Player Matchup

Skadi
Skadi
Der_Nico_04
Skadi
Level 122
God Stats
7W - 7L
1,708 SR
Queue Stats
564W - 533L
1,514 Elo+
Party 1
Chang'e
Chang'e
HeyLumosNox
Chang'e
Level 26
God Stats
11W - 11L
1,564 SR
Queue Stats
60W - 44L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
IHaveSlainYou
Cabrakan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,646 Elo+
Solo
Nemesis
Nemesis
Vagil13
Nemesis
Level 128
God Stats
10W - 8L
1,749 SR
Queue Stats
475W - 444L
1,586 Elo+
Party 1
Anubis
Anubis
schmutz-hazi420
Anubis
Level 125
God Stats
23W - 16L
1,514 SR
Queue Stats
917W - 860L
1,533 Elo+
Party 1
Team Averages
Level 89
1,607 SR
1,559 Elo+

VS

Team Averages
Level 111
1,782 SR
1,618 Elo+
Bellona
Bellona
FilthyMalfested
Bellona
Level 145
God Stats
3W - 0L
1,826 SR
Queue Stats
72W - 52L
1,619 Elo+
Party 2
Discordia
Discordia
Gliding-_-Waffle
Discordia
Level 159
God Stats
2W - 0L
1,856 SR
Queue Stats
27W - 22L
1,532 Elo+
Party 2
Bakasura
Bakasura
RoadWarrior552
Bakasura
Level 157
God Stats
12W - 5L
1,660 SR
Queue Stats
69W - 55L
1,610 Elo+
Party 2
Cerberus
Cerberus
S_a_m_u_r_a_i_i_
Cerberus
Level 47
God Stats
5W - 1L
1,800 SR
Queue Stats
33W - 26L
1,486 Elo+
Solo
Izanami
Izanami
SamuraiTwist
Izanami
Level 47
God Stats
13W - 2L
1,768 SR
Queue Stats
19W - 12L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
8,248
634
7,860
8,877
2,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
HeyLumosNox
Chang'e
10
1 / 6 / 1
6,294
484
4,156
9,900
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
IHaveSlainYou
Cabrakan
11
3 / 3 / 1
6,673
513
5,227
8,699
6,650
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Vagil13
Nemesis
12
2 / 6 / 2
7,177
552
6,150
11,117
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 5 / 5
7,733
595
5,175
8,955
3,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,920
609
6,631
12,078
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
14
8 / 2 / 6
8,989
691
10,017
6,994
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
6 / 5 / 8
8,657
666
9,336
13,172
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 4
6,769
521
3,866
6,387
2,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SamuraiTwist
Izanami
12
3 / 3 / 0
7,554
581
4,918
8,658
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
14
Kills
23
23
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
3
2
3
2.25
W
Discordia
8
2
6
5.5
L
Chang'e
HeyLumosNox
Chang'e
1
6
1
0.25
L
Cabrakan
IHaveSlainYou
Cabrakan
3
3
1
1.17
W
Bakasura
6
5
8
2
W
3
2
4
2.5
W
Izanami
SamuraiTwist
Izanami
3
3
0
1
L
Nemesis
Vagil13
Nemesis
2
6
2
0.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
34,768
47,548
Taken
47,289
21,049
Mitigated
19,031
11,493
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,860
3,154
0
692
8,877
2,488
0
1,806
6,857
0
47,022
W
6,631
2,428
0
4,400
12,078
6,712
1,272
6,317
5,727
0
44,463
W
Discordia
10,017
323
0
2,081
6,994
2,261
1,220
2,221
4,621
51,800
0
L
Chang'e
HeyLumosNox
Chang'e
4,156
350
543
3,779
9,900
2,792
705
4,596
4,771
25,645
0
L
Cabrakan
IHaveSlainYou
Cabrakan
5,227
1,167
114
532
8,699
6,650
592
629
7,265
20,050
0
W
Bakasura
9,336
6,352
0
4,133
13,172
5,217
116
3,453
9,673
0
37,163
W
3,866
452
366
1,911
6,387
2,459
486
670
5,655
14,664
0
W
Izanami
SamuraiTwist
Izanami
4,918
3,090
0
2,472
8,658
2,382
2,183
1,569
7,055
0
45,791
L
Nemesis
Vagil13
Nemesis
6,150
2,942
0
2,480
11,117
5,372
0
2,344
7,689
0
38,542
L
5,175
131
0
3,353
8,955
3,747
0
3,866
4,894
35,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
39,889
333
Minions Killed
411
0
Camps Cleared
0
1,126,194
Distance Traveled
1,263,399
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,248
634
94
7
0
208,142
0
W
Bellona
7,920
609
95
7
0
276,040
1
W
Discordia
8,989
691
97
7
0
228,459
5
L
Chang'e
6,294
484
47
4
0
228,779
0
L
Cabrakan
6,673
513
37
3
0
225,126
2
W
Bakasura
8,657
666
98
8
0
234,577
3
W
Cerberus
6,769
521
25
2
0
295,195
0
W
Izanami
7,554
581
96
7
0
229,128
0
L
Nemesis
7,177
552
73
6
0
246,642
0
L
Anubis
7,733
595
82
6
0
217,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role