Player Matchup

Ah Puch
Ah Puch
Jimaco
Ah Puch
Level 105
God Stats
2W - 11L
1,527 SR
Queue Stats
140W - 193L
1,442 Elo+
Solo
Medusa
Medusa
nmurphy19
Medusa
Level 25
God Stats
27W - 24L
1,521 SR
Queue Stats
40W - 55L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
shadowgun056
Tsukuyomi
Level 29
God Stats
0W - 4L
1,036 SR
Queue Stats
43W - 50L
1,452 Elo+
Solo
Team Averages
Level 53
1,361 SR
1,427 Elo+

VS

Team Averages
Level 74
1,410 SR
1,377 Elo+
Medusa
Medusa
NEON_BIBLE23
Medusa
Level 88
God Stats
13W - 19L
1,354 SR
Queue Stats
96W - 135L
1,275 Elo+
Solo
Aphrodite
Aphrodite
RealAnt7
Aphrodite
Level 106
God Stats
2W - 1L
1,386 SR
Queue Stats
48W - 55L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
xrafprolive
Gilgamesh
Level 29
God Stats
23W - 24L
1,491 SR
Queue Stats
72W - 82L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jimaco
Ah Puch
20
5 / 3 / 11
15,672
653
24,414
13,327
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
nmurphy19
Medusa
18
8 / 9 / 6
15,942
664
23,111
22,540
11,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
shadowgun056
Tsukuyomi
18
5 / 6 / 9
15,190
633
15,347
20,913
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 6 / 7
16,396
683
14,775
23,577
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
RealAnt7
Aphrodite
19
0 / 6 / 17
14,760
615
8,965
21,680
16,683
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
xrafprolive
Gilgamesh
19
10 / 6 / 7
16,106
671
22,872
30,931
46,339
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
18
Kills
18
18
Deaths
18
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Jimaco
Ah Puch
5
3
11
3.5
W
Medusa
8
6
7
1.92
W
Aphrodite
RealAnt7
Aphrodite
0
6
17
1.42
L
Medusa
nmurphy19
Medusa
8
9
6
1.22
L
Tsukuyomi
shadowgun056
Tsukuyomi
5
6
9
1.58
W
Gilgamesh
xrafprolive
Gilgamesh
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,872
Damage
46,612
56,780
Taken
76,188
27,583
Mitigated
73,575
12,688
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Jimaco
Ah Puch
24,414
712
0
6,016
13,327
5,830
1,250
1,975
11,352
101,538
0
W
Medusa
14,775
3,696
474
4,103
23,577
10,553
1,906
7,378
16,199
0
94,569
W
Aphrodite
RealAnt7
Aphrodite
8,965
574
10,328
10,590
21,680
16,683
644
9,169
12,511
72,903
0
L
Medusa
nmurphy19
Medusa
23,111
15,221
166
2,530
22,540
11,866
239
3,221
19,319
0
69,117
L
Tsukuyomi
shadowgun056
Tsukuyomi
15,347
3,097
0
3,976
20,913
9,887
397
4,132
16,781
0
71,846
W
Gilgamesh
xrafprolive
Gilgamesh
22,872
4,300
662
2,535
30,931
46,339
755
8,244
22,687
0
62,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
47,262
286
Minions Killed
289
0
Camps Cleared
0
1,217,875
Distance Traveled
1,283,971
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,672
653
143
6
0
370,198
3
W
Medusa
16,396
683
106
4
0
427,152
4
W
Aphrodite
14,760
615
128
5
0
440,718
4
L
Medusa
15,942
664
75
3
0
413,813
9
L
Tsukuyomi
15,190
633
68
3
0
433,864
2
W
Gilgamesh
16,106
671
55
2
0
416,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role