Player Matchup

Olorun
Olorun
JorgeFraago
Olorun
Level 28
God Stats
16W - 16L
1,583 SR
Queue Stats
125W - 136L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Rutter1988
Cthulhu
Level 18
God Stats
2W - 4L
1,347 SR
Queue Stats
4W - 11L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
XF_SaD_Ez3KoS_99
Gilgamesh
Level 29
God Stats
0W - 1L
1,664 SR
Queue Stats
14W - 19L
1,429 Elo+
Solo
Ymir
Ymir
davicalypo
Ymir
Level 23
God Stats
8W - 6L
1,664 SR
Queue Stats
15W - 22L
1,386 Elo+
Party 2
Neith
Neith
javierrmg
Neith
Level 25
God Stats
8W - 7L
1,571 SR
Queue Stats
36W - 34L
1,402 Elo+
Party 2
Team Averages
Level 25
1,566 SR
1,382 Elo+

VS

Team Averages
Level 19
1,710 SR
1,411 Elo+
Hel
Hel
EvilxFamousz
Hel
Level 28
God Stats
10W - 12L
1,785 SR
Queue Stats
63W - 79L
1,311 Elo+
Solo
Nu Wa
Nu Wa
SpookyIvy
Nu Wa
Level 24
God Stats
37W - 31L
1,545 SR
Queue Stats
50W - 66L
1,393 Elo+
Party 1
Fenrir
Fenrir
SymmetraMain8910
Fenrir
Level 8
God Stats
3W - 2L
1,806 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 1
Tiamat
Tiamat
WatchedMussel79
Tiamat
Level 29
God Stats
10W - 5L
1,688 SR
Queue Stats
25W - 27L
1,462 Elo+
Solo
Odin
Odin
silverchariot124
Odin
Level 6
God Stats
2W - 0L
1,726 SR
Queue Stats
12W - 7L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
6 / 9 / 2
12,215
509
9,082
17,956
7,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Rutter1988
Cthulhu
14
0 / 13 / 3
9,044
377
4,550
24,180
18,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
19
4 / 7 / 4
12,856
536
17,044
24,355
19,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 3
9,463
394
3,293
13,746
14,253
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
javierrmg
Neith
19
4 / 2 / 4
11,515
480
9,581
11,138
4,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,059
461
6,027
12,275
6,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
SpookyIvy
Nu Wa
16
5 / 2 / 2
11,279
470
7,307
6,798
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 11
11,763
490
14,101
15,946
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 4 / 5
14,859
619
21,030
21,341
26,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 2 / 4
14,815
617
19,515
20,033
13,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
35
35
Deaths
17
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Olorun
6
9
2
0.78
L
Cthulhu
Rutter1988
Cthulhu
0
13
3
0.12
W
Nu Wa
SpookyIvy
Nu Wa
5
2
2
3
W
4
3
11
3.17
W
15
4
5
4.38
L
Gilgamesh
4
7
4
0.86
L
2
4
3
0.88
L
Neith
javierrmg
Neith
4
2
4
3
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,550
Damage
67,980
91,375
Taken
76,393
64,226
Mitigated
55,261
15,741
Healing
28,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
612
952
2,680
12,275
6,140
1,000
2,672
9,551
60,208
0
L
Olorun
9,082
4,709
200
4,435
17,956
7,290
2,185
8,159
9,797
76,806
0
L
Cthulhu
Rutter1988
Cthulhu
4,550
920
0
954
24,180
18,188
0
12,499
11,681
31,970
0
W
Nu Wa
SpookyIvy
Nu Wa
7,307
1,249
520
791
6,798
2,598
364
1,545
5,253
61,943
0
W
14,101
5,264
378
6,448
15,946
6,740
1,818
4,452
11,354
0
49,463
W
21,030
3,072
243
8,348
21,341
26,223
3,568
5,926
15,301
111,913
0
L
Gilgamesh
17,044
4,969
0
5,381
24,355
19,855
150
3,123
21,232
194
76,695
L
3,293
578
720
843
13,746
14,253
544
5,830
7,916
41,003
0
L
Neith
javierrmg
Neith
9,581
4,392
222
2,986
11,138
4,640
0
4,753
6,385
0
90,766
W
19,515
4,536
0
8,600
20,033
13,560
3,388
2,206
17,827
0
98,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,093
Gold Earned
63,775
601
Minions Killed
605
0
Camps Cleared
0
1,986,606
Distance Traveled
2,069,598
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,059
461
92
4
0
423,537
2
L
Olorun
12,215
509
170
7
0
394,148
1
L
Cthulhu
9,044
377
58
2
0
372,652
0
W
Nu Wa
11,279
470
113
5
0
359,316
0
W
Fenrir
11,763
490
67
3
0
442,650
0
W
Tiamat
14,859
619
152
6
0
422,778
1
L
Gilgamesh
12,856
536
135
6
0
412,053
1
L
Ymir
9,463
394
42
2
0
413,531
2
L
Neith
11,515
480
196
8
0
394,222
4
W
Odin
14,815
617
181
8
0
421,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role