Player Matchup

Cthulhu
Cthulhu
emircelt
Cthulhu
Level 127
God Stats
96W - 61L
1,636 SR
Queue Stats
355W - 333L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
hanimeller
Baron Samedi
Level 106
God Stats
7W - 2L
1,704 SR
Queue Stats
244W - 207L
1,551 Elo+
Party 1
Fenrir
Fenrir
w4iting
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,614 SR
1,548 Elo+

VS

Team Averages
Level 80
1,525 SR
1,538 Elo+
Gilgamesh
Gilgamesh
Agnar
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XxvSHADOWvxX
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
rage0kevin
Ra
Level 26
God Stats
16W - 7L
1,576 SR
Queue Stats
226W - 151L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
emircelt
Cthulhu
14
3 / 2 / 8
11,521
678
10,781
15,780
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
hanimeller
Baron Samedi
16
3 / 3 / 8
11,092
652
17,349
9,096
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
w4iting
Fenrir
15
7 / 3 / 6
12,532
737
7,950
14,215
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agnar
Gilgamesh
12
1 / 4 / 7
9,656
568
5,811
12,703
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
13
1 / 5 / 6
9,681
569
8,041
13,984
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 2
11,156
656
12,823
13,150
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
8
8
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Agnar
Gilgamesh
1
4
7
1.13
L
Hou Yi
1
5
6
0.8
W
Cthulhu
emircelt
Cthulhu
3
2
8
3.5
W
Baron Samedi
hanimeller
Baron Samedi
3
3
8
2.33
L
6
4
2
1.75
W
Fenrir
w4iting
Fenrir
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
26,675
39,091
Taken
39,837
28,990
Mitigated
17,386
13,291
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Agnar
Gilgamesh
5,811
1,498
0
1,511
12,703
5,746
0
11,163
1,540
0
10,078
L
Hou Yi
8,041
3,837
0
2,368
13,984
4,499
0
8,276
5,708
0
35,927
W
Cthulhu
emircelt
Cthulhu
10,781
202
293
2,493
15,780
17,814
0
5,132
10,277
32,858
0
W
Baron Samedi
hanimeller
Baron Samedi
17,349
820
2,251
4,783
9,096
4,672
370
2,609
6,268
70,414
0
L
12,823
1,151
1,628
5,202
13,150
7,141
82
8,744
4,406
71,364
0
W
Fenrir
w4iting
Fenrir
7,950
693
0
3,471
14,215
6,504
493
4,336
9,573
0
54,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
30,493
214
Minions Killed
178
0
Camps Cleared
0
956,809
Distance Traveled
875,304
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,656
568
14
1
0
284,542
5
L
Hou Yi
9,681
569
53
3
0
258,055
0
W
Cthulhu
11,521
678
50
3
0
343,053
3
W
Baron Samedi
11,092
652
97
6
0
284,295
3
L
Ra
11,156
656
111
7
0
332,707
6
W
Fenrir
12,532
737
67
4
0
329,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role