Player Matchup

Nox
Nox
BrutalCastle
Nox
Level 67
God Stats
16W - 12L
1,519 SR
Queue Stats
68W - 48L
1,550 Elo+
Party 1
Neith
Neith
Fedsy
Neith
Level 26
God Stats
6W - 0L
1,810 SR
Queue Stats
79W - 54L
1,561 Elo+
Party 1
Hel
Hel
Lasonia
Hel
Level 119
God Stats
13W - 4L
1,745 SR
Queue Stats
54W - 38L
1,557 Elo+
Party 1
Achilles
Achilles
VioletSeth
Achilles
Level 140
God Stats
7W - 4L
1,591 SR
Queue Stats
194W - 183L
1,544 Elo+
Party 4
Cerberus
Cerberus
hekatet
Cerberus
Level 40
God Stats
16W - 6L
1,574 SR
Queue Stats
178W - 155L
1,493 Elo+
Party 4
Team Averages
Level 78
1,648 SR
1,541 Elo+

VS

Team Averages
Level 80
1,612 SR
1,557 Elo+
Danzaburou
Danzaburou
Amodesay
Danzaburou
Level 41
God Stats
0W - 3L
1,461 SR
Queue Stats
84W - 102L
1,480 Elo+
Party 2
Arachne
Arachne
DREDrus
Arachne
Level 123
God Stats
24W - 26L
1,473 SR
Queue Stats
66W - 61L
1,550 Elo+
Party 2
Thanatos
Thanatos
DalaSrus2
Thanatos
Level 142
God Stats
33W - 24L
1,636 SR
Queue Stats
81W - 59L
1,580 Elo+
Party 2
Nox
Nox
GiantEnemyDab
Nox
Level 31
God Stats
33W - 25L
1,687 SR
Queue Stats
364W - 326L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
TeeTop
Sylvanus
Level 63
God Stats
0W - 1L
1,801 SR
Queue Stats
204W - 151L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 18
13,052
1,088
16,092
7,372
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Fedsy
Neith
20
8 / 2 / 24
13,012
1,084
26,461
12,429
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
20
8 / 2 / 22
13,448
1,121
27,303
12,942
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
VioletSeth
Achilles
20
8 / 2 / 24
12,763
1,064
21,153
19,796
25,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
hekatet
Cerberus
19
4 / 4 / 21
11,991
999
10,902
27,333
31,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

205

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amodesay
Danzaburou
17
2 / 13 / 5
11,343
945
22,463
25,746
11,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DREDrus
Arachne
16
2 / 10 / 5
11,030
919
11,810
27,710
10,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DalaSrus2
Thanatos
17
1 / 6 / 6
10,987
916
12,371
21,961
8,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 4
11,236
936
14,699
13,881
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TeeTop
Sylvanus
17
2 / 6 / 7
11,035
920
11,908
19,383
20,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
37
39
Kills
10
10
Deaths
39
109
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amodesay
Danzaburou
2
13
5
0.35
W
11
0
18
20
L
Arachne
DREDrus
Arachne
2
10
5
0.45
L
Thanatos
DalaSrus2
Thanatos
1
6
6
0.67
W
Neith
Fedsy
Neith
8
2
24
10
L
3
4
4
1.25
W
Hel
8
2
22
9.5
L
Sylvanus
TeeTop
Sylvanus
2
6
7
0.92
W
Achilles
VioletSeth
Achilles
8
2
24
10
W
Cerberus
hekatet
Cerberus
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,911
Damage
73,251
79,872
Taken
108,681
71,076
Mitigated
55,525
35,263
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amodesay
Danzaburou
22,463
12,597
0
1,461
25,746
11,320
0
12,075
12,856
0
61,336
W
16,092
688
243
243
7,372
2,845
0
3,538
3,834
34,419
0
L
Arachne
DREDrus
Arachne
11,810
8,518
0
5,230
27,710
10,156
0
14,113
13,176
0
23,198
L
Thanatos
DalaSrus2
Thanatos
12,371
2,203
0
8,070
21,961
8,820
0
11,602
9,893
0
37,442
W
Neith
Fedsy
Neith
26,461
11,816
0
2,284
12,429
5,858
0
4,872
7,557
0
48,827
L
14,699
655
0
0
13,881
4,707
0
6,043
7,391
35,499
0
W
Hel
27,303
953
13,074
8,744
12,942
5,888
0
5,734
7,208
52,252
0
L
Sylvanus
TeeTop
Sylvanus
11,908
3,992
4,813
4,124
19,383
20,522
0
8,671
10,293
23,570
0
W
Achilles
VioletSeth
Achilles
21,153
4,138
0
6,109
19,796
25,168
0
4,705
15,091
0
48,164
W
Cerberus
hekatet
Cerberus
10,902
1,189
0
4,566
27,333
31,317
0
7,758
19,575
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,266
Gold Earned
55,631
282
Minions Killed
229
4
Camps Cleared
9
1,249,282
Distance Traveled
1,147,064
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,343
945
83
7
1
178,311
0
W
Nox
13,052
1,088
72
6
1
257,357
0
L
Arachne
11,030
919
15
1
6
257,134
1
L
Thanatos
10,987
916
65
5
2
251,867
3
W
Neith
13,012
1,084
61
5
2
214,733
3
L
Nox
11,236
936
45
4
0
264,673
1
W
Hel
13,448
1,121
66
6
0
265,667
0
L
Sylvanus
11,035
920
21
2
0
195,079
0
W
Achilles
12,763
1,064
51
4
1
272,003
0
W
Cerberus
11,991
999
32
3
0
239,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role