Player Matchup

Cupid
Cupid
GageShiAxel
Cupid
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
192W - 196L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Goji-721
Sylvanus
Level 8
God Stats
2W - 3L
1,390 SR
Queue Stats
7W - 8L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Monito34
Kukulkan
Level 9
God Stats
59W - 40L
1,743 SR
Queue Stats
224W - 234L
1,653 Elo+
Solo
Ares
Ares
ZE MONKEY9703
Ares
Level 12
God Stats
4W - 6L
1,541 SR
Queue Stats
20W - 20L
1,463 Elo+
Solo
Cerberus
Cerberus
cristiane_ma
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,414 Elo+
Solo
Team Averages
Level 8
1,535 SR
1,472 Elo+

VS

Team Averages
Level 16
1,799 SR
1,727 Elo+
Hel
Hel
Ahri6835
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matthew220341
Tsukuyomi
Level 22
God Stats
57W - 2L
2,034 SR
Queue Stats
69W - 4L
1,888 Elo+
Party 1
Ares
Ares
SHIMAADAA
Ares
Level 16
God Stats
28W - 3L
1,892 SR
Queue Stats
125W - 21L
1,711 Elo+
Party 1
Heimdallr
Heimdallr
TomLuiBigD
Heimdallr
Level 15
God Stats
35W - 2L
1,857 SR
Queue Stats
109W - 12L
1,879 Elo+
Party 1
Guan Yu
Guan Yu
TomLuiBiggerD
Guan Yu
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
103W - 9L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
10,203
928
12,378
19,930
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Goji-721
Sylvanus
16
1 / 6 / 4
9,900
900
8,096
13,778
14,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Monito34
Kukulkan
16
6 / 9 / 1
12,303
1,118
22,513
21,338
7,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 7 / 3
8,840
804
2,054
10,869
6,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
cristiane_ma
Cerberus
14
0 / 6 / 2
8,779
798
845
7,540
4,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 17
10,265
933
3,248
7,677
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Matthew220341
Tsukuyomi
18
15 / 3 / 16
13,087
1,190
23,933
12,896
6,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
5 / 1 / 28
12,853
1,168
8,867
11,345
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TomLuiBigD
Heimdallr
19
6 / 0 / 25
13,005
1,182
16,978
9,483
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
18
10 / 1 / 21
12,631
1,148
16,169
13,440
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
143
7
Kills
36
36
Deaths
7
15
Assists
107
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
L
0
8
5
0.31
L
Sylvanus
Goji-721
Sylvanus
1
6
4
0.5
W
Tsukuyomi
Matthew220341
Tsukuyomi
15
3
16
7.67
L
Kukulkan
Monito34
Kukulkan
6
9
1
0.72
W
Ares
5
1
28
19
W
Heimdallr
TomLuiBigD
Heimdallr
6
0
25
18.5
W
Guan Yu
10
1
21
20.5
L
0
7
3
0.21
L
Cerberus
cristiane_ma
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
69,195
73,455
Taken
54,841
39,080
Mitigated
46,387
2,930
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,248
709
2,017
1,399
7,677
3,309
0
5,364
2,313
18,475
0
L
12,378
6,462
62
1,169
19,930
6,920
0
1,879
18,051
0
33,726
L
Sylvanus
Goji-721
Sylvanus
8,096
2,391
416
706
13,778
14,207
0
3,802
9,976
18,728
0
W
Tsukuyomi
Matthew220341
Tsukuyomi
23,933
7,475
0
56
12,896
6,582
0
7,654
4,885
0
34,861
L
Kukulkan
Monito34
Kukulkan
22,513
751
0
185
21,338
7,154
0
2,084
19,254
53,212
0
W
Ares
8,867
444
808
2,125
11,345
12,895
0
8,655
2,690
16,737
0
W
Heimdallr
TomLuiBigD
Heimdallr
16,978
10,592
0
3,710
9,483
5,724
0
5,083
4,400
0
64,700
W
Guan Yu
16,169
3,287
5,570
5,166
13,440
17,877
0
6,752
6,688
0
21,259
L
2,054
660
0
109
10,869
6,688
0
3,236
7,633
2,754
0
L
Cerberus
cristiane_ma
Cerberus
845
108
0
283
7,540
4,111
0
1,114
6,426
4,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,025
Gold Earned
61,841
135
Minions Killed
227
2
Camps Cleared
10
740,533
Distance Traveled
1,042,324
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,265
933
45
4
1
188,431
0
L
Cupid
10,203
928
40
4
0
234,476
0
L
Sylvanus
9,900
900
23
2
0
150,099
0
W
Tsukuyomi
13,087
1,190
23
2
0
214,017
1
L
Kukulkan
12,303
1,118
66
6
2
226,276
0
W
Ares
12,853
1,168
19
2
1
220,740
0
W
Heimdallr
13,005
1,182
129
12
5
194,894
0
W
Guan Yu
12,631
1,148
11
1
3
224,242
4
L
Ares
8,840
804
0
0
0
55,106
0
L
Cerberus
8,779
798
6
1
0
74,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role