Player Matchup

Chronos
Chronos
Silver I
HannibalHolmes
Chronos
Silver I
Level 148
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 24L
1,248 MMR
Solo
Janus
Janus
Gold IV
IAmDange
Janus
Gold IV
Level 145
God Stats
15W - 26L
1,487 SR
Queue Stats
383W - 380L
1,386 MMR
Party 2
Susano
Susano
Silver I
Saxev
Susano
Silver I
Level 99
God Stats
29W - 36L
1,518 SR
Queue Stats
466W - 475L
1,174 MMR
Party 1
Medusa
Medusa
Gold III
SupremeNova02
Medusa
Gold III
Level 127
God Stats
20W - 12L
1,266 SR
Queue Stats
337W - 337L
1,371 MMR
Party 2
Ganesha
Ganesha
Gold IV
Нетвоякиса
Ganesha
Gold IV
Level 75
God Stats
6W - 11L
1,446 SR
Queue Stats
41W - 48L
1,356 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,404 SR
1,307 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,594 SR
1,210 MMR
Danzaburou
Danzaburou
Silver IV
DANYT14
Danzaburou
Silver IV
Level 69
God Stats
2W - 1L
1,353 SR
Queue Stats
23W - 22L
1,262 MMR
Party 3
Hercules
Hercules
Gold V
Eriks0ne
Hercules
Gold V
Level 120
God Stats
21W - 19L
1,503 SR
Queue Stats
143W - 136L
1,216 MMR
Solo
Hera
Hera
Silver I
executionAx
Hera
Silver I
Level 108
God Stats
1W - 2L
1,829 SR
Queue Stats
280W - 288L
1,234 MMR
Solo
Chaac
Chaac
Silver III
intraDESTRUCTOR
Chaac
Silver III
Level 119
God Stats
6W - 8L
1,528 SR
Queue Stats
39W - 62L
1,139 MMR
Solo
Nemesis
Nemesis
Silver IV
pepecientos200
Nemesis
Silver IV
Level 37
God Stats
2W - 6L
1,759 SR
Queue Stats
19W - 22L
1,200 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
12,168
529
7,388
12,659
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
IAmDange
Janus
19
5 / 3 / 6
13,127
571
15,846
13,714
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Saxev
Susano
20
12 / 2 / 6
14,196
617
17,578
17,209
10,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 3 / 4
13,551
589
13,201
14,308
5,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 18
12,692
552
8,353
20,471
26,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaSetApolloAthenaKing Arthur

VS

Bans
TsukuyomiThanatosPoseidonHun BatzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DANYT14
Danzaburou
16
1 / 6 / 2
10,832
471
4,772
14,631
4,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Eriks0ne
Hercules
16
3 / 5 / 3
10,495
456
8,360
20,894
17,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 3
11,326
492
9,814
11,895
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 2
11,114
483
10,477
19,629
20,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
5 / 4 / 3
11,977
521
7,703
16,497
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
15
15
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DANYT14
Danzaburou
1
6
2
0.33
L
Hercules
Eriks0ne
Hercules
3
5
3
0.9
W
1
4
2
0.5
W
Janus
IAmDange
Janus
5
3
6
2.67
W
Susano
Saxev
Susano
12
2
6
7.5
W
5
3
4
2.33
L
2
6
3
0.58
L
4
3
2
1.67
L
5
4
3
1.63
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,366
Damage
41,126
78,361
Taken
83,546
53,312
Mitigated
54,969
29,535
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DANYT14
Danzaburou
4,772
1,553
0
2,541
14,631
4,043
0
3,103
11,498
0
68,834
L
Hercules
Eriks0ne
Hercules
8,360
3,022
493
3,704
20,894
17,827
235
9,604
11,216
0
64,347
W
7,388
1,237
0
3,541
12,659
5,308
3,097
620
12,011
64,094
0
W
Janus
IAmDange
Janus
15,846
745
125
5,442
13,714
5,470
2,008
3,552
9,838
96,487
0
W
Susano
Saxev
Susano
17,578
4,750
0
7,599
17,209
10,384
1,753
3,698
13,423
0
105,539
W
13,201
7,484
0
6,450
14,308
5,524
3,659
503
13,805
0
125,090
L
9,814
2,590
0
710
11,895
4,365
1,092
4,972
6,923
81,683
0
L
10,477
1,264
0
4,821
19,629
20,300
509
7,507
11,806
0
63,702
L
7,703
3,214
0
4,210
16,497
8,434
0
5,903
10,516
0
70,393
W
8,353
285
267
6,111
20,471
26,626
730
3,543
16,844
23,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,734
Gold Earned
55,744
669
Minions Killed
656
0
Camps Cleared
0
2,237,650
Distance Traveled
2,080,601
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,832
471
124
5
0
404,783
3
L
Hercules
10,495
456
103
4
0
418,845
8
W
Chronos
12,168
529
133
6
0
434,856
3
W
Janus
13,127
571
170
7
0
459,875
3
W
Susano
14,196
617
156
7
0
477,143
6
W
Medusa
13,551
589
206
9
0
419,112
3
L
Hera
11,326
492
156
7
0
373,799
5
L
Chaac
11,114
483
137
6
0
415,016
4
L
Nemesis
11,977
521
136
6
0
468,158
3
W
Ganesha
12,692
552
4
0
0
446,664
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role