Player Matchup

Camazotz
Camazotz
Beans1cus
Camazotz
Level 127
God Stats
4W - 0L
1,791 SR
Queue Stats
240W - 247L
1,509 Elo+
Solo
Tiamat
Tiamat
Jaropiashgfdjyaf
Tiamat
Level 62
God Stats
6W - 4L
1,941 SR
Queue Stats
248W - 210L
1,655 Elo+
Party 2
Bacchus
Bacchus
Larsteinn
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
reper
Hachiman
Level 114
God Stats
7W - 6L
1,769 SR
Queue Stats
239W - 185L
1,658 Elo+
Party 2
King Arthur
King Arthur
whoswart
King Arthur
Level 123
God Stats
2W - 2L
1,424 SR
Queue Stats
44W - 42L
1,509 Elo+
Solo
Team Averages
Level 116
1,685 SR
1,566 Elo+

VS

Team Averages
Level 95
1,586 SR
1,496 Elo+
Ymir
Ymir
BigBootyTarry69
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ChaosStrider19
Mercury
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 279L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
DemonDaze727
Heimdallr
Level 64
God Stats
24W - 22L
1,566 SR
Queue Stats
448W - 416L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
FluffyCookies
Sun Wukong
Level 91
God Stats
6W - 3L
1,823 SR
Queue Stats
448W - 436L
1,514 Elo+
Solo
Tiamat
Tiamat
G2_Clout
Tiamat
Level 102
God Stats
6W - 6L
1,544 SR
Queue Stats
494W - 486L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Beans1cus
Camazotz
15
4 / 1 / 0
8,433
562
3,918
12,336
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 2
8,280
552
8,244
7,082
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Larsteinn
Bacchus
12
1 / 0 / 3
7,280
485
6,503
8,489
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
reper
Hachiman
14
1 / 1 / 1
7,893
526
8,495
7,458
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
whoswart
King Arthur
15
2 / 0 / 1
8,580
572
9,832
15,077
8,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,137
476
2,193
9,923
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 3
6,855
457
2,731
8,956
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DemonDaze727
Heimdallr
12
1 / 1 / 2
7,493
500
5,347
9,610
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FluffyCookies
Sun Wukong
14
0 / 2 / 0
8,191
546
8,471
12,425
9,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
G2_Clout
Tiamat
12
1 / 3 / 1
7,399
493
5,241
8,575
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
3
3
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Beans1cus
Camazotz
4
1
0
4
L
1
1
2
2
L
0
3
3
0.5
L
Heimdallr
DemonDaze727
Heimdallr
1
1
2
2
L
Sun Wukong
FluffyCookies
Sun Wukong
0
2
0
0
L
Tiamat
G2_Clout
Tiamat
1
3
1
0.5
W
2
1
2
3
W
Bacchus
Larsteinn
Bacchus
1
0
3
2.5
W
Hachiman
reper
Hachiman
1
1
1
1.5
W
King Arthur
whoswart
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,992
Damage
23,983
50,442
Taken
49,489
27,903
Mitigated
26,486
22,960
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Beans1cus
Camazotz
3,918
613
0
8,798
12,336
5,076
0
1,488
10,750
0
55,898
L
2,193
211
0
1,991
9,923
5,663
0
5,165
4,530
18,885
0
L
2,731
1,016
0
566
8,956
3,644
0
2,359
6,539
0
42,719
L
Heimdallr
DemonDaze727
Heimdallr
5,347
2,705
0
3,724
9,610
3,509
0
1,172
8,438
0
46,359
L
Sun Wukong
FluffyCookies
Sun Wukong
8,471
1,220
0
4,031
12,425
9,252
0
0
12,425
0
60,739
L
Tiamat
G2_Clout
Tiamat
5,241
274
0
1,977
8,575
4,418
0
5,408
2,810
45,934
0
W
8,244
515
0
2,750
7,082
4,862
0
3,133
3,590
56,292
0
W
Bacchus
Larsteinn
Bacchus
6,503
368
0
1,795
8,489
6,653
0
1,855
6,541
28,228
0
W
Hachiman
reper
Hachiman
8,495
4,092
0
4,463
7,458
2,337
0
408
7,050
0
60,835
W
King Arthur
whoswart
King Arthur
9,832
1,241
0
5,154
15,077
8,975
99
0
15,077
0
63,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
37,075
551
Minions Killed
492
0
Camps Cleared
0
1,567,407
Distance Traveled
1,395,297
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,433
562
121
8
0
336,955
2
L
Ymir
7,137
476
40
3
0
276,088
0
L
Mercury
6,855
457
82
5
0
328,688
4
L
Heimdallr
7,493
500
104
7
0
254,039
4
L
Sun Wukong
8,191
546
141
9
0
276,020
3
L
Tiamat
7,399
493
125
8
0
260,462
3
W
Tiamat
8,280
552
146
10
0
321,789
0
W
Bacchus
7,280
485
39
3
0
351,190
7
W
Hachiman
7,893
526
106
7
0
253,305
2
W
King Arthur
8,580
572
139
9
0
304,168
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role