Player Matchup

Kukulkan
Kukulkan
Daku123
Kukulkan
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
57W - 70L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
HamsterBoyz
Sun Wukong
Level 26
God Stats
11W - 12L
1,855 SR
Queue Stats
112W - 117L
1,483 Elo+
Solo
Ymir
Ymir
Kylca
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 81L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
obatek
Sylvanus
Level 28
God Stats
22W - 39L
1,411 SR
Queue Stats
108W - 127L
1,415 Elo+
Solo
Apollo
Apollo
Весьма
Apollo
Level 19
God Stats
6W - 10L
1,288 SR
Queue Stats
72W - 84L
1,495 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,479 Elo+

VS

Team Averages
Level 19
1,569 SR
1,442 Elo+
Thanatos
Thanatos
Chratrix
Thanatos
Level 34
God Stats
19W - 10L
1,652 SR
Queue Stats
448W - 488L
1,391 Elo+
Party 2
Chaac
Chaac
JachymouseTV
Chaac
Level 22
God Stats
16W - 6L
1,695 SR
Queue Stats
41W - 59L
1,387 Elo+
Party 2
Xbalanque
Xbalanque
K1ngF1sh
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 48L
1,562 Elo+
Solo
Yemoja
Yemoja
Luanasloth
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,435 Elo+
Party 1
Merlin
Merlin
Muemlek
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daku123
Kukulkan
17
0 / 8 / 3
10,406
434
10,802
14,533
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
HamsterBoyz
Sun Wukong
18
8 / 5 / 3
12,228
510
14,626
24,962
17,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kylca
Ymir
15
2 / 7 / 6
9,932
414
10,345
21,670
16,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
obatek
Sylvanus
17
5 / 4 / 6
11,224
468
10,012
19,469
21,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
17
7 / 10 / 6
11,461
478
14,408
17,707
7,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chratrix
Thanatos
19
11 / 4 / 4
13,165
549
14,297
20,690
11,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 8
11,741
489
11,378
19,922
20,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
K1ngF1sh
Xbalanque
20
13 / 2 / 8
14,487
604
24,563
27,527
11,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Luanasloth
Yemoja
16
1 / 4 / 12
12,021
501
7,124
13,906
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Muemlek
Merlin
17
7 / 9 / 6
12,177
507
15,817
19,196
7,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
22
Kills
34
34
Deaths
22
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chratrix
Thanatos
11
4
4
3.25
L
Kukulkan
Daku123
Kukulkan
0
8
3
0.19
L
Sun Wukong
HamsterBoyz
Sun Wukong
8
5
3
1.9
W
2
3
8
2
W
Xbalanque
K1ngF1sh
Xbalanque
13
2
8
8.5
L
Ymir
Kylca
Ymir
2
7
6
0.71
W
Yemoja
Luanasloth
Yemoja
1
4
12
1.75
W
Merlin
Muemlek
Merlin
7
9
6
1.11
L
Sylvanus
obatek
Sylvanus
5
4
6
2
L
Apollo
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,193
Damage
73,179
98,341
Taken
101,241
67,749
Mitigated
61,984
27,548
Healing
48,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chratrix
Thanatos
14,297
3,775
0
15,074
20,690
11,129
2,142
4,340
16,322
0
89,237
L
Kukulkan
Daku123
Kukulkan
10,802
923
0
2,038
14,533
5,785
0
2,367
11,984
78,799
0
L
Sun Wukong
HamsterBoyz
Sun Wukong
14,626
3,401
0
8,222
24,962
17,161
375
2,200
22,145
0
56,309
W
11,378
1,596
0
6,669
19,922
20,713
779
3,666
16,190
0
61,148
W
Xbalanque
K1ngF1sh
Xbalanque
24,563
11,103
752
14,566
27,527
11,797
2,995
10,049
17,256
0
125,985
L
Ymir
Kylca
Ymir
10,345
1,908
0
5,098
21,670
16,335
0
3,571
17,842
63,159
0
W
Yemoja
Luanasloth
Yemoja
7,124
2,422
8,656
1,766
13,906
10,438
395
5,571
8,247
25,300
0
W
Merlin
Muemlek
Merlin
15,817
1,526
0
1,429
19,196
7,907
2,079
10,163
8,885
59,591
0
L
Sylvanus
obatek
Sylvanus
10,012
2,809
2,146
9,224
19,469
21,046
1,030
8,622
10,357
58,675
0
L
Apollo
14,408
9,077
0
820
17,707
7,422
708
4,954
12,430
0
62,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,251
Gold Earned
63,591
509
Minions Killed
510
0
Camps Cleared
0
2,108,281
Distance Traveled
2,045,850
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,165
549
116
5
0
449,112
1
L
Kukulkan
10,406
434
140
6
0
425,494
4
L
Sun Wukong
12,228
510
86
4
0
452,145
4
W
Chaac
11,741
489
87
4
0
458,000
3
W
Xbalanque
14,487
604
161
7
0
405,440
0
L
Ymir
9,932
414
92
4
0
390,757
0
W
Yemoja
12,021
501
36
2
0
369,123
5
W
Merlin
12,177
507
110
5
0
364,175
1
L
Sylvanus
11,224
468
72
3
0
377,462
7
L
Apollo
11,461
478
119
5
0
462,423
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role