Player Matchup

Guan Yu
Guan Yu
GruffRumble1000
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 1
Olorun
Olorun
Kiunsu
Olorun
Level 88
God Stats
1W - 4L
1,310 SR
Queue Stats
109W - 95L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
PidDidley
Cthulhu
Level 76
God Stats
3W - 5L
1,495 SR
Queue Stats
106W - 87L
1,497 Elo+
Party 1
Merlin
Merlin
Vorien
Merlin
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Nemesis
Nemesis
r10inkie
Nemesis
Level 50
God Stats
4W - 2L
1,480 SR
Queue Stats
61W - 67L
1,444 Elo+
Party 1
Team Averages
Level 54
1,497 SR
1,463 Elo+

VS

Team Averages
Level 59
1,503 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
Benxsu
Tsukuyomi
Level 28
God Stats
22W - 11L
1,654 SR
Queue Stats
182W - 164L
1,520 Elo+
Party 3
Merlin
Merlin
GRASPMYJOYSTICK
Merlin
Level 143
God Stats
7W - 15L
1,547 SR
Queue Stats
135W - 145L
1,596 Elo+
Party 2
Sobek
Sobek
Goatjiro
Sobek
Level 44
God Stats
6W - 11L
1,269 SR
Queue Stats
222W - 207L
1,474 Elo+
Party 3
Neith
Neith
Musajiro
Neith
Level 36
God Stats
13W - 22L
1,439 SR
Queue Stats
117W - 106L
1,568 Elo+
Party 3
Cu Chulainn
Cu Chulainn
killmadn3ss
Cu Chulainn
Level 42
God Stats
3W - 1L
1,603 SR
Queue Stats
5W - 1L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,276
483
3,559
11,300
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Kiunsu
Olorun
9
3 / 5 / 3
6,001
462
8,395
10,648
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
PidDidley
Cthulhu
9
2 / 6 / 3
6,380
491
6,533
12,959
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Vorien
Merlin
10
0 / 4 / 2
6,045
465
1,144
4,633
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
r10inkie
Nemesis
10
2 / 6 / 2
6,305
485
4,793
10,684
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benxsu
Tsukuyomi
13
10 / 2 / 4
8,166
628
7,083
9,660
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 0 / 4
9,653
743
6,213
4,434
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Goatjiro
Sobek
10
2 / 1 / 7
6,753
519
3,928
8,049
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Musajiro
Neith
10
2 / 3 / 8
6,590
507
7,758
7,757
2,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
killmadn3ss
Cu Chulainn
13
4 / 1 / 2
7,870
605
8,249
8,800
4,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
25
25
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benxsu
Tsukuyomi
10
2
4
6
W
7
0
4
9
W
Sobek
Goatjiro
Sobek
2
1
7
5.5
L
0
4
1
0.13
L
Olorun
Kiunsu
Olorun
3
5
3
0.9
W
Neith
Musajiro
Neith
2
3
8
2
L
Cthulhu
PidDidley
Cthulhu
2
6
3
0.58
L
Merlin
Vorien
Merlin
0
4
2
0.25
W
Cu Chulainn
killmadn3ss
Cu Chulainn
4
1
2
5
L
Nemesis
r10inkie
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
33,231
50,224
Taken
38,700
20,673
Mitigated
15,141
11,221
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benxsu
Tsukuyomi
7,083
2,401
0
4,008
9,660
2,943
0
4,476
5,137
0
34,741
W
6,213
132
0
1,844
4,434
1,549
0
744
3,540
69,061
0
W
Sobek
Goatjiro
Sobek
3,928
407
0
1,812
8,049
4,182
362
5,543
2,426
11,916
0
L
3,559
803
70
3,782
11,300
6,888
0
700
10,600
0
25,112
L
Olorun
Kiunsu
Olorun
8,395
3,547
491
4,390
10,648
3,304
0
2,577
8,071
31,997
0
W
Neith
Musajiro
Neith
7,758
3,667
552
2,681
7,757
2,358
585
5,057
2,700
0
30,518
L
Cthulhu
PidDidley
Cthulhu
6,533
455
122
1,604
12,959
5,891
0
1,985
10,974
24,456
0
L
Merlin
Vorien
Merlin
1,144
318
0
0
4,633
1,140
0
1,954
2,679
22,938
0
W
Cu Chulainn
killmadn3ss
Cu Chulainn
8,249
2,481
0
1,901
8,800
4,109
0
0
8,525
3,259
39,478
L
Nemesis
r10inkie
Nemesis
4,793
2,510
0
762
10,684
3,450
0
3,315
7,369
0
36,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
39,032
266
Minions Killed
354
0
Camps Cleared
0
1,182,698
Distance Traveled
1,332,945
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,166
628
54
4
0
300,183
2
W
Merlin
9,653
743
163
13
0
270,838
3
W
Sobek
6,753
519
15
1
0
276,259
0
L
Guan Yu
6,276
483
60
5
0
223,029
1
L
Olorun
6,001
462
44
3
0
226,939
1
W
Neith
6,590
507
45
3
0
238,167
2
L
Cthulhu
6,380
491
43
3
0
245,335
3
L
Merlin
6,045
465
63
5
0
248,671
1
W
Cu Chulainn
7,870
605
77
6
0
247,498
0
L
Nemesis
6,305
485
56
4
0
238,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role