Player Matchup

Nemesis
Nemesis
Im-HoHoHoezie
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,789 Elo+
Solo
Heimdallr
Heimdallr
PandaSlatt
Heimdallr
Level 23
God Stats
45W - 14L
1,681 SR
Queue Stats
142W - 86L
1,599 Elo+
Solo
Merlin
Merlin
Yibblets
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,633 Elo+
Solo
Nike
Nike
alitaeb68
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,601 Elo+
Solo
Awilix
Awilix
ieatpoop107
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,444 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,613 Elo+

VS

Team Averages
Level 17
1,554 SR
1,606 Elo+
Kukulkan
Kukulkan
MonkeyDTrevy
Kukulkan
Level 18
God Stats
1W - 3L
1,198 SR
Queue Stats
87W - 110L
1,548 Elo+
Solo
Chaac
Chaac
RABBI-HAKENNASE
Chaac
Level 18
God Stats
8W - 4L
1,791 SR
Queue Stats
16W - 14L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
Realist Verse11
Heimdallr
Level 7
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Sylvanus
Sylvanus
RussianPrototyp
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 19L
1,628 Elo+
Party 1
Amaterasu
Amaterasu
ltzManual_311
Amaterasu
Level 29
God Stats
15W - 20L
1,519 SR
Queue Stats
407W - 388L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 4 / 7
9,080
478
6,819
13,949
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PandaSlatt
Heimdallr
15
2 / 3 / 5
9,289
489
7,775
11,025
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Yibblets
Merlin
18
6 / 0 / 4
11,387
599
9,087
6,020
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
15
1 / 2 / 0
9,585
504
11,073
13,944
6,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
16
6 / 3 / 4
10,014
527
10,528
12,120
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MonkeyDTrevy
Kukulkan
16
1 / 4 / 0
9,309
490
4,900
12,200
4,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 3
8,225
433
5,154
14,622
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Realist Verse11
Heimdallr
15
4 / 2 / 4
9,508
500
7,975
11,468
4,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
14
4 / 5 / 4
8,663
456
8,892
17,457
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ltzManual_311
Amaterasu
17
1 / 1 / 0
10,872
572
4,668
12,020
9,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
12
12
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
4
7
1.13
L
Kukulkan
MonkeyDTrevy
Kukulkan
1
4
0
0.25
W
Heimdallr
PandaSlatt
Heimdallr
2
3
5
1.5
L
2
4
3
0.88
L
Heimdallr
Realist Verse11
Heimdallr
4
2
4
3
L
Sylvanus
4
5
4
1.2
W
Merlin
Yibblets
Merlin
6
0
4
8
W
Nike
1
2
0
0.5
W
Awilix
6
3
4
2.67
L
Amaterasu
ltzManual_311
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,282
Damage
31,589
57,058
Taken
67,767
24,039
Mitigated
34,091
12,684
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,819
3,078
0
2,759
13,949
6,183
0
4,730
9,216
0
46,271
L
Kukulkan
MonkeyDTrevy
Kukulkan
4,900
700
0
1,777
12,200
4,447
132
3,631
8,569
70,453
0
W
Heimdallr
PandaSlatt
Heimdallr
7,775
3,516
0
4,271
11,025
3,977
756
3,429
7,592
0
59,360
L
5,154
1,300
0
3,700
14,622
5,933
0
3,664
10,958
0
48,530
L
Heimdallr
Realist Verse11
Heimdallr
7,975
2,549
819
2,671
11,468
4,797
214
1,443
10,025
0
47,786
L
Sylvanus
8,892
2,584
2,570
5,618
17,457
9,825
106
591
16,866
36,212
7,269
W
Merlin
Yibblets
Merlin
9,087
898
0
1,224
6,020
2,520
0
1,953
4,067
88,313
0
W
Nike
11,073
2,296
0
1,620
13,944
6,935
368
803
13,141
242
65,591
W
Awilix
10,528
4,383
0
2,810
12,120
4,424
0
2,338
9,778
0
52,196
L
Amaterasu
ltzManual_311
Amaterasu
4,668
2,264
0
3,876
12,020
9,089
896
0
12,020
0
57,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
46,577
531
Minions Killed
515
0
Camps Cleared
0
1,838,343
Distance Traveled
1,715,949
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,080
478
66
3
0
441,825
8
L
Kukulkan
9,309
490
143
8
0
325,963
2
W
Heimdallr
9,289
489
89
5
0
360,559
2
L
Chaac
8,225
433
85
4
0
296,814
2
L
Heimdallr
9,508
500
97
5
0
412,792
4
L
Sylvanus
8,663
456
68
4
0
310,083
1
W
Merlin
11,387
599
168
9
0
301,969
1
W
Nike
9,585
504
113
6
0
295,986
4
W
Awilix
10,014
527
95
5
0
438,004
1
L
Amaterasu
10,872
572
122
6
0
370,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role