Player Matchup

Tyr
Tyr
Creepeer122
Tyr
Level 85
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 6L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
JebanyKapucyn
Cthulhu
Level 20
God Stats
5W - 3L
1,660 SR
Queue Stats
7W - 6L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
PoorGasnica
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 1
Hel
Hel
Xardas5500
Hel
Level 28
God Stats
1W - 0L
1,793 SR
Queue Stats
7W - 6L
1,541 Elo+
Party 1
Team Averages
Level 50
1,668 SR
1,541 Elo+

VS

Team Averages
Level 120
1,592 SR
1,516 Elo+
Tyr
Tyr
BossiBeastz
Tyr
Level 156
God Stats
12W - 12L
1,607 SR
Queue Stats
132W - 120L
1,665 Elo+
Solo
Sobek
Sobek
Cobollito
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FinallyPePo
Apollo
Level 158
God Stats
5W - 3L
1,761 SR
Queue Stats
154W - 115L
1,745 Elo+
Party 2
Zeus
Zeus
Hungary19957521
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,765
877
8,334
7,346
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
15
3 / 0 / 9
8,490
849
10,960
6,840
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
PoorGasnica
Heimdallr
15
6 / 3 / 1
8,694
869
7,730
7,394
2,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 4 / 8
7,779
778
4,888
7,498
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,533
753
5,522
10,402
5,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Cobollito
Sobek
12
2 / 3 / 3
7,453
745
8,061
11,787
11,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
3 / 1 / 3
8,395
840
6,262
7,426
3,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 2
7,105
711
2,712
7,634
5,233
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Sobek
Cobollito
Sobek
2
3
3
1.17
W
5
0
7
8.5
L
Apollo
3
1
3
4.5
L
0
6
2
0.17
W
Cthulhu
3
0
9
7.5
W
Heimdallr
PoorGasnica
Heimdallr
6
3
1
2.17
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,912
Damage
22,557
29,078
Taken
37,249
20,582
Mitigated
25,366
12,555
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,522
1,277
108
2,226
10,402
5,342
126
5,006
5,146
0
14,552
L
Sobek
Cobollito
Sobek
8,061
332
0
2,693
11,787
11,652
0
5,069
6,418
18,204
0
W
8,334
2,530
0
2,283
7,346
6,787
315
3,118
4,228
0
20,344
L
Apollo
6,262
3,069
0
2,663
7,426
3,139
624
1,881
5,345
0
32,137
L
2,712
502
0
330
7,634
5,233
0
3,639
3,677
16,555
0
W
Cthulhu
10,960
1,327
893
2,138
6,840
6,562
266
2,314
4,526
29,297
0
W
Heimdallr
PoorGasnica
Heimdallr
7,730
4,382
0
773
7,394
2,814
2,373
2,626
4,768
0
23,434
W
4,888
680
3,932
2,536
7,498
4,419
386
3,219
4,279
14,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
30,486
138
Minions Killed
141
8
Camps Cleared
8
813,864
Distance Traveled
768,449
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,533
753
23
2
2
205,533
3
L
Sobek
7,453
745
18
2
2
202,364
0
W
Tyr
8,765
877
30
3
3
247,907
2
L
Apollo
8,395
840
66
7
3
232,466
1
L
Zeus
7,105
711
34
3
1
128,086
0
W
Cthulhu
8,490
849
35
4
2
200,452
3
W
Heimdallr
8,694
869
42
4
2
171,587
1
W
Hel
7,779
778
31
3
1
193,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role