Player Matchup

Gilgamesh
Gilgamesh
By-_-Criis
Gilgamesh
Level 28
God Stats
4W - 4L
1,342 SR
Queue Stats
81W - 108L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
ByManuu_23
Heimdallr
Level 27
God Stats
16W - 12L
1,566 SR
Queue Stats
43W - 52L
1,382 Elo+
Party 2
Loki
Loki
Capitalic
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,633 Elo+
Solo
Scylla
Scylla
GiroudCR7
Scylla
Level 54
God Stats
2W - 3L
1,490 SR
Queue Stats
56W - 75L
1,475 Elo+
Party 1
Ares
Ares
nomadworker7
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,668 Elo+
Party 1
Team Averages
Level 29
1,479 SR
1,515 Elo+

VS

Team Averages
Level 19
1,600 SR
1,557 Elo+
Mulan
Mulan
Crepes06
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,609 Elo+
Solo
Kukulkan
Kukulkan
Dizmolize
Kukulkan
Level 28
God Stats
5W - 9L
1,438 SR
Queue Stats
40W - 69L
1,355 Elo+
Solo
Neith
Neith
Lord Warlod
Neith
Level 8
God Stats
5W - 5L
1,795 SR
Queue Stats
14W - 13L
1,702 Elo+
Solo
Sun Wukong
Sun Wukong
ONE11SHOT
Sun Wukong
Level 29
God Stats
1W - 3L
1,769 SR
Queue Stats
44W - 38L
1,634 Elo+
Solo
Yemoja
Yemoja
slushy_soda
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
By-_-Criis
Gilgamesh
20
4 / 7 / 14
22,176
541
26,841
44,200
53,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
ByManuu_23
Heimdallr
20
12 / 10 / 6
22,620
552
25,895
37,778
21,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
13
4 / 2 / 2
14,288
348
3,910
5,443
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
GiroudCR7
Scylla
20
14 / 7 / 12
22,944
560
37,755
30,680
17,685
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 21
21,404
522
25,559
41,603
66,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crepes06
Mulan
20
14 / 10 / 11
20,745
506
40,624
45,770
47,951
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Dizmolize
Kukulkan
6
0 / 0 / 0
10,419
254
198
828
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

20
4 / 11 / 2
17,630
430
20,262
27,651
10,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ONE11SHOT
Sun Wukong
20
13 / 5 / 11
22,292
544
44,480
40,014
65,825
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
0 / 18 / 3
14,358
350
6,794
37,561
22,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
44
Kills
31
31
Deaths
44
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
By-_-Criis
Gilgamesh
4
7
14
1.57
W
Heimdallr
ByManuu_23
Heimdallr
12
10
6
1.5
W
Loki
4
2
2
2.5
L
Mulan
Crepes06
Mulan
14
10
11
1.95
L
Kukulkan
Dizmolize
Kukulkan
0
0
0
0
W
Scylla
GiroudCR7
Scylla
14
7
12
2.86
L
4
11
2
0.45
L
Sun Wukong
ONE11SHOT
Sun Wukong
13
5
11
3.7
W
10
5
21
4.1
L
Yemoja
0
18
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,960
Damage
112,358
159,704
Taken
151,824
160,980
Mitigated
146,895
47,361
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
By-_-Criis
Gilgamesh
26,841
7,181
469
10,954
44,200
53,769
1,135
2,944
40,848
0
179,392
W
Heimdallr
ByManuu_23
Heimdallr
25,895
11,456
0
8,552
37,778
21,222
5,869
2,974
34,724
0
215,270
W
Loki
3,910
1,369
0
1,964
5,443
1,903
0
352
5,091
0
29,305
L
Mulan
Crepes06
Mulan
40,624
10,524
0
12,168
45,770
47,951
2,931
14,781
30,671
0
148,242
L
Kukulkan
Dizmolize
Kukulkan
198
0
0
0
828
213
0
402
394
5,221
0
W
Scylla
GiroudCR7
Scylla
37,755
4,396
1,021
12,156
30,680
17,685
1,940
2,816
27,709
176,257
0
L
20,262
11,568
189
7,773
27,651
10,039
1,842
12,886
14,755
0
120,351
L
Sun Wukong
ONE11SHOT
Sun Wukong
44,480
10,980
0
2,720
40,014
65,825
3,880
13,441
26,333
0
185,593
W
25,559
1,534
1,096
11,149
41,603
66,401
489
5,398
35,565
69,436
0
L
Yemoja
6,794
1,117
661
996
37,561
22,867
66
20,964
16,347
37,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,432
Gold Earned
85,444
809
Minions Killed
743
0
Camps Cleared
0
3,168,419
Distance Traveled
2,921,293
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
22,176
541
229
6
0
830,033
0
W
Heimdallr
22,620
552
235
6
0
684,526
1
W
Loki
14,288
348
62
2
0
173,003
1
L
Mulan
20,745
506
209
5
0
761,992
3
L
Kukulkan
10,419
254
11
0
0
55,426
0
W
Scylla
22,944
560
243
6
0
686,017
3
L
Neith
17,630
430
196
5
0
646,400
1
L
Sun Wukong
22,292
544
285
7
0
799,113
0
W
Ares
21,404
522
40
1
0
794,840
1
L
Yemoja
14,358
350
42
1
0
658,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role