Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Despiteous
Ah Muzen Cab
Level 24
God Stats
12W - 5L
1,632 SR
Queue Stats
209W - 136L
1,673 Elo+
Party 1
Arachne
Arachne
GuerillaBean
Arachne
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 27L
1,741 Elo+
Party 1
Scylla
Scylla
TakashiiK
Scylla
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,771 Elo+
Party 1
Ymir
Ymir
TheRealMorsa
Ymir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 52L
1,580 Elo+
Solo
King Arthur
King Arthur
fhwggg
King Arthur
Level 9
God Stats
3W - 0L
1,825 SR
Queue Stats
8W - 5L
1,636 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,680 Elo+

VS

Team Averages
Level 22
1,573 SR
1,511 Elo+
Olorun
Olorun
ContentCreator
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ihurshevv
Sun Wukong
Level 20
God Stats
6W - 11L
1,487 SR
Queue Stats
54W - 56L
1,520 Elo+
Party 2
Izanami
Izanami
no3op
Izanami
Level 17
God Stats
6W - 9L
1,488 SR
Queue Stats
23W - 31L
1,464 Elo+
Party 2
Nemesis
Nemesis
ra4ko
Nemesis
Level 41
God Stats
7W - 4L
1,790 SR
Queue Stats
106W - 102L
1,512 Elo+
Party 2
Cerberus
Cerberus
shoTLerrr
Cerberus
Level 24
God Stats
125W - 141L
1,597 SR
Queue Stats
127W - 143L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Despiteous
Ah Muzen Cab
11
13 / 0 / 2
7,378
738
10,788
4,282
1,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
GuerillaBean
Arachne
10
1 / 0 / 1
5,859
586
1,859
5,372
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
TakashiiK
Scylla
12
5 / 0 / 1
6,988
699
4,756
2,164
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 8
6,270
627
4,429
5,521
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
fhwggg
King Arthur
10
1 / 1 / 1
5,387
539
2,175
6,215
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,146
415
505
4,619
1,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Ihurshevv
Sun Wukong
9
1 / 2 / 0
5,208
521
3,696
6,314
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
no3op
Izanami
6
0 / 9 / 0
3,860
386
1,249
7,470
1,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
ra4ko
Nemesis
6
0 / 3 / 0
4,250
425
1,168
7,002
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
shoTLerrr
Cerberus
6
0 / 6 / 0
3,882
388
1,622
7,423
3,859
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
24
Kills
1
1
Deaths
24
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Muzen Cab
Despiteous
Ah Muzen Cab
13
0
2
14
W
Arachne
GuerillaBean
Arachne
1
0
1
1.5
L
Sun Wukong
Ihurshevv
Sun Wukong
1
2
0
0.5
W
Scylla
TakashiiK
Scylla
5
0
1
5.5
W
4
0
8
8
W
King Arthur
fhwggg
King Arthur
1
1
1
1.5
L
Izanami
no3op
Izanami
0
9
0
0
L
Nemesis
ra4ko
Nemesis
0
3
0
0
L
Cerberus
shoTLerrr
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
8,240
23,554
Taken
32,828
11,942
Mitigated
11,581
7,267
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
505
280
0
312
4,619
1,665
0
3,834
571
11,255
0
W
Ah Muzen Cab
Despiteous
Ah Muzen Cab
10,788
5,268
0
1,845
4,282
1,425
2,416
768
3,514
0
44,940
W
Arachne
GuerillaBean
Arachne
1,859
1,217
0
1,293
5,372
1,665
72
0
5,372
0
32,361
L
Sun Wukong
Ihurshevv
Sun Wukong
3,696
605
0
1,606
6,314
2,654
374
441
5,573
0
22,572
W
Scylla
TakashiiK
Scylla
4,756
833
0
510
2,164
689
392
135
2,029
43,522
0
W
4,429
879
227
1,462
5,521
4,224
418
1,224
4,297
12,221
0
W
King Arthur
fhwggg
King Arthur
2,175
146
0
1,930
6,215
3,939
116
0
6,215
0
18,474
L
Izanami
no3op
Izanami
1,249
878
0
415
7,470
1,503
0
720
6,750
0
13,607
L
Nemesis
ra4ko
Nemesis
1,168
310
0
1,663
7,002
1,900
0
2,531
4,437
0
14,670
L
Cerberus
shoTLerrr
Cerberus
1,622
55
0
376
7,423
3,859
0
1,411
6,012
8,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
21,346
306
Minions Killed
157
0
Camps Cleared
0
902,759
Distance Traveled
837,397
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,146
415
20
2
0
164,770
1
W
Ah Muzen Cab
7,378
738
77
8
0
160,139
1
W
Arachne
5,859
586
73
7
0
193,565
1
L
Sun Wukong
5,208
521
47
5
0
179,883
0
W
Scylla
6,988
699
87
9
0
174,765
5
W
Ymir
6,270
627
28
3
0
196,214
2
W
King Arthur
5,387
539
41
4
0
178,076
0
L
Izanami
3,860
386
40
4
0
140,320
0
L
Nemesis
4,250
425
38
4
0
174,498
1
L
Cerberus
3,882
388
12
1
0
177,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role