Player Matchup

Gilgamesh
Gilgamesh
LtUltima38
Gilgamesh
Level 45
God Stats
14W - 14L
1,535 SR
Queue Stats
77W - 99L
1,238 Elo+
Party 1
Scylla
Scylla
Mementomori504
Scylla
Level 26
God Stats
13W - 14L
1,585 SR
Queue Stats
38W - 75L
1,232 Elo+
Party 1
Danzaburou
Danzaburou
PaulHub69_lean
Danzaburou
Level 49
God Stats
4W - 2L
1,583 SR
Queue Stats
96W - 114L
1,378 Elo+
Party 1
Team Averages
Level 40
1,568 SR
1,283 Elo+

VS

Team Averages
Level 39
1,516 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Flashg2000
Gilgamesh
Level 28
God Stats
1W - 3L
1,709 SR
Queue Stats
46W - 41L
1,430 Elo+
Party 2
Izanami
Izanami
Jojokiller6141
Izanami
Level 17
God Stats
4W - 5L
1,389 SR
Queue Stats
5W - 10L
1,366 Elo+
Solo
Tiamat
Tiamat
kleisslucas415
Tiamat
Level 73
God Stats
4W - 9L
1,450 SR
Queue Stats
488W - 538L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LtUltima38
Gilgamesh
9
1 / 2 / 3
6,575
658
6,070
6,665
4,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 4
6,968
697
3,740
4,404
1,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PaulHub69_lean
Danzaburou
11
3 / 2 / 2
7,508
751
5,974
7,980
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flashg2000
Gilgamesh
9
1 / 3 / 1
6,555
656
4,931
6,108
4,412
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
7,215
722
5,472
4,657
1,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 2
7,436
744
4,647
7,802
4,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
5
5
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Flashg2000
Gilgamesh
1
3
1
0.5
L
2
0
2
3
W
Gilgamesh
LtUltima38
Gilgamesh
1
2
3
1.25
W
1
1
4
3
W
Danzaburou
PaulHub69_lean
Danzaburou
3
2
2
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,784
Damage
15,050
19,049
Taken
18,567
8,073
Mitigated
9,878
5,184
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Flashg2000
Gilgamesh
4,931
1,207
369
690
6,108
4,412
0
1,287
4,821
0
10,840
L
5,472
2,136
0
376
4,657
1,348
281
855
3,802
0
38,163
W
Gilgamesh
LtUltima38
Gilgamesh
6,070
1,157
815
690
6,665
4,016
0
1,739
4,926
0
14,586
W
3,740
439
369
657
4,404
1,377
0
1,229
3,175
14,086
0
W
Danzaburou
PaulHub69_lean
Danzaburou
5,974
1,727
0
2,653
7,980
2,680
0
1,723
6,257
0
39,618
L
4,647
773
282
2,872
7,802
4,118
0
1,642
6,160
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
21,206
153
Minions Killed
132
0
Camps Cleared
0
524,359
Distance Traveled
551,164
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,555
656
10
1
0
177,009
1
L
Izanami
7,215
722
83
8
0
197,235
1
W
Gilgamesh
6,575
658
28
3
0
190,172
0
W
Scylla
6,968
697
39
4
0
159,106
2
W
Danzaburou
7,508
751
86
9
0
175,081
1
L
Tiamat
7,436
744
39
4
0
176,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role