Player Matchup

Danzaburou
Danzaburou
BatzAG
Danzaburou
Level 153
God Stats
7W - 4L
1,282 SR
Queue Stats
107W - 93L
1,609 Elo+
Party 2
Bastet
Bastet
ITzGodly8292
Bastet
Level 27
God Stats
16W - 10L
1,632 SR
Queue Stats
160W - 159L
1,436 Elo+
Party 2
Anubis
Anubis
ONI ANTONIO
Anubis
Level 105
God Stats
8W - 11L
1,423 SR
Queue Stats
428W - 526L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
freesty1er
Cabrakan
Level 157
God Stats
4W - 1L
1,553 SR
Queue Stats
428W - 295L
1,713 Elo+
Party 1
Guan Yu
Guan Yu
xF4mou5L4dyx
Guan Yu
Level 29
God Stats
3W - 0L
1,876 SR
Queue Stats
85W - 58L
1,515 Elo+
Party 1
Team Averages
Level 94
1,553 SR
1,526 Elo+

VS

Team Averages
Level 93
1,453 SR
1,541 Elo+
Heimdallr
Heimdallr
FrostyJack96
Heimdallr
Level 27
God Stats
3W - 5L
1,349 SR
Queue Stats
34W - 27L
1,282 Elo+
Party 3
Horus
Horus
GeorgeyMort7
Horus
Level 103
God Stats
1W - 1L
1,345 SR
Queue Stats
160W - 125L
1,591 Elo+
Party 3
Ra
Ra
HenryTheHoover11
Ra
Level 136
God Stats
1W - 2L
1,601 SR
Queue Stats
133W - 89L
1,586 Elo+
Party 3
Agni
Agni
ItsMukymu
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,652 Elo+
Solo
Khepri
Khepri
mo_barbieri
Khepri
Level 156
God Stats
9W - 7L
1,469 SR
Queue Stats
276W - 237L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BatzAG
Danzaburou
13
3 / 1 / 0
7,887
657
5,660
7,220
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
11
5 / 4 / 4
7,324
610
6,976
8,533
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
1 / 6 / 3
6,387
532
4,939
7,213
4,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
freesty1er
Cabrakan
12
2 / 0 / 6
7,054
588
5,909
7,798
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
xF4mou5L4dyx
Guan Yu
14
6 / 1 / 1
7,853
654
5,007
10,515
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrostyJack96
Heimdallr
10
0 / 2 / 1
5,605
467
1,223
4,868
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 3 / 4
7,228
602
6,132
9,325
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 5 / 3
7,049
587
6,962
9,169
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
10
1 / 6 / 0
6,103
509
3,699
6,544
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
10
1 / 2 / 3
6,319
527
3,374
7,077
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
17
Kills
12
12
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BatzAG
Danzaburou
3
1
0
3
L
Heimdallr
FrostyJack96
Heimdallr
0
2
1
0.25
L
5
3
4
2.33
L
5
5
3
1.3
W
Bastet
5
4
4
1.75
L
Agni
1
6
0
0.17
W
Anubis
1
6
3
0.42
W
Cabrakan
freesty1er
Cabrakan
2
0
6
5
L
Khepri
1
2
3
1.25
W
Guan Yu
xF4mou5L4dyx
Guan Yu
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
21,390
41,279
Taken
36,983
18,657
Mitigated
11,881
16,203
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BatzAG
Danzaburou
5,660
2,855
0
3,024
7,220
2,533
0
1,164
6,056
0
52,232
L
Heimdallr
FrostyJack96
Heimdallr
1,223
587
0
760
4,868
1,598
538
113
4,755
0
26,477
L
6,132
2,729
380
3,812
9,325
3,548
31
2,628
6,697
0
28,416
L
6,962
1,108
574
2,488
9,169
2,771
104
4,652
4,517
37,296
0
W
Bastet
6,976
2,064
0
1,082
8,533
2,614
0
2,707
5,578
0
29,664
L
Agni
3,699
664
0
1,038
6,544
1,452
958
770
5,774
30,632
0
W
Anubis
4,939
55
0
1,581
7,213
4,033
448
3,262
3,759
30,032
0
W
Cabrakan
freesty1er
Cabrakan
5,909
484
0
5,072
7,798
4,291
0
2,309
5,387
44,979
0
L
Khepri
3,374
524
0
1,448
7,077
2,512
322
2,685
4,392
19,752
0
W
Guan Yu
xF4mou5L4dyx
Guan Yu
5,007
464
366
5,078
10,515
5,186
226
3,710
6,464
0
38,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
32,304
372
Minions Killed
298
0
Camps Cleared
0
1,179,426
Distance Traveled
1,054,958
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,887
657
102
9
0
218,595
3
L
Heimdallr
5,605
467
55
5
0
185,251
0
L
Horus
7,228
602
73
6
0
267,363
1
L
Ra
7,049
587
72
6
0
199,605
1
W
Bastet
7,324
610
53
4
0
247,866
2
L
Agni
6,103
509
71
6
0
161,181
2
W
Anubis
6,387
532
57
5
0
212,050
6
W
Cabrakan
7,054
588
72
6
0
241,624
3
L
Khepri
6,319
527
27
2
0
241,558
4
W
Guan Yu
7,853
654
88
7
0
259,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role