Player Matchup

Cthulhu
Cthulhu
AntiBlackCoat
Cthulhu
Level 67
God Stats
9W - 4L
1,466 SR
Queue Stats
38W - 51L
1,524 Elo+
Party 1
Chernobog
Chernobog
DoctorCrumpet
Chernobog
Level 66
God Stats
1W - 1L
1,355 SR
Queue Stats
84W - 74L
1,577 Elo+
Party 1
Awilix
Awilix
Equinoxism
Awilix
Level 122
God Stats
29W - 31L
1,420 SR
Queue Stats
290W - 269L
1,516 Elo+
Party 1
Team Averages
Level 85
1,414 SR
1,539 Elo+

VS

Team Averages
Level 27
1,413 SR
1,230 Elo+
Scylla
Scylla
SMP0212
Scylla
Level 28
God Stats
0W - 3L
1,234 SR
Queue Stats
58W - 101L
1,209 Elo+
Party 2
Artemis
Artemis
WhyNoName1142
Artemis
Level 18
God Stats
2W - 15L
1,410 SR
Queue Stats
2W - 15L
1,269 Elo+
Solo
Cu Chulainn
Cu Chulainn
jshoump
Cu Chulainn
Level 36
God Stats
3W - 4L
1,596 SR
Queue Stats
38W - 55L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
6 / 2 / 17
8,975
816
10,627
9,098
8,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
DoctorCrumpet
Chernobog
12
7 / 1 / 15
9,140
831
8,743
7,838
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Equinoxism
Awilix
13
11 / 1 / 11
9,293
845
9,615
4,936
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SMP0212
Scylla
10
1 / 8 / 2
6,776
616
3,679
8,845
3,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
9
1 / 9 / 2
7,129
648
4,166
9,869
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
jshoump
Cu Chulainn
10
2 / 7 / 0
7,552
687
5,964
14,973
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
24
Kills
4
4
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
17
7.25
W
Chernobog
DoctorCrumpet
Chernobog
7
1
15
14.5
W
Awilix
Equinoxism
Awilix
11
1
11
16.5
L
Scylla
SMP0212
Scylla
1
8
2
0.25
L
Artemis
1
9
2
0.22
L
Cu Chulainn
jshoump
Cu Chulainn
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
13,809
21,872
Taken
33,687
13,203
Mitigated
15,508
2,607
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,627
719
396
101
9,098
8,142
225
2,015
6,863
32,304
0
W
Chernobog
DoctorCrumpet
Chernobog
8,743
6,410
0
1,630
7,838
2,988
2,171
2,155
5,608
0
23,217
W
Awilix
Equinoxism
Awilix
9,615
4,035
0
480
4,936
2,073
140
742
4,094
0
17,154
L
Scylla
SMP0212
Scylla
3,679
821
0
514
8,845
3,015
0
2,608
6,237
12,566
0
L
Artemis
4,166
2,204
340
678
9,869
2,729
0
3,534
6,335
0
17,035
L
Cu Chulainn
jshoump
Cu Chulainn
5,964
915
0
2,022
14,973
9,764
119
4,505
10,468
2,409
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
21,457
94
Minions Killed
54
0
Camps Cleared
0
561,197
Distance Traveled
444,123
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,975
816
39
4
0
181,060
0
W
Chernobog
9,140
831
40
4
0
191,149
3
W
Awilix
9,293
845
15
1
0
188,988
1
L
Scylla
6,776
616
16
1
0
141,045
2
L
Artemis
7,129
648
21
2
0
118,004
0
L
Cu Chulainn
7,552
687
17
2
0
185,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role