Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FlokiWartooth
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 254L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
HDT30FB
Baron Samedi
Level 50
God Stats
1W - 3L
1,705 SR
Queue Stats
206W - 244L
1,400 Elo+
Solo
Zeus
Zeus
Kevones68
Zeus
Level 68
God Stats
7W - 8L
1,401 SR
Queue Stats
14W - 20L
1,438 Elo+
Solo
Tyr
Tyr
xOGKINGKILLERx
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 353L
1,553 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,471 Elo+

VS

Team Averages
Level 86
1,522 SR
1,452 Elo+
Yemoja
Yemoja
Canis lupus7361
Yemoja
Level 63
God Stats
297W - 277L
1,528 SR
Queue Stats
1,093W - 1,174L
1,442 Elo+
Solo
Ah Puch
Ah Puch
ExponentCube51
Ah Puch
Level 127
God Stats
12W - 7L
1,752 SR
Queue Stats
134W - 143L
1,510 Elo+
Solo
Kukulkan
Kukulkan
RemBert
Kukulkan
Level 66
God Stats
6W - 7L
1,202 SR
Queue Stats
10W - 16L
1,240 Elo+
Solo
Neith
Neith
That0ne81sh420
Neith
Level 69
God Stats
106W - 96L
1,577 SR
Queue Stats
145W - 144L
1,540 Elo+
Solo
Medusa
Medusa
XxLatinaWolfxX
Medusa
Level 104
God Stats
57W - 46L
1,549 SR
Queue Stats
1,284W - 1,358L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 1
8,198
911
6,195
6,565
2,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
13
0 / 2 / 0
7,624
847
2,348
5,195
3,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
HDT30FB
Baron Samedi
14
0 / 2 / 0
8,217
913
4,026
7,789
3,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
1 / 0 / 0
8,598
955
9,510
4,640
1,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 1
7,932
881
7,787
9,385
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
9,254
1,028
4,205
4,022
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 0 / 4
8,848
983
10,011
4,691
1,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
RemBert
Kukulkan
14
0 / 0 / 5
8,265
918
5,102
6,037
2,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 0 / 2
10,005
1,112
5,489
6,091
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 3
8,571
952
4,866
11,031
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
7
7
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
0
0
3
1.5
W
2
0
4
4
L
Guan Yu
0
2
0
0
L
Baron Samedi
HDT30FB
Baron Samedi
0
2
0
0
L
Zeus
1
0
0
1
W
Kukulkan
RemBert
Kukulkan
0
0
5
2.5
W
4
0
2
5
W
1
1
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
29,673
33,574
Taken
31,872
17,757
Mitigated
12,992
5,477
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,195
1,492
159
966
6,565
2,306
0
2,575
3,990
0
18,100
W
4,205
602
1,818
1,515
4,022
2,553
0
2,247
1,750
18,801
0
W
10,011
879
0
1,518
4,691
1,564
0
1,720
2,921
24,121
0
L
Guan Yu
2,348
320
198
162
5,195
3,351
0
2,174
3,021
0
7,559
L
Baron Samedi
HDT30FB
Baron Samedi
4,026
0
855
1,166
7,789
3,222
0
5,075
2,714
20,464
0
L
Zeus
9,510
358
618
409
4,640
1,660
0
3,864
776
39,311
0
W
Kukulkan
RemBert
Kukulkan
5,102
178
0
0
6,037
2,124
0
2,907
3,030
23,328
0
W
5,489
2,302
0
1,771
6,091
2,434
0
2,440
3,651
0
28,143
W
4,866
2,315
328
2,393
11,031
4,317
0
4,222
6,634
0
17,679
L
7,787
1,277
0
944
9,385
7,218
0
5,630
3,755
0
11,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
44,943
158
Minions Killed
199
2
Camps Cleared
11
753,016
Distance Traveled
892,117
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,198
911
22
2
0
174,006
2
W
Yemoja
9,254
1,028
30
3
1
153,751
1
W
Ah Puch
8,848
983
39
4
0
178,701
2
L
Guan Yu
7,624
847
8
1
0
80,408
0
L
Baron Samedi
8,217
913
41
5
1
177,227
0
L
Zeus
8,598
955
78
9
0
169,828
0
W
Kukulkan
8,265
918
43
5
0
196,558
0
W
Neith
10,005
1,112
51
6
8
186,284
0
W
Medusa
8,571
952
36
4
2
176,823
2
L
Tyr
7,932
881
9
1
1
151,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role