Player Matchup

Danzaburou
Danzaburou
Gold III
ArunSD
Danzaburou
Gold III
Level 94
God Stats
111W - 84L
1,660 SR
Queue Stats
341W - 336L
1,548 MMR
Party 1
Tyr
Tyr
Gold II
K9_Perchiboy
Tyr
Gold II
Level 117
God Stats
10W - 12L
1,597 SR
Queue Stats
456W - 445L
1,487 MMR
Solo
Freya
Freya
Gold III
SweGoD ALQUOF
Freya
Gold III
Level 159
God Stats
2W - 4L
1,587 SR
Queue Stats
35W - 32L
1,496 MMR
Solo
Vamana
Vamana
Platinum IV
l-Jolteon-l
Vamana
Platinum IV
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
466W - 463L
1,595 MMR
Party 1
Bacchus
Bacchus
Gold III
oliwier386
Bacchus
Gold III
Level 76
God Stats
2W - 8L
1,302 SR
Queue Stats
300W - 279L
1,584 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,529 SR
1,542 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,672 SR
1,640 MMR
Cu Chulainn
Cu Chulainn
Gold IV
BBLaaaaaaaaaazyD
Cu Chulainn
Gold IV
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 12L
1,689 MMR
Party 3
Xing Tian
Xing Tian
Silver I
Manamans_Chips
Xing Tian
Silver I
Level 89
God Stats
6W - 3L
1,754 SR
Queue Stats
14W - 17L
1,496 MMR
Party 3
Izanami
Izanami
Platinum III
derpluem
Izanami
Platinum III
Level 99
God Stats
41W - 28L
1,663 SR
Queue Stats
56W - 50L
1,780 MMR
Party 2
Mercury
Mercury
Platinum V
mariomartiinezz
Mercury
Platinum V
Level 103
God Stats
13W - 7L
1,711 SR
Queue Stats
613W - 609L
1,750 MMR
Solo
Chang'e
Chang'e
Gold IV
stemmhannes
Chang'e
Gold IV
Level 104
God Stats
3W - 1L
1,731 SR
Queue Stats
36W - 41L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArunSD
Danzaburou
20
5 / 5 / 5
14,511
484
13,629
19,537
8,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 6 / 2
14,849
495
15,748
32,839
41,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 6 / 2
14,848
495
19,027
24,327
10,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
20
8 / 4 / 4
14,276
476
14,815
25,076
13,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
oliwier386
Bacchus
17
3 / 5 / 14
12,242
408
14,125
25,353
33,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SetGuan YuTiamatAthenaScylla

VS

Bans
CabrakanCthulhuKhepriTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BBLaaaaaaaaaazyD
Cu Chulainn
20
8 / 3 / 8
16,724
557
23,152
26,001
38,115
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Manamans_Chips
Xing Tian
20
5 / 5 / 12
15,553
518
11,237
22,004
25,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
derpluem
Izanami
20
3 / 6 / 9
16,378
546
18,864
20,842
8,760
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 9
16,802
560
13,731
22,518
12,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
stemmhannes
Chang'e
20
4 / 8 / 5
15,318
511
15,828
25,081
16,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
69
27
Kills
26
26
Deaths
27
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArunSD
Danzaburou
5
5
5
1.5
W
Cu Chulainn
BBLaaaaaaaaaazyD
Cu Chulainn
8
3
8
4
L
2
6
2
0.5
W
Xing Tian
Manamans_Chips
Xing Tian
5
5
12
2.2
L
9
6
2
1.67
W
Izanami
derpluem
Izanami
3
6
9
1.25
L
Vamana
8
4
4
2.5
W
6
5
9
2.1
L
Bacchus
oliwier386
Bacchus
3
5
14
2
W
Chang'e
stemmhannes
Chang'e
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,344
Damage
82,812
127,132
Taken
116,446
107,607
Mitigated
101,766
43,308
Healing
37,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArunSD
Danzaburou
13,629
6,391
0
6,679
19,537
8,950
1,111
4,867
14,382
0
113,432
W
Cu Chulainn
BBLaaaaaaaaaazyD
Cu Chulainn
23,152
5,439
0
4,765
26,001
38,115
1,131
4,836
21,165
133
110,245
L
15,748
1,469
0
10,956
32,839
41,527
141
5,693
26,918
0
107,626
W
Xing Tian
Manamans_Chips
Xing Tian
11,237
760
1,366
3,984
22,004
25,330
1,010
7,687
14,317
51,700
0
L
19,027
5,658
0
8,929
24,327
10,410
462
2,771
21,516
102,842
0
W
Izanami
derpluem
Izanami
18,864
13,622
0
4,740
20,842
8,760
10,253
10,883
9,959
0
143,683
L
Vamana
14,815
7,525
0
10,474
25,076
13,195
268
4,573
20,193
0
101,050
W
13,731
6,750
0
1,220
22,518
12,721
390
4,676
17,842
0
150,662
L
Bacchus
oliwier386
Bacchus
14,125
956
707
5,563
25,353
33,525
153
8,303
16,767
39,442
0
W
Chang'e
stemmhannes
Chang'e
15,828
975
10,190
10,897
25,081
16,840
1,162
5,371
19,710
85,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,726
Gold Earned
80,775
735
Minions Killed
777
0
Camps Cleared
0
2,787,282
Distance Traveled
3,086,311
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,511
484
185
6
0
544,936
7
W
Cu Chulainn
16,724
557
191
6
0
586,582
3
L
Tyr
14,849
495
215
7
0
600,567
9
W
Xing Tian
15,553
518
62
2
0
596,091
5
L
Freya
14,848
495
133
4
0
504,899
9
W
Izanami
16,378
546
211
7
0
572,063
1
L
Vamana
14,276
476
163
5
0
578,366
3
W
Mercury
16,802
560
183
6
0
743,814
5
L
Bacchus
12,242
408
39
1
0
558,514
9
W
Chang'e
15,318
511
130
4
0
587,761
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role