Player Matchup

Merlin
Merlin
GofiodelDuro
Merlin
Level 27
God Stats
6W - 8L
1,130 SR
Queue Stats
199W - 155L
1,581 Elo+
Solo
Tyr
Tyr
Maria A1155
Tyr
Level 18
God Stats
11W - 5L
1,603 SR
Queue Stats
120W - 78L
1,597 Elo+
Solo
Ymir
Ymir
dritte_Feder0
Ymir
Level 11
God Stats
2W - 4L
1,351 SR
Queue Stats
21W - 20L
1,501 Elo+
Solo
Athena
Athena
futuristic-bear2
Athena
Level 30
God Stats
6W - 9L
1,463 SR
Queue Stats
273W - 236L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
miel-bidoof
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 52L
1,514 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,552 Elo+

VS

Team Averages
Level 27
1,624 SR
1,571 Elo+
Erlang Shen
Erlang Shen
GaziHalcebeg
Erlang Shen
Level 26
God Stats
23W - 23L
1,629 SR
Queue Stats
63W - 59L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
Izanlog17
Sun Wukong
Level 27
God Stats
3W - 2L
1,877 SR
Queue Stats
287W - 181L
1,645 Elo+
Solo
Anhur
Anhur
Sule0098
Anhur
Level 23
God Stats
2W - 4L
1,553 SR
Queue Stats
60W - 43L
1,489 Elo+
Solo
Bellona
Bellona
XTracks
Bellona
Level 29
God Stats
1W - 5L
1,265 SR
Queue Stats
142W - 135L
1,554 Elo+
Solo
Ra
Ra
xMythos
Ra
Level 29
God Stats
1W - 2L
1,796 SR
Queue Stats
92W - 97L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 1 / 6
10,630
625
5,573
5,854
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 4
10,746
632
8,450
12,155
8,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 1 / 6
9,876
581
8,639
11,007
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 8
9,156
539
8,698
15,210
10,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
miel-bidoof
Ah Muzen Cab
14
4 / 0 / 5
9,299
547
5,473
6,918
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GaziHalcebeg
Erlang Shen
11
1 / 5 / 1
7,041
414
3,898
10,279
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Izanlog17
Sun Wukong
12
0 / 3 / 1
7,572
445
5,847
10,899
5,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Sule0098
Anhur
9
1 / 4 / 1
6,373
375
3,522
7,640
2,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
XTracks
Bellona
11
1 / 6 / 1
7,385
434
5,889
12,437
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 1
7,795
459
4,578
8,473
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
23
Kills
4
4
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GaziHalcebeg
Erlang Shen
1
5
1
0.3
W
Merlin
3
1
6
6
L
Sun Wukong
Izanlog17
Sun Wukong
0
3
1
0.17
W
4
0
4
6
L
Anhur
Sule0098
Anhur
1
4
1
0.38
L
Bellona
XTracks
Bellona
1
6
1
0.25
W
5
1
6
8
W
7
2
8
5.5
W
Ah Muzen Cab
miel-bidoof
Ah Muzen Cab
4
0
5
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
23,734
51,144
Taken
49,728
29,407
Mitigated
23,441
19,493
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GaziHalcebeg
Erlang Shen
3,898
1,722
0
2,167
10,279
4,913
0
6,338
3,853
0
41,825
W
Merlin
5,573
407
0
1,940
5,854
2,204
0
1,543
4,311
76,674
0
L
Sun Wukong
Izanlog17
Sun Wukong
5,847
768
0
2,551
10,899
5,048
0
3,361
7,536
0
42,449
W
8,450
504
0
6,794
12,155
8,375
43
1,024
11,131
0
76,301
L
Anhur
Sule0098
Anhur
3,522
990
0
993
7,640
2,109
0
3,502
4,076
0
25,391
L
Bellona
XTracks
Bellona
5,889
1,500
0
1,724
12,437
8,080
0
5,161
7,223
0
33,136
W
8,639
1,948
0
4,882
11,007
5,822
0
1,201
9,806
66,536
0
W
8,698
1,761
282
1,302
15,210
10,681
740
762
14,448
36,037
0
W
Ah Muzen Cab
miel-bidoof
Ah Muzen Cab
5,473
1,344
0
4,293
6,918
2,325
1,219
48
6,870
0
61,256
L
4,578
647
295
1,824
8,473
3,291
0
4,057
4,130
48,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,707
Gold Earned
36,166
568
Minions Killed
406
0
Camps Cleared
0
1,740,864
Distance Traveled
1,495,380
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,041
414
77
5
0
285,105
2
W
Merlin
10,630
625
160
9
0
338,703
4
L
Sun Wukong
7,572
445
102
6
0
298,233
1
W
Tyr
10,746
632
158
9
0
366,820
4
L
Anhur
6,373
375
44
3
0
287,219
1
L
Bellona
7,385
434
73
4
0
315,520
3
W
Ymir
9,876
581
103
6
0
360,561
6
W
Athena
9,156
539
51
3
0
347,728
0
W
Ah Muzen Cab
9,299
547
96
6
0
327,052
2
L
Ra
7,795
459
110
6
0
309,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role