Player Matchup

Nike
Nike
HPK62
Nike
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,474 Elo+
Party 3
Hera
Hera
NTFLucifer
Hera
Level 15
God Stats
1W - 2L
1,527 SR
Queue Stats
16W - 18L
1,464 Elo+
Party 3
Heimdallr
Heimdallr
ShaunyL
Heimdallr
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 126L
1,367 Elo+
Solo
Thor
Thor
Souss
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
犬夜叉姬
Merlin
Level 19
God Stats
11W - 11L
1,692 SR
Queue Stats
134W - 187L
1,692 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,499 Elo+

VS

Team Averages
Level 23
1,516 SR
1,461 Elo+
Ymir
Ymir
Bertrix10
Ymir
Level 25
God Stats
7W - 7L
1,455 SR
Queue Stats
23W - 19L
1,436 Elo+
Party 1
Mercury
Mercury
gabri1105
Mercury
Level 28
God Stats
15W - 12L
1,518 SR
Queue Stats
51W - 51L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
lazy0r
Amaterasu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
РубенСергеевич
Medusa
Level 17
God Stats
2W - 2L
1,531 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 2
Anubis
Anubis
пять10пятог00
Anubis
Level 18
God Stats
19W - 15L
1,577 SR
Queue Stats
25W - 24L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HPK62
Nike
10
2 / 3 / 0
6,102
469
2,863
8,248
3,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 5 / 2
6,217
478
4,865
7,158
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ShaunyL
Heimdallr
11
1 / 5 / 1
6,493
499
2,611
7,797
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Souss
Thor
9
1 / 4 / 0
5,966
459
2,013
8,858
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
1 / 5 / 1
5,790
445
2,376
6,369
1,462
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 9
7,042
542
4,708
6,932
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
gabri1105
Mercury
12
2 / 1 / 7
7,213
555
2,269
6,862
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
lazy0r
Amaterasu
12
3 / 2 / 3
7,088
545
3,699
6,013
2,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 5
7,234
556
5,552
4,395
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
9 / 1 / 3
8,356
643
7,840
4,700
2,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
22
22
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
9
7.5
L
Nike
HPK62
Nike
2
3
0
0.67
L
1
5
2
0.4
L
Heimdallr
ShaunyL
Heimdallr
1
5
1
0.3
L
Thor
Souss
Thor
1
4
0
0.25
W
Mercury
gabri1105
Mercury
2
1
7
5.5
W
Amaterasu
lazy0r
Amaterasu
3
2
3
2.25
W
5
1
5
7.5
W
9
1
3
10.5
L
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
24,068
38,430
Taken
28,902
11,850
Mitigated
13,392
4,994
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,708
1,466
0
963
6,932
4,075
444
1,094
5,719
21,719
0
L
Nike
HPK62
Nike
2,863
354
0
599
8,248
3,287
0
2,579
5,669
0
24,156
L
4,865
1,024
0
790
7,158
1,843
0
4,213
2,945
28,095
0
L
Heimdallr
ShaunyL
Heimdallr
2,611
196
0
578
7,797
2,682
0
2,132
5,665
0
27,996
L
Thor
Souss
Thor
2,013
534
0
2,252
8,858
2,576
0
2,121
6,737
0
29,811
W
Mercury
gabri1105
Mercury
2,269
985
0
710
6,862
2,609
0
731
6,061
0
38,264
W
Amaterasu
lazy0r
Amaterasu
3,699
1,535
0
1,497
6,013
2,914
762
2,603
3,315
0
29,402
W
5,552
2,790
0
103
4,395
1,420
1,504
718
3,648
0
30,024
W
7,840
701
0
2,883
4,700
2,374
1,186
1,788
2,768
46,645
0
L
Merlin
2,376
170
99
676
6,369
1,462
0
1,503
4,866
20,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
36,933
280
Minions Killed
325
0
Camps Cleared
0
1,102,408
Distance Traveled
1,276,381
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,042
542
41
3
0
276,767
0
L
Nike
6,102
469
61
5
0
245,997
0
L
Hera
6,217
478
67
5
0
196,174
2
L
Heimdallr
6,493
499
49
4
0
232,271
1
L
Thor
5,966
459
62
5
0
238,123
2
W
Mercury
7,213
555
79
6
0
287,514
0
W
Amaterasu
7,088
545
67
5
0
244,094
5
W
Medusa
7,234
556
54
4
0
277,937
1
W
Anubis
8,356
643
84
6
0
190,069
0
L
Merlin
5,790
445
41
3
0
189,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role