Player Matchup

Zeus
Zeus
SopaDeMacako_
Zeus
Level 27
God Stats
0W - 2L
1,709 SR
Queue Stats
8W - 7L
1,649 Elo+
Party 1
Artemis
Artemis
SueMyShoe
Artemis
Level 13
God Stats
0W - 2L
1,524 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 1
Merlin
Merlin
nachete_3902
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,420 Elo+
Party 1
Team Averages
Level 17
1,578 SR
1,508 Elo+

VS

Team Averages
Level 61
1,711 SR
1,703 Elo+
Vamana
Vamana
ApendiceChileno
Vamana
Level 21
God Stats
7W - 0L
1,869 SR
Queue Stats
56W - 4L
1,979 Elo+
Party 2
Nu Wa
Nu Wa
KakiiSevilla
Nu Wa
Level 149
God Stats
14W - 1L
1,764 SR
Queue Stats
1,672W - 171L
2,047 Elo+
Party 2
Nemesis
Nemesis
SedEsco92
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 5
11,449
716
13,559
11,849
3,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SueMyShoe
Artemis
15
5 / 5 / 6
11,145
697
13,314
14,517
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
13
2 / 5 / 10
10,003
625
2,422
8,450
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
12,578
786
9,787
17,327
15,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 4 / 5
13,080
818
18,679
11,524
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SedEsco92
Nemesis
13
1 / 7 / 3
9,709
607
1,958
9,876
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
16
Kills
16
16
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
9
4
5
2.88
W
Nemesis
SedEsco92
Nemesis
1
7
3
0.36
L
9
6
5
1.92
L
Artemis
SueMyShoe
Artemis
5
5
6
1.6
L
Merlin
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
30,424
34,816
Taken
38,727
10,210
Mitigated
23,513
5,031
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,787
6,117
0
5,330
17,327
15,949
403
7,498
9,829
0
43,629
W
18,679
4,799
0
3,578
11,524
4,268
1,618
4,115
7,409
87,574
0
W
Nemesis
SedEsco92
Nemesis
1,958
293
0
288
9,876
3,296
581
4,465
5,411
0
15,397
L
13,559
2,183
0
2,648
11,849
3,235
295
6,173
5,410
49,720
0
L
Artemis
SueMyShoe
Artemis
13,314
7,938
0
2,383
14,517
4,535
0
6,222
7,979
0
58,081
L
Merlin
2,422
260
0
0
8,450
2,440
135
5,424
2,740
22,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
35,367
194
Minions Killed
209
0
Camps Cleared
0
788,648
Distance Traveled
834,728
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,578
786
41
3
0
310,226
3
W
Nu Wa
13,080
818
148
9
0
253,886
4
W
Nemesis
9,709
607
20
1
0
270,616
2
L
Zeus
11,449
716
71
4
0
273,159
3
L
Artemis
11,145
697
87
5
0
253,546
4
L
Merlin
10,003
625
36
2
0
261,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role