Player Matchup

Skadi
Skadi
GorgeFloyd
Skadi
Level 16
God Stats
5W - 6L
1,762 SR
Queue Stats
37W - 50L
1,319 Elo+
Party 2
Serqet
Serqet
Jahhdan
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,340 Elo+
Party 2
Ymir
Ymir
PaquitoCementos
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
vukhero
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,121 Elo+
Solo
Neith
Neith
阿萨德奥斯丁
Neith
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 2L
1,256 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,307 Elo+

VS

Team Averages
Level 18
1,399 SR
1,378 Elo+
Ares
Ares
JaozinDelas
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,206 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RolandBirta
Ah Muzen Cab
Level 14
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
Tombulibo
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
VheXen
Fenrir
Level 29
God Stats
12W - 12L
1,273 SR
Queue Stats
248W - 216L
1,516 Elo+
Solo
Hades
Hades
lolbuh
Hades
Level 8
God Stats
4W - 5L
1,448 SR
Queue Stats
9W - 10L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
11 / 9 / 3
17,331
510
30,504
27,277
11,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Jahhdan
Serqet
20
4 / 1 / 10
16,129
474
7,623
20,295
28,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 13 / 7
12,188
358
6,927
25,269
20,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
vukhero
Ares
20
2 / 3 / 10
13,724
404
7,078
27,237
26,002
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 11 / 2
17,657
519
13,990
27,491
12,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 14
14,498
426
13,009
30,555
47,190
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
RolandBirta
Ah Muzen Cab
11
0 / 4 / 3
10,434
307
2,130
6,627
5,803
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Tombulibo
Gilgamesh
20
6 / 5 / 13
15,575
458
18,365
32,012
31,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
VheXen
Fenrir
20
9 / 4 / 8
15,862
467
13,752
29,265
16,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
lolbuh
Hades
20
18 / 6 / 12
17,050
501
35,795
29,244
23,394
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
23
Kills
36
37
Deaths
26
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
9
3
1.39
W
Serqet
Jahhdan
Serqet
4
1
10
9
L
3
7
14
1.43
W
1
13
7
0.35
L
Ah Muzen Cab
RolandBirta
Ah Muzen Cab
0
4
3
0.38
L
Gilgamesh
Tombulibo
Gilgamesh
6
5
13
2.5
L
Fenrir
VheXen
Fenrir
9
4
8
3.25
L
Hades
lolbuh
Hades
18
6
12
4
W
Ares
vukhero
Ares
2
3
10
2.33
W
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,122
Damage
83,051
127,569
Taken
127,703
97,836
Mitigated
124,235
21,061
Healing
39,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
30,504
20,005
1,114
5,917
27,277
11,122
4,491
12,572
14,705
0
145,671
W
Serqet
Jahhdan
Serqet
7,623
1,335
0
993
20,295
28,304
887
5,692
14,603
501
77,905
L
13,009
1,164
1,566
2,598
30,555
47,190
997
8,711
20,328
48,824
0
W
6,927
1,785
0
243
25,269
20,400
0
13,294
11,975
20,871
0
L
Ah Muzen Cab
RolandBirta
Ah Muzen Cab
2,130
781
0
692
6,627
5,803
416
414
6,213
0
21,203
L
Gilgamesh
Tombulibo
Gilgamesh
18,365
4,095
0
4,003
32,012
31,100
4,718
5,952
25,565
0
113,603
L
Fenrir
VheXen
Fenrir
13,752
3,181
0
15,531
29,265
16,748
263
5,083
23,894
0
126,755
L
Hades
lolbuh
Hades
35,795
4,165
3,071
11,660
29,244
23,394
1,591
6,346
22,556
127,445
0
W
Ares
vukhero
Ares
7,078
953
0
7,138
27,237
26,002
0
10,678
16,559
44,296
0
W
13,990
7,620
0
5,656
27,491
12,008
6,834
8,396
19,095
0
124,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,029
Gold Earned
73,419
553
Minions Killed
595
0
Camps Cleared
0
2,651,979
Distance Traveled
2,446,546
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,331
510
189
6
0
530,454
2
W
Serqet
16,129
474
92
3
0
671,741
3
L
Ares
14,498
426
54
2
0
469,776
0
W
Ymir
12,188
358
21
1
0
368,302
2
L
Ah Muzen Cab
10,434
307
40
1
0
193,524
2
L
Gilgamesh
15,575
458
147
4
0
637,659
3
L
Fenrir
15,862
467
178
5
0
579,106
11
L
Hades
17,050
501
176
5
0
566,481
3
W
Ares
13,724
404
54
2
0
572,730
1
W
Neith
17,657
519
197
6
0
508,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role