Player Matchup

Scylla
Scylla
Crackdeath
Scylla
Level 82
God Stats
1W - 0L
1,315 SR
Queue Stats
29W - 27L
1,541 Elo+
Party 2
Anhur
Anhur
Grummbeerefratz
Anhur
Level 64
God Stats
3W - 1L
1,644 SR
Queue Stats
91W - 75L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
Impatientguy
Gilgamesh
Level 86
God Stats
9W - 8L
1,207 SR
Queue Stats
37W - 41L
1,447 Elo+
Party 2
Ratatoskr
Ratatoskr
ZaperixNs
Ratatoskr
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 190L
1,516 Elo+
Solo
Ymir
Ymir
xdz26gbw
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,514 Elo+

VS

Team Averages
Level 96
1,568 SR
1,479 Elo+
Hercules
Hercules
MаstеrBlade
Hercules
Level 129
God Stats
13W - 16L
1,489 SR
Queue Stats
181W - 186L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
UnderbIade
Gilgamesh
Level 129
God Stats
10W - 6L
1,515 SR
Queue Stats
148W - 149L
1,467 Elo+
Party 1
Vulcan
Vulcan
Wambi23
Vulcan
Level 107
God Stats
11W - 11L
1,470 SR
Queue Stats
32W - 35L
1,429 Elo+
Solo
Bakasura
Bakasura
jo9532
Bakasura
Level 67
God Stats
2W - 1L
1,805 SR
Queue Stats
172W - 147L
1,532 Elo+
Solo
Scylla
Scylla
lunawolfxiv
Scylla
Level 49
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crackdeath
Scylla
20
8 / 4 / 7
16,437
548
15,614
14,263
5,953
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 6
17,639
588
16,662
25,975
10,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Impatientguy
Gilgamesh
20
13 / 3 / 9
18,788
626
19,891
29,926
19,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
ZaperixNs
Ratatoskr
20
8 / 4 / 14
18,388
613
21,200
27,096
12,748
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
5 / 4 / 19
17,534
584
13,070
23,127
24,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MаstеrBlade
Hercules
20
6 / 8 / 6
13,845
462
26,139
29,602
27,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
UnderbIade
Gilgamesh
19
4 / 6 / 6
12,599
420
13,085
24,232
23,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Wambi23
Vulcan
18
0 / 10 / 4
11,940
398
11,279
23,450
11,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
jo9532
Bakasura
20
10 / 5 / 3
14,386
480
14,847
24,328
14,760
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
18
1 / 11 / 2
12,015
401
9,064
15,844
5,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
40
Kills
21
21
Deaths
40
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Crackdeath
Scylla
8
4
7
2.88
W
6
6
6
1.5
W
Gilgamesh
Impatientguy
Gilgamesh
13
3
9
5.83
L
Hercules
MаstеrBlade
Hercules
6
8
6
1.13
L
Gilgamesh
UnderbIade
Gilgamesh
4
6
6
1.17
L
Vulcan
Wambi23
Vulcan
0
10
4
0.2
W
Ratatoskr
ZaperixNs
Ratatoskr
8
4
14
3.75
L
Bakasura
jo9532
Bakasura
10
5
3
2.3
L
Scylla
1
11
2
0.18
W
Ymir
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,437
Damage
74,414
120,387
Taken
117,456
73,322
Mitigated
83,277
39,289
Healing
24,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Crackdeath
Scylla
15,614
1,290
136
3,561
14,263
5,953
1,792
2,758
11,326
102,738
0
W
16,662
7,999
0
14,750
25,975
10,982
5,881
1,520
24,331
0
154,443
W
Gilgamesh
Impatientguy
Gilgamesh
19,891
6,212
0
7,726
29,926
19,552
1,671
6,996
21,762
0
113,927
L
Hercules
MаstеrBlade
Hercules
26,139
9,360
0
10,520
29,602
27,649
793
7,958
21,510
1,481
76,471
L
Gilgamesh
UnderbIade
Gilgamesh
13,085
2,191
0
758
24,232
23,603
112
4,439
19,793
19,470
60,944
L
Vulcan
Wambi23
Vulcan
11,279
1,684
213
3,622
23,450
11,925
150
6,945
16,081
96,712
0
W
Ratatoskr
ZaperixNs
Ratatoskr
21,200
8,872
0
11,141
27,096
12,748
2,154
6,534
20,258
0
167,139
L
Bakasura
jo9532
Bakasura
14,847
11,992
0
8,388
24,328
14,760
1,537
5,074
19,200
0
86,993
L
Scylla
9,064
938
267
556
15,844
5,340
576
3,634
12,188
60,144
0
W
Ymir
13,070
2,309
0
1,975
23,127
24,087
657
7,491
15,088
71,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,786
Gold Earned
64,785
831
Minions Killed
617
0
Camps Cleared
0
2,831,330
Distance Traveled
2,540,533
48
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,437
548
160
5
0
556,392
5
W
Anhur
17,639
588
190
6
0
495,692
4
W
Gilgamesh
18,788
626
185
6
0
565,115
7
L
Hercules
13,845
462
122
4
0
500,942
2
L
Gilgamesh
12,599
420
100
3
0
506,561
6
L
Vulcan
11,940
398
145
5
0
480,383
10
W
Ratatoskr
18,388
613
210
7
0
635,562
16
L
Bakasura
14,386
480
148
5
0
558,702
2
L
Scylla
12,015
401
102
3
0
493,945
4
W
Ymir
17,534
584
86
3
0
578,569
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role