Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BishopIW
Scylla
Level 123
God Stats
2W - 1L
1,698 SR
Queue Stats
537W - 551L
1,436 Elo+
Party 2
Bacchus
Bacchus
FallenAngel1471
Bacchus
Level 124
God Stats
0W - 2L
1,346 SR
Queue Stats
188W - 168L
1,429 Elo+
Solo
Pele
Pele
IamPsyc
Pele
Level 24
God Stats
2W - 1L
1,617 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 2
Sol
Sol
xOaths_OG
Sol
Level 99
God Stats
12W - 15L
1,804 SR
Queue Stats
937W - 1,064L
1,486 Elo+
Solo
Team Averages
Level 96
1,593 SR
1,480 Elo+

VS

Team Averages
Level 59
1,522 SR
1,414 Elo+
Odin
Odin
GameOfSecrets
Odin
Level 17
God Stats
6W - 6L
1,573 SR
Queue Stats
21W - 16L
1,483 Elo+
Party 3
Zeus
Zeus
Reilly968
Zeus
Level 46
God Stats
12W - 23L
1,248 SR
Queue Stats
238W - 250L
1,336 Elo+
Party 1
Fenrir
Fenrir
chrisssnakepit
Fenrir
Level 39
God Stats
31W - 24L
1,500 SR
Queue Stats
249W - 258L
1,390 Elo+
Party 1
Cerberus
Cerberus
iRollDaWoods
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,429 Elo+
Party 3
Apollo
Apollo
whattagwan
Apollo
Level 104
God Stats
7W - 4L
1,790 SR
Queue Stats
394W - 432L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 2 / 2
7,907
527
5,624
8,012
4,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
BishopIW
Scylla
13
1 / 4 / 2
7,654
510
5,790
8,941
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
7,661
511
5,822
8,933
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
IamPsyc
Pele
14
6 / 0 / 0
8,767
584
5,973
9,173
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 4 / 2
7,366
491
7,516
7,235
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,047
470
2,426
8,617
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
13
2 / 4 / 1
7,578
505
4,057
8,409
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
7,223
482
4,907
10,708
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
iRollDaWoods
Cerberus
12
3 / 3 / 3
7,165
478
5,940
10,521
5,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
whattagwan
Apollo
12
3 / 4 / 5
7,162
477
5,705
9,981
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
13
13
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
2
0.5
L
Scylla
BishopIW
Scylla
1
4
2
0.5
L
2
3
3
1.17
W
2
2
0
1
L
Pele
IamPsyc
Pele
6
0
0
6
W
Zeus
2
4
1
0.63
W
3
0
2
4
W
Cerberus
iRollDaWoods
Cerberus
3
3
3
1.5
W
Apollo
whattagwan
Apollo
3
4
5
1.38
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
23,035
42,294
Taken
48,236
17,299
Mitigated
22,296
11,653
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,624
2,011
0
1,468
8,012
4,234
2,400
0
7,737
0
44,489
L
Scylla
BishopIW
Scylla
5,790
362
111
2,218
8,941
2,609
482
3,846
5,070
36,693
0
L
5,822
153
0
1,253
8,933
5,542
0
1,681
7,252
27,752
0
W
2,426
666
0
815
8,617
6,961
0
797
7,750
0
26,938
L
Pele
IamPsyc
Pele
5,973
1,857
0
4,327
9,173
2,831
0
1,732
7,441
0
44,337
W
Zeus
4,057
215
0
1,390
8,409
2,727
0
2,523
5,674
47,257
0
W
4,907
1,098
0
3,003
10,708
3,675
0
2,449
8,103
0
42,419
W
Cerberus
iRollDaWoods
Cerberus
5,940
157
250
1,731
10,521
5,508
0
5,551
4,930
31,174
0
W
Apollo
whattagwan
Apollo
5,705
2,679
0
3,060
9,981
3,425
128
7,019
2,954
0
38,427
L
7,516
2,107
0
2,276
7,235
2,083
434
2,738
4,497
33,186
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
36,175
373
Minions Killed
364
0
Camps Cleared
0
1,298,831
Distance Traveled
1,343,259
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,907
527
98
7
0
240,223
0
L
Scylla
7,654
510
78
5
0
242,947
0
L
Bacchus
7,661
511
34
2
0
299,997
1
W
Odin
7,047
470
61
4
0
271,532
0
L
Pele
8,767
584
90
6
0
291,461
0
W
Zeus
7,578
505
94
6
0
236,980
0
W
Fenrir
7,223
482
75
5
0
306,431
1
W
Cerberus
7,165
478
54
4
0
272,492
1
W
Apollo
7,162
477
80
5
0
255,824
4
L
Sol
7,366
491
73
5
0
224,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role