Player Matchup

Sun Wukong
Sun Wukong
Caneginseng
Sun Wukong
Level 20
God Stats
8W - 10L
1,500 SR
Queue Stats
77W - 80L
1,357 Elo+
Party 2
Heimdallr
Heimdallr
Godwarz
Heimdallr
Level 88
God Stats
1W - 2L
1,479 SR
Queue Stats
25W - 46L
1,376 Elo+
Party 2
Set
Set
KillikEagle
Set
Level 28
God Stats
5W - 2L
1,448 SR
Queue Stats
20W - 36L
1,419 Elo+
Party 2
Merlin
Merlin
MlDLAS
Merlin
Level 23
God Stats
4W - 2L
1,444 SR
Queue Stats
11W - 10L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
xSecco
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,514 Elo+
Party 2
Team Averages
Level 37
1,474 SR
1,422 Elo+

VS

Team Averages
Level 25
1,433 SR
1,362 Elo+
Merlin
Merlin
GuiriOP
Merlin
Level 18
God Stats
4W - 6L
1,372 SR
Queue Stats
11W - 24L
1,300 Elo+
Solo
Sylvanus
Sylvanus
PastelIris
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 109L
1,500 Elo+
Party 3
Ullr
Ullr
Reptile98
Ullr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 113L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
一条烤鱼
Sun Wukong
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 73L
1,151 Elo+
Party 1
Loki
Loki
起名字真麻烦
Loki
Level 24
God Stats
2W - 9L
1,295 SR
Queue Stats
184W - 202L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caneginseng
Sun Wukong
20
6 / 2 / 7
14,554
582
10,715
15,490
10,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Godwarz
Heimdallr
20
9 / 5 / 12
13,113
525
22,003
18,445
9,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 4 / 18
14,383
575
17,005
21,328
13,075
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MlDLAS
Merlin
19
7 / 4 / 13
12,771
511
21,542
13,159
5,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xSecco
Sylvanus
19
4 / 3 / 15
13,604
544
8,786
16,479
16,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GuiriOP
Merlin
19
1 / 7 / 4
11,992
480
7,993
14,070
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
PastelIris
Sylvanus
15
2 / 9 / 9
9,882
395
14,173
22,887
24,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
15
4 / 10 / 2
9,673
387
9,447
22,753
9,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
一条烤鱼
Sun Wukong
20
4 / 4 / 2
13,312
532
10,734
20,990
19,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 9 / 2
12,226
489
12,615
20,090
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
38
Kills
18
18
Deaths
39
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Caneginseng
Sun Wukong
6
2
7
4.75
W
Heimdallr
Godwarz
Heimdallr
9
5
12
3
L
Merlin
GuiriOP
Merlin
1
7
4
0.43
W
12
4
18
5.25
W
Merlin
MlDLAS
Merlin
7
4
13
3.38
L
Sylvanus
PastelIris
Sylvanus
2
9
9
0.72
L
Ullr
4
10
2
0.5
W
Sylvanus
xSecco
Sylvanus
4
3
15
3.83
L
Sun Wukong
一条烤鱼
Sun Wukong
4
4
2
1.25
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,051
Damage
54,962
84,901
Taken
100,790
55,490
Mitigated
66,232
35,305
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Caneginseng
Sun Wukong
10,715
2,264
0
6,208
15,490
10,262
1,085
1,129
14,299
0
96,888
W
Heimdallr
Godwarz
Heimdallr
22,003
12,101
0
6,037
18,445
9,529
5,660
4,751
13,668
0
86,356
L
Merlin
GuiriOP
Merlin
7,993
88
0
1,681
14,070
5,500
0
6,281
7,547
67,288
0
W
17,005
6,629
0
9,278
21,328
13,075
99
4,173
17,013
0
96,533
W
Merlin
MlDLAS
Merlin
21,542
1,379
780
2,296
13,159
5,756
1,998
4,685
8,026
71,328
0
L
Sylvanus
PastelIris
Sylvanus
14,173
4,477
1,667
3,984
22,887
24,879
0
9,082
13,597
32,416
3,746
L
Ullr
9,447
5,190
0
2,405
22,753
9,298
0
5,881
16,839
0
64,520
W
Sylvanus
xSecco
Sylvanus
8,786
4,129
6,007
4,699
16,479
16,868
1,904
5,791
10,554
34,189
0
L
Sun Wukong
一条烤鱼
Sun Wukong
10,734
2,291
291
1,645
20,990
19,873
172
2,836
17,999
0
87,352
L
12,615
2,439
0
4,314
20,090
6,682
0
5,502
14,478
0
67,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,425
Gold Earned
57,085
623
Minions Killed
596
0
Camps Cleared
0
2,315,962
Distance Traveled
2,279,662
28
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,554
582
201
8
0
547,196
7
W
Heimdallr
13,113
525
132
5
0
429,836
1
L
Merlin
11,992
480
138
6
0
373,766
0
W
Set
14,383
575
130
5
0
466,706
13
W
Merlin
12,771
511
109
4
0
449,426
5
L
Sylvanus
9,882
395
74
3
0
409,047
1
L
Ullr
9,673
387
102
4
0
518,513
0
W
Sylvanus
13,604
544
51
2
0
422,798
2
L
Sun Wukong
13,312
532
186
7
0
483,243
0
L
Loki
12,226
489
96
4
0
495,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role