Player Matchup

Neith
Neith
Cyber Sayomi
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,217 Elo+
Party 1
Nemesis
Nemesis
MDA_dorianw59
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Ares
Ares
P_H_E_M_T
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,462 Elo+
Solo
Osiris
Osiris
Toxic Gamer8427
Osiris
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
YourGamerRival
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,333 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,300 Elo+

VS

Team Averages
Level 17
1,411 SR
1,321 Elo+
Jormungandr
Jormungandr
Angelkos08
Jormungandr
Level 7
God Stats
8W - 10L
1,229 SR
Queue Stats
13W - 21L
1,041 Elo+
Solo
Kukulkan
Kukulkan
Doronicum
Kukulkan
Level 19
God Stats
47W - 39L
1,477 SR
Queue Stats
132W - 165L
1,358 Elo+
Solo
Rama
Rama
LegendSaiyans
Rama
Level 17
God Stats
7W - 5L
1,538 SR
Queue Stats
32W - 31L
1,381 Elo+
Solo
Skadi
Skadi
PoisedGravy52
Skadi
Level 17
God Stats
5W - 3L
1,165 SR
Queue Stats
12W - 12L
1,273 Elo+
Solo
Anubis
Anubis
maticontador1972
Anubis
Level 24
God Stats
21W - 10L
1,645 SR
Queue Stats
174W - 98L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,033
912
7,509
13,425
4,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
17
0 / 10 / 2
10,140
922
2,286
22,336
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
16
2 / 11 / 3
10,070
915
4,362
25,444
16,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 12 / 3
9,227
839
3,032
25,693
11,133
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
15
7 / 6 / 0
11,442
1,040
14,017
15,703
5,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angelkos08
Jormungandr
18
3 / 6 / 23
10,882
989
9,482
12,277
11,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Doronicum
Kukulkan
19
7 / 0 / 25
12,267
1,115
17,404
3,964
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 15
12,790
1,163
10,137
5,599
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 1 / 16
12,094
1,099
20,053
5,064
2,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 1 / 26
13,924
1,266
30,913
8,294
4,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
150
10
Kills
45
45
Deaths
10
11
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Angelkos08
Jormungandr
3
6
23
2.42
L
1
6
3
0.42
W
Kukulkan
Doronicum
Kukulkan
7
0
25
19.5
W
10
2
15
8.75
L
Nemesis
0
10
2
0.1
L
Ares
2
11
3
0.32
W
12
1
16
20
L
0
12
3
0.13
L
Kukulkan
7
6
0
1.17
W
13
1
26
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
87,989
102,601
Taken
35,198
45,038
Mitigated
21,478
7,983
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Angelkos08
Jormungandr
9,482
2,412
0
0
12,277
11,493
0
3,835
8,442
18,063
0
L
7,509
4,406
0
1,621
13,425
4,811
0
9,944
3,481
0
37,056
W
Kukulkan
Doronicum
Kukulkan
17,404
990
0
0
3,964
1,513
0
2,727
1,237
38,072
0
W
10,137
7,888
0
1,294
5,599
2,247
0
3,946
1,427
0
34,366
L
Nemesis
2,286
597
0
2,382
22,336
7,096
0
11,788
10,548
0
24,252
L
Ares
4,362
603
354
1,512
25,444
16,251
0
13,773
11,671
17,493
0
W
20,053
11,379
0
843
5,064
2,203
0
2,425
2,639
0
40,557
L
3,032
1,651
0
160
25,693
11,133
0
12,855
12,838
0
10,944
L
Kukulkan
14,017
2,620
0
1,954
15,703
5,747
0
9,439
6,264
29,731
0
W
30,913
4,001
0
4,168
8,294
4,022
0
5,220
3,074
50,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,912
Gold Earned
61,957
154
Minions Killed
225
2
Camps Cleared
16
763,692
Distance Traveled
875,908
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,882
989
17
2
1
161,153
1
L
Neith
10,033
912
48
4
0
168,266
1
W
Kukulkan
12,267
1,115
59
5
0
188,155
0
W
Rama
12,790
1,163
45
4
10
159,637
1
L
Nemesis
10,140
922
43
4
0
188,290
0
L
Ares
10,070
915
19
2
1
133,245
0
W
Skadi
12,094
1,099
51
5
5
187,848
3
L
Osiris
9,227
839
13
1
0
151,821
2
L
Kukulkan
11,442
1,040
31
3
1
122,070
2
W
Anubis
13,924
1,266
53
5
0
179,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role