Player Matchup

Jing Wei
Jing Wei
Alexmonster99
Jing Wei
Level 28
God Stats
6W - 10L
1,512 SR
Queue Stats
84W - 88L
1,476 Elo+
Solo
Set
Set
Fevero34
Set
Level 24
God Stats
5W - 6L
1,461 SR
Queue Stats
96W - 96L
1,444 Elo+
Solo
Ares
Ares
Madden-e5s
Ares
Level 23
God Stats
2W - 3L
1,867 SR
Queue Stats
271W - 349L
1,455 Elo+
Party 1
Zeus
Zeus
Swandogg67
Zeus
Level 23
God Stats
55W - 63L
1,420 SR
Queue Stats
438W - 562L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
supa8flava
Kukulkan
Level 15
God Stats
1W - 5L
1,372 SR
Queue Stats
4W - 8L
1,650 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,475 Elo+

VS

Team Averages
Level 19
1,493 SR
1,510 Elo+
Mercury
Mercury
KLMenDark
Mercury
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,585 Elo+
Solo
Neith
Neith
TWS4169
Neith
Level 28
God Stats
24W - 25L
1,422 SR
Queue Stats
303W - 321L
1,423 Elo+
Solo
Sylvanus
Sylvanus
czestero17
Sylvanus
Level 26
God Stats
2W - 0L
1,545 SR
Queue Stats
35W - 24L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
jugger11
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
xaolo19
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexmonster99
Jing Wei
13
2 / 8 / 1
8,832
442
6,381
15,036
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 5
8,876
444
7,031
12,162
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 2
7,979
399
3,367
14,146
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 5 / 1
9,198
460
11,747
11,559
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
supa8flava
Kukulkan
12
1 / 4 / 1
7,683
384
3,554
8,141
2,832
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KLMenDark
Mercury
20
3 / 1 / 2
12,186
609
6,205
15,339
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
TWS4169
Neith
18
15 / 1 / 5
12,049
602
19,094
11,738
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
czestero17
Sylvanus
15
2 / 3 / 11
9,689
484
7,012
17,744
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
jugger11
Baron Samedi
14
0 / 5 / 3
9,105
455
1,561
7,034
2,863
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
xaolo19
Vulcan
19
5 / 3 / 6
12,260
613
12,033
12,150
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
25
25
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alexmonster99
Jing Wei
2
8
1
0.31
L
5
3
5
2.5
W
Mercury
KLMenDark
Mercury
3
1
2
4
L
0
5
2
0.2
L
5
5
1
1.1
W
Neith
TWS4169
Neith
15
1
5
17.5
W
Sylvanus
czestero17
Sylvanus
2
3
11
2.5
W
Baron Samedi
jugger11
Baron Samedi
0
5
3
0.3
L
Kukulkan
supa8flava
Kukulkan
1
4
1
0.38
W
Vulcan
xaolo19
Vulcan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
45,905
61,044
Taken
64,005
29,674
Mitigated
28,726
7,338
Healing
27,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alexmonster99
Jing Wei
6,381
3,274
0
1,793
15,036
5,536
838
3,579
11,417
0
57,571
L
7,031
2,375
0
2,605
12,162
4,980
0
3,512
8,524
0
37,242
W
Mercury
KLMenDark
Mercury
6,205
2,886
0
7,436
15,339
6,086
0
2,205
12,972
0
100,929
L
3,367
235
0
1,107
14,146
11,951
14
3,805
10,273
21,378
0
L
11,747
2,343
0
1,582
11,559
4,375
386
4,958
6,447
51,078
0
W
Neith
TWS4169
Neith
19,094
9,190
0
5,912
11,738
4,388
2,721
4,108
7,620
0
64,990
W
Sylvanus
czestero17
Sylvanus
7,012
1,243
1,563
6,507
17,744
10,196
1,401
4,474
13,180
32,947
10,040
W
Baron Samedi
jugger11
Baron Samedi
1,561
121
0
364
7,034
2,863
944
3,455
3,396
33,969
0
L
Kukulkan
supa8flava
Kukulkan
3,554
546
0
251
8,141
2,832
0
3,923
4,041
25,208
0
W
Vulcan
xaolo19
Vulcan
12,033
3,834
0
5,286
12,150
5,193
669
3,917
8,169
102,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
55,289
325
Minions Killed
538
0
Camps Cleared
0
1,685,384
Distance Traveled
1,887,967
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,832
442
88
4
0
364,253
4
L
Set
8,876
444
68
3
0
294,101
0
W
Mercury
12,186
609
164
8
0
461,053
1
L
Ares
7,979
399
41
2
0
370,663
2
L
Zeus
9,198
460
85
4
0
298,312
1
W
Neith
12,049
602
113
6
0
401,483
3
W
Sylvanus
9,689
484
45
2
0
313,242
5
W
Baron Samedi
9,105
455
54
3
0
345,003
1
L
Kukulkan
7,683
384
43
2
0
358,055
0
W
Vulcan
12,260
613
162
8
0
367,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role