Player Matchup

Horus
Horus
BiffaBast
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,328 Elo+
Solo
Mercury
Mercury
Eskim0123
Mercury
Level 67
God Stats
1W - 2L
1,246 SR
Queue Stats
130W - 123L
1,524 Elo+
Party 4
Danzaburou
Danzaburou
Fusion775
Danzaburou
Level 12
God Stats
1W - 3L
1,402 SR
Queue Stats
11W - 16L
1,342 Elo+
Party 4
Set
Set
Guerreiro112
Set
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
diogosa121
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 31
1,430 SR
1,445 Elo+

VS

Team Averages
Level 26
1,538 SR
1,342 Elo+
Gilgamesh
Gilgamesh
Alexima500
Gilgamesh
Level 29
God Stats
15W - 7L
1,709 SR
Queue Stats
99W - 101L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
Jusherwood
Heimdallr
Level 28
God Stats
6W - 3L
1,716 SR
Queue Stats
66W - 65L
1,368 Elo+
Party 2
Thanatos
Thanatos
Nitron433
Thanatos
Level 28
God Stats
34W - 24L
1,549 SR
Queue Stats
88W - 80L
1,411 Elo+
Party 1
Scylla
Scylla
loric8
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,159 Elo+
Solo
Baron Samedi
Baron Samedi
miksaswag
Baron Samedi
Level 25
God Stats
3W - 4L
1,216 SR
Queue Stats
55W - 45L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BiffaBast
Horus
16
1 / 15 / 8
10,861
402
7,153
25,534
19,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Eskim0123
Mercury
19
7 / 13 / 7
13,891
514
17,527
23,456
6,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Fusion775
Danzaburou
14
0 / 8 / 3
9,463
350
6,349
18,259
6,277
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 11 / 5
14,266
528
23,397
25,454
9,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
diogosa121
Cthulhu
16
2 / 9 / 9
12,486
462
15,006
25,960
22,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexima500
Gilgamesh
20
14 / 3 / 17
16,610
615
17,232
22,109
20,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Jusherwood
Heimdallr
20
14 / 5 / 11
14,746
546
27,247
21,858
12,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Nitron433
Thanatos
20
22 / 2 / 12
17,144
635
24,477
19,821
13,562
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
loric8
Scylla
16
2 / 7 / 7
11,717
434
8,115
14,786
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
miksaswag
Baron Samedi
18
4 / 6 / 19
12,309
456
19,144
18,129
15,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
23
Kills
56
56
Deaths
23
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alexima500
Gilgamesh
14
3
17
7.5
L
Horus
BiffaBast
Horus
1
15
8
0.33
L
Mercury
Eskim0123
Mercury
7
13
7
0.81
L
Danzaburou
Fusion775
Danzaburou
0
8
3
0.19
L
13
11
5
1.41
W
Heimdallr
Jusherwood
Heimdallr
14
5
11
3.9
W
Thanatos
Nitron433
Thanatos
22
2
12
14
L
Cthulhu
diogosa121
Cthulhu
2
9
9
0.72
W
Scylla
loric8
Scylla
2
7
7
0.79
W
Baron Samedi
miksaswag
Baron Samedi
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,432
Damage
96,215
118,663
Taken
96,703
65,183
Mitigated
68,463
15,046
Healing
41,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alexima500
Gilgamesh
17,232
2,642
0
3,356
22,109
20,920
3,389
1,832
20,277
16,835
85,549
L
Horus
BiffaBast
Horus
7,153
4,051
1,967
2,420
25,534
19,550
400
5,275
19,943
0
49,529
L
Mercury
Eskim0123
Mercury
17,527
9,717
0
1,838
23,456
6,704
0
4,105
19,109
0
71,062
L
Danzaburou
Fusion775
Danzaburou
6,349
1,261
0
2,548
18,259
6,277
1,832
4,385
13,343
0
46,969
L
23,397
10,228
0
2,975
25,454
9,982
650
4,905
20,229
0
69,335
W
Heimdallr
Jusherwood
Heimdallr
27,247
17,814
0
5,987
21,858
12,052
3,411
5,801
16,057
0
95,474
W
Thanatos
Nitron433
Thanatos
24,477
7,363
0
24,570
19,821
13,562
5,763
1,478
18,343
0
115,400
L
Cthulhu
diogosa121
Cthulhu
15,006
779
885
2,413
25,960
22,670
0
9,730
15,362
46,597
0
W
Scylla
loric8
Scylla
8,115
1,007
0
75
14,786
6,032
1,290
2,065
12,721
56,168
0
W
Baron Samedi
miksaswag
Baron Samedi
19,144
1,654
3,310
4,184
18,129
15,897
925
3,830
14,299
44,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
72,526
420
Minions Killed
646
0
Camps Cleared
0
2,336,674
Distance Traveled
2,364,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,610
615
191
7
0
442,924
0
L
Horus
10,861
402
92
3
0
415,613
0
L
Mercury
13,891
514
95
4
0
509,549
2
L
Danzaburou
9,463
350
69
3
0
498,434
1
L
Set
14,266
528
110
4
0
429,126
1
W
Heimdallr
14,746
546
158
6
0
490,047
0
W
Thanatos
17,144
635
172
6
0
602,932
0
L
Cthulhu
12,486
462
54
2
0
483,952
1
W
Scylla
11,717
434
80
3
0
350,303
0
W
Baron Samedi
12,309
456
45
2
0
478,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role