Player Matchup

Mercury
Mercury
I RhUm MaN
Mercury
Level 149
God Stats
73W - 35L
1,766 SR
Queue Stats
714W - 617L
1,688 Elo+
Party 1
Loki
Loki
Mind Goldoff
Loki
Level 40
God Stats
4W - 0L
1,830 SR
Queue Stats
78W - 17L
1,858 Elo+
Party 1
Cabrakan
Cabrakan
OrSkyline
Cabrakan
Level 86
God Stats
30W - 18L
1,719 SR
Queue Stats
209W - 188L
1,731 Elo+
Party 1
Rama
Rama
SantaHaze
Rama
Level 120
God Stats
76W - 49L
1,710 SR
Queue Stats
689W - 585L
1,668 Elo+
Party 1
Chang'e
Chang'e
xXEdds38Xx
Chang'e
Level 156
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 2L
1,785 Elo+
Party 1
Team Averages
Level 110
1,711 SR
1,746 Elo+

VS

Team Averages
Level 72
1,640 SR
1,491 Elo+
Geb
Geb
BazaryZero
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 68L
1,279 Elo+
Party 3
Danzaburou
Danzaburou
NML Scrublord
Danzaburou
Level 45
God Stats
26W - 17L
1,585 SR
Queue Stats
187W - 143L
1,599 Elo+
Party 2
Arachne
Arachne
Pant1992
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,339 Elo+
Party 3
Scylla
Scylla
SabiShift
Scylla
Level 124
God Stats
1W - 1L
1,840 SR
Queue Stats
29W - 16L
1,664 Elo+
Party 2
Amaterasu
Amaterasu
TheBad Monkay
Amaterasu
Level 123
God Stats
21W - 9L
1,775 SR
Queue Stats
231W - 167L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I RhUm MaN
Mercury
18
8 / 1 / 12
12,031
573
10,998
13,846
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 6
12,475
594
12,034
12,837
8,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
OrSkyline
Cabrakan
15
5 / 1 / 6
10,533
502
6,548
9,668
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
17
2 / 2 / 9
11,360
541
11,416
10,286
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xXEdds38Xx
Chang'e
17
8 / 2 / 4
11,383
542
14,076
15,453
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,395
352
6,370
19,912
13,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NML Scrublord
Danzaburou
13
2 / 5 / 2
8,938
426
4,054
11,167
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Pant1992
Arachne
14
1 / 9 / 1
8,895
424
3,317
20,201
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
SabiShift
Scylla
15
3 / 4 / 2
9,635
459
7,849
7,851
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TheBad Monkay
Amaterasu
13
0 / 3 / 1
8,644
412
2,213
13,199
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
29
Kills
7
7
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Mercury
I RhUm MaN
Mercury
8
1
12
14
W
6
1
6
9
L
Danzaburou
NML Scrublord
Danzaburou
2
5
2
0.6
W
Cabrakan
OrSkyline
Cabrakan
5
1
6
8
L
Arachne
Pant1992
Arachne
1
9
1
0.17
L
Scylla
SabiShift
Scylla
3
4
2
1
W
Rama
2
2
9
3.25
L
Amaterasu
TheBad Monkay
Amaterasu
0
3
1
0.17
W
Chang'e
xXEdds38Xx
Chang'e
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,072
Damage
23,803
62,090
Taken
72,330
30,592
Mitigated
38,102
25,292
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,370
179
210
2,658
19,912
13,884
0
7,748
11,998
25,194
0
W
Mercury
I RhUm MaN
Mercury
10,998
5,798
0
5,756
13,846
5,439
0
3,134
10,712
0
80,844
W
12,034
2,915
0
2,859
12,837
8,557
2,809
2,406
10,431
0
93,297
L
Danzaburou
NML Scrublord
Danzaburou
4,054
970
0
1,649
11,167
3,727
0
4,037
7,026
0
34,584
W
Cabrakan
OrSkyline
Cabrakan
6,548
1,103
0
3,071
9,668
6,515
696
1,944
7,216
28,476
0
L
Arachne
Pant1992
Arachne
3,317
1,180
0
4,615
20,201
9,996
0
4,110
15,888
0
43,826
L
Scylla
SabiShift
Scylla
7,849
900
0
520
7,851
2,805
0
2,330
5,301
42,213
0
W
Rama
11,416
8,634
0
414
10,286
3,874
5,315
1,155
9,131
0
85,660
L
Amaterasu
TheBad Monkay
Amaterasu
2,213
626
0
4,448
13,199
7,690
0
1,612
11,493
0
46,767
W
Chang'e
xXEdds38Xx
Chang'e
14,076
529
3,736
9,456
15,453
6,207
2,373
5,580
9,873
61,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,782
Gold Earned
43,507
610
Minions Killed
361
0
Camps Cleared
0
1,998,527
Distance Traveled
1,744,525
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,395
352
24
1
0
359,307
0
W
Mercury
12,031
573
137
7
0
492,153
1
W
Loki
12,475
594
174
8
0
380,274
2
L
Danzaburou
8,938
426
63
3
0
310,942
1
W
Cabrakan
10,533
502
35
2
0
367,367
4
L
Arachne
8,895
424
99
5
0
351,586
0
L
Scylla
9,635
459
69
3
0
355,899
3
W
Rama
11,360
541
153
7
0
384,665
6
L
Amaterasu
8,644
412
106
5
0
366,791
2
W
Chang'e
11,383
542
111
5
0
374,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role