
31,550
L
9,292
1,324
928
4,429
19,628
22,458
0
10,792
8,836
21,430
0
W
Kumbhakarna
SocoThunder
Kumbhakarna
12,849
1,474
0
2,354
23,940
28,598
0
8,395
14,715
31,008
0
W
Aphrodite
VeteranRangers
Aphrodite
16,919
2,963
14,320
10,945
15,038
16,323
1,098
5,502
8,971
43,845
0
W
Anubis
8,884
297
1,618
3,683
10,718
5,558
979
2,179
8,377
43,374
0
W
Ah Muzen Cab
corgs111
Ah Muzen Cab
23,445
13,673
0
9,281
17,797
9,663
6,208
5,194
12,323
0
90,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
51,115
374
Minions Killed
322
9
Camps Cleared
8
1,411,832
Distance Traveled
1,299,419
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,512
701
65
4
4
258,116
1
L
Ravana
12,184
812
68
5
3
304,367
1
W
Da Ji
10,835
722
17
1
2
266,026
0
L
Ra
10,602
707
80
5
0
252,395
1
L
Neith
8,823
588
81
5
0
229,997
1
L
Bacchus
8,994
600
28
2
1
254,544
0
W
Kumbhakarna
12,757
850
45
3
0
335,721
3
W
Aphrodite
13,594
906
73
5
1
287,049
0
W
Anubis
11,353
757
83
6
1
260,066
2
W
Ah Muzen Cab
13,402
893
156
10
5
262,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role