Player Matchup

Hercules
Hercules
GarraMorte
Hercules
Level 26
God Stats
4W - 5L
1,509 SR
Queue Stats
71W - 121L
1,268 Elo+
Party 2
Baron Samedi
Baron Samedi
HawKing07
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,262 Elo+
Solo
Arachne
Arachne
JacquesSparrow
Arachne
Level 17
God Stats
18W - 22L
1,536 SR
Queue Stats
143W - 184L
1,373 Elo+
Party 2
Chiron
Chiron
MarkZhouLe
Chiron
Level 24
God Stats
1W - 2L
1,755 SR
Queue Stats
96W - 107L
1,369 Elo+
Solo
Kukulkan
Kukulkan
ObičnaKurba
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,252 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,305 Elo+

VS

Team Averages
Level 40
1,464 SR
1,413 Elo+
Chiron
Chiron
Bombelu
Chiron
Level 124
God Stats
4W - 2L
1,518 SR
Queue Stats
120W - 97L
1,538 Elo+
Party 1
Ymir
Ymir
HoLu89
Ymir
Level 18
God Stats
26W - 14L
1,723 SR
Queue Stats
46W - 28L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
KetaWas
Cthulhu
Level 12
God Stats
7W - 11L
1,098 SR
Queue Stats
86W - 111L
1,167 Elo+
Party 1
Bacchus
Bacchus
Piccxxhh
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,426 Elo+
Solo
Thoth
Thoth
noch5minuten
Thoth
Level 16
God Stats
41W - 30L
1,482 SR
Queue Stats
101W - 83L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GarraMorte
Hercules
19
3 / 9 / 11
12,794
984
10,739
33,396
25,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HawKing07
Baron Samedi
14
0 / 12 / 4
10,372
798
2,510
16,442
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
8 / 10 / 10
14,004
1,077
16,287
26,898
13,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
MarkZhouLe
Chiron
19
5 / 9 / 10
13,008
1,001
17,162
23,717
10,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ObičnaKurba
Kukulkan
19
4 / 3 / 11
13,369
1,028
27,922
15,666
6,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bombelu
Chiron
20
28 / 1 / 10
18,183
1,399
56,869
6,886
3,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ymir
HoLu89
Ymir
20
4 / 3 / 23
14,662
1,128
9,829
22,398
26,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
KetaWas
Cthulhu
20
2 / 6 / 20
12,923
994
5,487
19,268
24,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Piccxxhh
Bacchus
20
2 / 6 / 25
12,949
996
22,688
21,919
31,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 12
13,228
1,018
13,953
9,937
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
133
20
Kills
43
43
Deaths
20
46
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bombelu
Chiron
28
1
10
33
L
Hercules
GarraMorte
Hercules
3
9
11
0.94
L
Baron Samedi
HawKing07
Baron Samedi
0
12
4
0.17
W
Ymir
HoLu89
Ymir
4
3
23
5.17
L
8
10
10
1.3
W
Cthulhu
KetaWas
Cthulhu
2
6
20
2
L
Chiron
MarkZhouLe
Chiron
5
9
10
1.11
L
Kukulkan
ObičnaKurba
Kukulkan
4
3
11
3.17
W
Bacchus
Piccxxhh
Bacchus
2
6
25
2.42
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,620
Damage
108,826
116,119
Taken
80,408
62,591
Mitigated
89,685
15,709
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bombelu
Chiron
56,869
39,348
2,407
3,226
6,886
3,171
0
2,250
4,606
0
81,144
L
Hercules
GarraMorte
Hercules
10,739
3,960
0
3,939
33,396
25,843
0
13,979
19,417
0
22,824
L
Baron Samedi
HawKing07
Baron Samedi
2,510
324
1,125
654
16,442
6,428
0
9,975
6,467
7,537
0
W
Ymir
HoLu89
Ymir
9,829
1,140
0
1,345
22,398
26,778
0
10,008
12,390
34,666
0
L
16,287
12,324
0
3,124
26,898
13,089
0
10,482
16,416
0
28,464
W
Cthulhu
KetaWas
Cthulhu
5,487
170
164
583
19,268
24,250
0
8,854
10,414
17,607
0
L
Chiron
MarkZhouLe
Chiron
17,162
8,891
1,498
5,363
23,717
10,449
0
10,545
13,165
0
53,014
L
Kukulkan
ObičnaKurba
Kukulkan
27,922
3,628
0
6
15,666
6,782
0
6,976
8,690
77,276
0
W
Bacchus
Piccxxhh
Bacchus
22,688
2,304
0
2,923
21,919
31,182
0
5,368
16,551
43,167
0
W
13,953
300
0
236
9,937
4,304
0
3,922
6,015
41,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,547
Gold Earned
71,945
240
Minions Killed
281
5
Camps Cleared
6
1,107,902
Distance Traveled
1,234,218
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,183
1,399
48
4
1
295,071
1
L
Hercules
12,794
984
29
2
2
241,681
0
L
Baron Samedi
10,372
798
6
0
0
147,815
0
W
Ymir
14,662
1,128
63
5
1
239,914
0
L
Arachne
14,004
1,077
30
2
3
273,824
1
W
Cthulhu
12,923
994
41
3
2
233,813
1
L
Chiron
13,008
1,001
81
6
0
220,242
1
L
Kukulkan
13,369
1,028
94
7
0
224,340
0
W
Bacchus
12,949
996
57
4
1
244,852
0
W
Thoth
13,228
1,018
72
6
1
220,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role